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This games very good (long read)

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  • KingsCountyOG718K Offline
    KingsCountyOG718K Offline
    KingsCountyOG718
    replied to Guest on last edited by
    #16

    @Matt_42187 said in This games very good (long read):

    I haven't played enough to have a lot of knowledge, but do the off-speed pitches seem to break more from last year? I noticed the changeups seem to die at the plate with a decent drop-off. If the fastballs were quicker to the plate, this game would be light years ahead of last year's gameplay.

    Like , actually love the movement this year. I noticed first game online yesterday input does indeed matter.. As far as pitch speeds I believe it will speed up.A little learning curve to make for input that matters would thrown potential new players away and I believe frustrate us a little as well. Trade all those things for input hands down

    1 Reply Last reply
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  • Matt_42187_PSNM Offline
    Matt_42187_PSNM Offline
    Matt_42187_PSN
    wrote on last edited by
    #17

    Just played my first RS game. I noticed the player's power numbers actually matter. Not too many down the middle pitches on perfect release...I like it.

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #18

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    Dclnnn_PSND 1 Reply Last reply
    0
  • Dclnnn_PSND Offline
    Dclnnn_PSND Offline
    Dclnnn_PSN
    replied to Guest on last edited by
    #19

    @dbarmonstar said in This games very good (long read):

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    im sorry, but isnt that like in real life? if hitters think about getting contact with 2 strikes they usually can foul off a decent amount of pitches, with 2 strikes anyway...

    dbarmonstar_PSND 1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #20

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    im sorry, but isnt that like in real life? if hitters think about getting contact with 2 strikes they usually can foul off a decent amount of pitches, with 2 strikes anyway...

    The game is not real life, in real life you would get called for a balk from the stretch if you do not stop. DD does not use a Balk. The AL uses a DH, this game in DD does not use DH at all etcd........

    Dclnnn_PSND 1 Reply Last reply
    0
  • Dclnnn_PSND Offline
    Dclnnn_PSND Offline
    Dclnnn_PSN
    replied to Guest on last edited by
    #21

    @dbarmonstar said in This games very good (long read):

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    im sorry, but isnt that like in real life? if hitters think about getting contact with 2 strikes they usually can foul off a decent amount of pitches, with 2 strikes anyway...

    The game is not real life, in real life you would get called for a balk from the stretch if you do not stop. DD does not use a Balk. The AL uses a DH, this game in DD does not use DH at all etcd........

    yes but it is supposed to be the most realistic game, just saying...

    dbarmonstar_PSND 1 Reply Last reply
    0
  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote on last edited by
    #22

    someone theorized this in another thread.
    slower pitch speeds might be intentional to give us a chance to get used to the pci changes,then after a time put the speeds to where they are supposed to be.

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    replied to Guest on last edited by
    #23

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    im sorry, but isnt that like in real life? if hitters think about getting contact with 2 strikes they usually can foul off a decent amount of pitches, with 2 strikes anyway...

    The game is not real life, in real life you would get called for a balk from the stretch if you do not stop. DD does not use a Balk. The AL uses a DH, this game in DD does not use DH at all etcd........

    yes but it is supposed to be the most realistic game, just saying...

    I understand that. The foul ball issue has been a problem for multiple years now in DD hopefully it is better this year. It only been 4 days.

    Dclnnn_PSND 1 Reply Last reply
    0
  • Dclnnn_PSND Offline
    Dclnnn_PSND Offline
    Dclnnn_PSN
    replied to Guest on last edited by
    #24

    @dbarmonstar said in This games very good (long read):

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @Dclnnn said in This games very good (long read):

    @dbarmonstar said in This games very good (long read):

    @tyrusthebull said in This games very good (long read):

    Not sure we're playing the same game. I agree with a lot of what you said with the exception of the foul balls. I've only played about 5 games but the amount of foul balls on bad timing is still a major issue. The amount of contact on balls well out of the zone is still a major issue. And like you said, the fastball is irrevalent in this game right now.

    They should take away the contact swing using O. That is how you can get a lot of Foul balls with the PCI increase.

    im sorry, but isnt that like in real life? if hitters think about getting contact with 2 strikes they usually can foul off a decent amount of pitches, with 2 strikes anyway...

    The game is not real life, in real life you would get called for a balk from the stretch if you do not stop. DD does not use a Balk. The AL uses a DH, this game in DD does not use DH at all etcd........

    yes but it is supposed to be the most realistic game, just saying...

    I understand that. The foul ball issue has been a problem for multiple years now in DD hopefully it is better this year. It only been 4 days.

    contact swing to get a lot of foul balls sounds fine to me

    1 Reply Last reply
    0
  • jreyes533_PSNJ Offline
    jreyes533_PSNJ Offline
    jreyes533_PSN
    wrote on last edited by
    #25

    Agreed. AND less balls are bouncing off Pitchers!! This, is ‘20s greatest achievement IMHO.

    1 Reply Last reply
    0
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