Was the RIB program a failure?
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@Chuck_Dizzle29 said in Was the RIB program a failure?:
@SchnauzerFace said in Was the RIB program a failure?:
The fact that these cards are free and easy to get, but the high tier cards (Goldy, Jones, Smith, etc) are still nowhere near QS makes me wonder if people just aren’t even bothering with the whole RIB thing. The conquest map is so cramped that it basically requires a couple steal rounds. So a runthrough ends up being 9-10 games instead of just the 6 strongholds. And showdown just sucks. Also, a lot of the awards are pretty bland, and stubs are so easy to come by that it seems like more effort than it’s worth for a 20K card.
Has anyone done it more than even one or two times? I did it twice, but at this point I’m probably just gonna buy the few cards that I’m halfway interested in.
Every time I need to do stats for a program now I jump into the RIB conquest. I completed all the PS part I challenges and got 20k flying through the map ️
I bet when TA4 drops and every team has a new stat grind that I'll be doing most of that in the RIB map. It looks like I'm the only one who isn't an RIB aficionado, but maybe that'll change.
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I echo the sentiments of fellow offline players that I have played though this many, many times.
On a related note, you guys know that you can keep adding reinforcements to the same spot to keep increasing the number right? Basically reinforce then skip through move, attack, and steal and then rinse/repeat. That way you can play at whatever level you want if you do that enough.
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@chriscolbert said in Was the RIB program a failure?:
I echo the sentiments of fellow offline players that I have played though this many, many times.
On a related note, you guys know that you can keep adding reinforcements to the same spot to keep increasing the number right? Basically reinforce then skip through move, attack, and steal and then rinse/repeat. That way you can play at whatever level you want if you do that enough.
@chriscolbert said in Was the RIB program a failure?:
I echo the sentiments of fellow offline players that I have played though this many, many times.
On a related note, you guys know that you can keep adding reinforcements to the same spot to keep increasing the number right? Basically reinforce then skip through move, attack, and steal and then rinse/repeat. That way you can play at whatever level you want if you do that enough.
That's what I do. Only the upper left hexagon gets attacked from a stronghold if I'm remembering correctly. So I just put 7 or 8 fans there, take care of the territories and then sim til I play on veteran at first. After about 2 strongholds you can play on rookie if wanted.
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@SchnauzerFace said in Was the RIB program a failure?:
The fact that these cards are free and easy to get, but the high tier cards (Goldy, Jones, Smith, etc) are still nowhere near QS makes me wonder if people just aren’t even bothering with the whole RIB thing. The conquest map is so cramped that it basically requires a couple steal rounds. So a runthrough ends up being 9-10 games instead of just the 6 strongholds. And showdown just sucks. Also, a lot of the awards are pretty bland, and stubs are so easy to come by that it seems like more effort than it’s worth for a 20K card.
Has anyone done it more than even one or two times? I did it twice, but at this point I’m probably just gonna buy the few cards that I’m halfway interested in.
I've done it... a lot. Probably 15 times? I use the map for the following:
- For "warm up" if I haven't played on-line in a few days.
- To gain program stars for "play 15 innings with X-team".
- To get Prime/Signature players for collections.
- Just to try out new cards.
- For the "99 World Series" missions.
As a side note... I ALWAYS play 6 games, maximum, always at All-Star level. On the replays, there's no need to steal fans. I just work the map until I can play a stronghold at All-Star level.
Until the RIB program came out, I replayed the "Willie Mays" conquest map 2 or 3 times. But, as you probably know, that map takes forever to get through, but at least you got 10 packs at the end. I find the RIB conquest map much more... lucrative?
On a final note... Triumvirate! I just wanted to reuse that word.
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@SchnauzerFace said in Was the RIB program a failure?:
The fact that these cards are free and easy to get, but the high tier cards (Goldy, Jones, Smith, etc) are still nowhere near QS makes me wonder if people just aren’t even bothering with the whole RIB thing. The conquest map is so cramped that it basically requires a couple steal rounds. So a runthrough ends up being 9-10 games instead of just the 6 strongholds. And showdown just sucks. Also, a lot of the awards are pretty bland, and stubs are so easy to come by that it seems like more effort than it’s worth for a 20K card.
Has anyone done it more than even one or two times? I did it twice, but at this point I’m probably just gonna buy the few cards that I’m halfway interested in.
I did it twice. I took Baez and Waino. Then just bought Wade Davis. Grandy looks cool but he should’ve been released in May.....not now. Still glad they made it available though. Cool cards!
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Haven't even opened it up. Don't see the point.
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I like it just because I can do that conquest map over and over. It's helped me with collections and making stubs.
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Oh yeah, I use it for the dailies. I think it was a great addition!
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@jz2016cubs said in Was the RIB program a failure?:
@pinola7223 said in Was the RIB program a failure?:
I have lost track of how many times I have completed this. I just get all of the territories first and then play the strongholds on veteran or rookie after that. It is a great mindless way to get some innings in and still make some stubs at the end. This helped me get to 1,000,000 stubs for the first time.
1mil? Wow, you must have done it a lot.
I forget: Are the packs inside the map repeatable also?They are not. You get the rib, and xp from playing the games. The other rewards are only given out once.
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I love RIB Conquest. Probably done it 40+ times by now. Got a full set of 15 to keep for missions/events and mixing up the lineup, and a free $20K+ every play through since. Plus, as has been said, a great way to do the daily innings missions or other stat missions like the Monthly Awards or Postseason missions.
Only thing that'd be nice would be have the teams be random. I went back to work on on Conquest Extreme last night and it felt bizarre playing the Blue Jays and Rays.
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I love it. It gives us offline guys something more interesting to do. I kinda wish the teams were random so that would change but otherwise its one of my favorite things SDS has ever added to the game.
I think its great!
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