Do we really need multiple difficulty levels throughout ranked season?
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@NBerry5 said in Do we really need multiple difficulty levels throughout ranked season?:
Maybe they should have 3 different seasons with all star having the lowest rewards and legend having the best rewards
SDS won't sacrifice wait times to that extent, it would split the user base to much
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I'm 40 and I think if it was always on HOF, dudes in their 40s would be capable of adapting and getting as good as they are in AS. I think RS should stay how it is, that is part of the climb. Struggling through your first couple HOF games and trying to hang in there so your brain can adapt. I wouldn't change RS. I wouldnt want to have two RS. What would making WS in "B" rank season mean anyway?
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Good thread.
I think if the game played better H2H on all star, this would be less of an issue. Going back and forth would be less of a pain if the gameplay were consistent on whatever difficulty you’d happen to be playing.
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Id rather the difficulty change be this.
1 standard speed among AS/HoF but a significant PCI size adjustment between the two. Reduce the HoF PCI by 60% of what the AS PCI is. Legend can add in a new pitch speed with the same HoF PCI size.
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@Ikasnu said in Do we really need multiple difficulty levels throughout ranked season?:
Id rather the difficulty change be this.
1 standard speed among AS/HoF but a significant PCI size adjustment between the two. Reduce the HoF PCI by 60% of what the AS PCI is. Legend can add in a new pitch speed with the same HoF PCI size.
I’d like to be able to test that out. I like the idea of consistent pitch speeds across AS and HOF.
What do top level players think about there only being a pitch speed bump after 900? I assume that’s where Legend kicks in?
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@halfbutt said in Do we really need multiple difficulty levels throughout ranked season?:
@Ikasnu said in Do we really need multiple difficulty levels throughout ranked season?:
Id rather the difficulty change be this.
1 standard speed among AS/HoF but a significant PCI size adjustment between the two. Reduce the HoF PCI by 60% of what the AS PCI is. Legend can add in a new pitch speed with the same HoF PCI size.
I’d like to be able to test that out. I like the idea of consistent pitch speeds across AS and HOF.
What do top level players think about there only being a pitch speed bump after 900? I assume that’s where Legend kicks in?
Yes, I think the top players would prefer Legend speeds all day, they hate to play each other on HOF difficulty
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I mean, it makes sense. There’s those guys, and then there’s the rest of us mortals.
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What if once you hit 700, you unlock an all star play mode where stats, wins, and losses count, but you dont progress toward ws. It could have rewards at different win totals like events. So if you dont want to mess with HOF, you can play this mode once you reach 700 rating. You would also still have the option of staying in ranked and advancing toward WS. Your pitchers stamina would be unique in each mode, so you couldn't pitch your top starters in ranked and use your bottom of the rotation in all star mode. You'd still have to use your entire rotation in ranked seasons
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I mean is it a big problem as it is? I just wish when I was at 700 what difficulty I'll be playing on.
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@shuker23 said in Do we really need multiple difficulty levels throughout ranked season?:
I mean is it a big problem as it is? I just wish when I was at 700 what difficulty I'll be playing on.
My issue is the constant back n forth speed changes. Its brutal.
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They need to start HOF at 600, take out directional from online, leave analog and zone. But they won’t do that because 90 percent of the players are allstar warriors. 10 percent of the players make it to HOF. Now out of that 10 percent only 3 percent get to legend. So SDS caters to the casual player, not the guys who like HOF and faster speeds and smaller pci’s
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@mrwonderful95 said in Do we really need multiple difficulty levels throughout ranked season?:
Just a thought- if there was HOF WS, all star WS and Veteran WS, with rewards being commensurate with each difficulty, wouldn’t that satisfy the player base? One would argue that tiered difficulty plays to the elites. It’s almost impossible for someone of my age group to compete on HOF. I’m sure some have but I’m also sure many struggle simply due to the physical limitations that come with getting older. Let’s be real, baseball in 2021 is not a young mans sport. Many guys my age play the game.
HOF is hard, however many people on HOF have a gaming monitor, play with an ethernet cable, and use a kontrol freek. I dont use a gaming monitor but I always wonder how much of a difference it truly does make. I heard it helps tremendously.
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@COOP_STOMP416 said in Do we really need multiple difficulty levels throughout ranked season?:
@mrwonderful95 said in Do we really need multiple difficulty levels throughout ranked season?:
Just a thought- if there was HOF WS, all star WS and Veteran WS, with rewards being commensurate with each difficulty, wouldn’t that satisfy the player base? One would argue that tiered difficulty plays to the elites. It’s almost impossible for someone of my age group to compete on HOF. I’m sure some have but I’m also sure many struggle simply due to the physical limitations that come with getting older. Let’s be real, baseball in 2021 is not a young mans sport. Many guys my age play the game.
HOF is hard, however many people on HOF have a gaming monitor, play with an ethernet cable, and use a kontrol freek. I dont use a gaming monitor but I always wonder how much of a difference it truly does make. I heard it helps tremendously.
Playing on a monitor really does make a huge difference. It's night and day.
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@halfbutt said in Do we really need multiple difficulty levels throughout ranked season?:
@Ikasnu said in Do we really need multiple difficulty levels throughout ranked season?:
Id rather the difficulty change be this.
1 standard speed among AS/HoF but a significant PCI size adjustment between the two. Reduce the HoF PCI by 60% of what the AS PCI is. Legend can add in a new pitch speed with the same HoF PCI size.
I’d like to be able to test that out. I like the idea of consistent pitch speeds across AS and HOF.
What do top level players think about there only being a pitch speed bump after 900? I assume that’s where Legend kicks in?
I personally think if there was a consistent pitch speed across AS and HOF it would have to set to the HOF speed otherwise pitching would get shelled.
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Pre monitor my RS record was around 500. Switched to a gaming monitor this season and am 10-2 and made Division Series. HUGE difference.
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Here are a couple of ideas to help RS:
- Less difficulty switching. AS = everything up to 499. HOF = 500-899. Legend = 900+
- Drop the point system for wins and losses. Have a set number of games needed to win to advance to the next tier with an allotment of losses for each tier without being moved back. Basically, 4 wins at PR gets you to AS. 6 wins at AS gets you to DS (or whatever the tiers are). At the lower levels you're allowed more losses before going back a tier. At the higher levels, you're allowed less losses. It would have to be more realistic than saying you only get one or two losses at the CS tier to try and make WS, but it's an idea.
- This ties into the previous idea. Give players more guaranteed games at the level they're at. If I'm 501 (in my suggested difficulty settings) I know the game will be at HOF level if I'm matched with anyone under 900. If I'm playing for the WS game and I get matched with someone in the 900's it's legend, because they're the higher rank. The other side of this is that if I make it to 500 or 900 and lose my next game (in my set up), I wouldn't have to go back to the lower difficulty setting automatically and not ever really be able to play at the higher level. If I'm allowed 3 losses before I drop a level, at least I'm guaranteed 3 games to see how things play on HOF or legend difficulty before going back to the other difficulty. This would make players better because they're seeing the difficulty more often instead of getting there and losing one game to go right back to the previous settings.
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Here is where the issue would be if they did change it. HOF players would still show up to play on AS or Vet in RS to get the different rewards and to easily prestige players if that comes back in 21. Even being a crapshoot on AS the better player would still win the Majority of the time. The best way to fix it is once you reach the HOF change at 700 you only play 700 player or at least have a choice to play 700 on HOF or play someone on AS at 699 or below. Give the HOF player a choice to play a 600 player on AS.
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@beanball0571 said in Do we really need multiple difficulty levels throughout ranked season?:
They need to start HOF at 600, take out directional from online, leave analog and zone. But they won’t do that because 90 percent of the players are allstar warriors. 10 percent of the players make it to HOF. Now out of that 10 percent only 3 percent get to legend. So SDS caters to the casual player, not the guys who like HOF and faster speeds and smaller pci’s
Why would you take out the worst hitting interface? I love when people want to limit their ability to hit the ball
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One idea Iike is once you make WS you shouldn't ever drop below level 800. It's stupid playing WS level players when you are in the 400s and 500s.
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@NCStateHokie said in Do we really need multiple difficulty levels throughout ranked season?:
One idea Iike is once you make WS you shouldn't ever drop below level 800. It's stupid playing WS level players when you are in the 400s and 500s.
World Series should start at 1000 then, I should have to win more than 4-5 games to get into World Series