Selling Cards
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because you’ve collected them. You can’t exchange them like last year which sucks
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@merlin1369 said in Selling Cards:
Anyone else notice you cant sell your cards after you collect them. Why?
New thing this year. Makes getting collections done a lot harder. You also can't sell team affinity cards. So get ready to have duplicates of cards. Lots of people are unhappy about this decision by SDS. Their reasoning is you wouldn't sell cards that you bought IRL even if they were duplicates which is just not true at all.
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@DirtySixThirty91 said in Selling Cards:
because you’ve collected them. You can’t exchange them like last year which sucks
Needs a big fix. I don't care if we can't QS them, but exchange is a must.
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I think that they implemented and communicated it poorly, but the bottom line is that they obviously don't want players to to be able to get double rewards for a single card.
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I don't mind if you can't sell a card you put into a collection, but there's no reason you shouldn't be able to sell duplicates. At the very least, quicksell or exhcange them. Also, those team affinity packs (and I guess the Granderson ones) should not be locked for no sell.
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Locking a card that I have collected is no problem for me. Giving me a reward of player cards that I can not sell or exchange when I already have collected those cards is insane. I have 3 cards right now of some low end Twins RP that I will have to stare at all year because I did the collection and then got 2 more of the same card in one pack of "No Sell" reward cards. They need to adjust this slightly and hopefully they will.
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@BAFL99 said in Selling Cards:
Locking a card that I have collected is no problem for me. Giving me a reward of player cards that I can not sell or exchange when I already have collected those cards is insane. I have 3 cards right now of some low end Twins RP that I will have to stare at all year because I did the collection and then got 2 more of the same card in one pack of "No Sell" reward cards. They need to adjust this slightly and hopefully they will.
Imagine having that with 26 teams. That’s what I’m staring at.
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@BAFL99 said in Selling Cards:
Locking a card that I have collected is no problem for me. Giving me a reward of player cards that I can not sell or exchange when I already have collected those cards is insane. I have 3 cards right now of some low end Twins RP that I will have to stare at all year because I did the collection and then got 2 more of the same card in one pack of "No Sell" reward cards. They need to adjust this slightly and hopefully they will.
Agreed. There’s the point I made right above it that I think is valid and this is the second point. I think if SDS just fixed those two points, people wouldn’t have a problem.
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@merlin1369 said in Selling Cards:
Anyone else notice you cant sell your cards after you collect them. Why?
Nope nooooooo one else has noticed
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I hate not being able to use them for exchanges towards the programs. Oh well I guess. Stock piling those stupid common and bronze cards that I get from finishing a game, and not being able to use them is lame.
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@kdogg53075 said in Selling Cards:
I hate not being able to use them for exchanges towards the programs. Oh well I guess. Stock piling those stupid common and bronze cards that I get from finishing a game, and not being able to use them is lame.
It's only certain packs...not the cards you get after games
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I just got the yankees team affinity pack from grandson moments and i got two of the same silver why would they give u two of the same card if u cant do anything with doubles
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Also i collected a couple teams locked in the cards then i did a bronze exchange for a silver and i locked in that team already it wouldn't let me sell the card from the bronze exchange
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Would love to hear SOMETHING about this from SDS. Are they going to do anything about all these unsellable duplicates?
Again, the problem isn’t locking in cards for collections. The problem is being unable to do anything with unsellable duplicates that we get, such as from the team Affinity and Granderson programs. Also, getting duplicates within those packs.
@Collin_SDS @Victor_SDS
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