MLB The Inconsistency
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The inner pci needs to represent the barrel of a bat. No more of this “it’s the batter’s eye” [censored]. Calling it that is SDS’s way of justifying bad exit velos on perfect pci placement. Until then, I have no reason to believe that SDS wants the game to have a large skill gap. Why change the hitting at launch? It was the best it’s ever been imo out of the mlb games I’ve played: 17,18,19, and 20. Leads me to believe that the current state of the game is exactly what SDS wants
If the pci represents “the batter’s eye” then why does it emulate a bat path by moving up on early swings and down on late swings?
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@Oachs83 said in MLB The Inconsistency:
8 out of 10 RS games go like this
First inning or two the better player will score right away but just a run or two. Then it’s five innings of stalemate (usually just a ton of fly balls near the warning track or double plays). If someone does score during stalemate time that run will be matched in the next half inning.
Then in the 8th the better player will get a two or three run lead. In the 9th the lesser player will get the tying and or winning run on base but will come up just short. This happening near the end leaves the better player happy because of the win and the lesser player believing he almost pulled it off.
Now this formula works until you experience the same scenario about 50 times and just realize it’s in the coding.
I can’t lie, I’ve argued heavily against game scripting and the like on this very forum over the years, but with over 1100 RS games played this year, that scenario sounds extremely familiar.
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@mitchhammond24 said in MLB The Inconsistency:
The inner pci needs to represent the barrel of a bat. No more of this “it’s the batter’s eye” [censored]. Calling it that is SDS’s way of justifying bad exit velos on perfect pci placement. Until then, I have no reason to believe that SDS wants the game to have a large skill gap. Why change the hitting at launch? It was the best it’s ever been imo out of the mlb games I’ve played: 17,18,19, and 20. Leads me to believe that the current state of the game is exactly what SDS wants
If the pci represents “the batter’s eye” then why does it emulate a bat path by moving up on early swings and down on late swings?
100% this is what they want. Not really skill-base, RS is just a show-down of who can outslug the RNG the most, sprinkled w/ some luck. I think everyone in the higher ranks accepts that we get W's and L's based on that recipe. It's pretty bad, I played a game on PC for years that was entirely user input with like 5% luck..so to go from that to playing DD online it makes me want to puke most of the time.
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@raesONE said in MLB The Inconsistency:
Sometimes you square up balls perfectly and you swing a noodle for an 85mph exit velo and the next game you can miss the ball completely and send it to Jupiter with a 110mph exit velo. I don't get it, I really don't. Some games my opponent scorches every single ball they touch, they hit out 10, 11 and 12 PCI placements while I get <90 mph exit velocities on 13/14 for swinging on the later side of good. Next game, I hit tank after tank after tank and I barely have to even place the PCI it feels like.
They should call it MLB The Inconsistency moving forward, the differences are literally huge from game to game and it's nearly impossible to develop muscle memory this way.
I get that it's hard to properly synchronize the server and both clients, but the differences are just too much to overcome and adapt to at times, this year more so than ever before it feels like. Sometimes a 98mph fastball looks like a changeup, next game a 95mph fastball looks like a 200mph rocket. Can't wait for Cyberpunk.
I made a post like this before I got banned for profanity. I agree, I don't get why they abandoned the gameplay tweaks so early on but pump out tons of moments and content. Balance it out SDS!!
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@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I probably will, because I'm too big of a baseball fan. But my tolerance levels are decreasing, if they don't deliver on next gen I might hang them up for good.
I know I SHOULDN'T get the game next year because I'm rewarding SDS for such crappy gameplay execution. But as you said, I love sports games and the Show is the most competent of the sports games and I do enjoy the team building / plentiful programs.
Just wish they could bump the online gameplay SLIGHTLY to make it less random.
As I've said before, leave the crazy RNG to events so Timmy and Jimmy and Susan have a safe space to hit homers. Tone down the RNG for RS and let the users affect the outcome!
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Couldn’t agree more with most everything stated previously.
I don’t understand why SDS is so scared to have user input weigh more into outcomes of H2H games....other than money and their bottom line.
As unfortunate as it is, I highly doubt that gameplay will be any different, in regards to the RNG and inconsistent gameplay.
We’re getting a whole new community base coming in with Xbox. The last thing SDS wants is for those consumers to pick up The Show for the first time and get obliterated by those of us that have played religiously for years. More than likely, they see that leading to a very abbreviated span of time that the player will play the game or lead to new buyers only purchasing the game 1 time
Ultimately, we will more than likely get the exact same game, gameplay wise, a few new big legends, great content and great programs....but H2H play still being heavily randomized due to a new consumer base having the game on their console now.
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@Jeviduty said in MLB The Inconsistency:
@mitchhammond24 said in MLB The Inconsistency:
The inner pci needs to represent the barrel of a bat. No more of this “it’s the batter’s eye” [censored]. Calling it that is SDS’s way of justifying bad exit velos on perfect pci placement. Until then, I have no reason to believe that SDS wants the game to have a large skill gap. Why change the hitting at launch? It was the best it’s ever been imo out of the mlb games I’ve played: 17,18,19, and 20. Leads me to believe that the current state of the game is exactly what SDS wants
If the pci represents “the batter’s eye” then why does it emulate a bat path by moving up on early swings and down on late swings?
100% this is what they want. Not really skill-base, RS is just a show-down of who can outslug the RNG the most, sprinkled w/ some luck. I think everyone in the higher ranks accepts that we get W's and L's based on that recipe. It's pretty bad, I played a game on PC for years that was entirely user input with like 5% luck..so to go from that to playing DD online it makes me want to puke most of the time.
Same, I used to be a semi-pro counter-strike player back in the early 2000s when it was still Counter-Strike 1.3, 1.5 and later 1.6 when Global Offense hadn't arrived yet. I never complained about anything not going my way, we were either outplayed or we messed up.
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@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
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@TEXAS10PT said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
He has always had cred in my book. It's just that he sometimes overdoes it and therefore people tend to not take him seriously anymore.
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@raesONE said in MLB The Inconsistency:
@TEXAS10PT said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
He has always had cred in my book. It's just that he sometimes overdoes it and therefore people tend to not take him seriously anymore.
He loses me when he says top players are only top players bc of their internet. I was told that my avg is where it is bc I have “magic internet”. Iirc he also said that rebel would barely be a top 50 player if he didn’t have an “internet advantage” or something like that. Demise has valid points, but he def does go too far with such statements.
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18 and now this year are the only years where I will not reach at least 250 RS games played. I just HATE the homerun or bust aspect to me it's boring especially when you feel like your being punished for using guys who are supposed to be line-drive hitters. We all know 19 had line out issues but man I swear the hits types were much better a guy like Tony Gwynn was in my lineup for most of the year and I even had to really think about it when I finally did pull him yet this year he is unusable in RS because you'll get burned more often than not. And the funny part is 20 didn't even start out like this it had a lot of promise but somewhere SDS did a complete 180 also don't get me started on the timing window thats a whole rant.
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@STI1489 said in MLB The Inconsistency:
18 and now this year are the only years where I will not reach at least 250 RS games played. I just HATE the homerun or bust aspect to me it's boring especially when you feel like your being punished for using guys who are supposed to be line-drive hitters. We all know 19 had line out issues but man I swear the hits types were much better a guy like Tony Gwynn was in my lineup for most of the year and I even had to really think about it when I finally did pull him yet this year he is unusable in RS because you'll get burned more often than not. And the funny part is 20 didn't even start out like this it had a lot of promise but somewhere SDS did a complete 180 also don't get me started on the timing window thats a whole rant.
Hit variety on line drives is a big issue. It seems like they’re either right to infielders or if they’re high enough to make it to the outfield, they just float right to the outfielders. There’s hardly any line drives that fall in front of outfielders
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@mitchhammond24 said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@TEXAS10PT said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
He has always had cred in my book. It's just that he sometimes overdoes it and therefore people tend to not take him seriously anymore.
He loses me when he says top players are only top players bc of their internet. I was told that my avg is where it is bc I have “magic internet”. Iirc he also said that rebel would barely be a top 50 player if he didn’t have an “internet advantage” or something like that. Demise has valid points, but he def does go too far with such statements.
That's true, I don't agree with those statements he made either. But I do believe (and know from experience) that location does play a major factor in latency and quality of life. That of course doesn't mean that anyone can just be great solely based on their internet sweet spot. But as some know, I live in Europe and soon to be wife lives in Texas. Whenever I play in Texas, the game simply plays much much better compared to when I'm here in Europe. Even more drastic, I have friends in Southern California and when I visit them and play on their fiber internet, the game sometimes feels like I'm playing on LAN since I'm most likely playing against another guy from Southern Cali and I assume we are close to SDS servers. The difference is very noticeable, it won't make you Pitching_Rebel overnight, but it could hold back guys on the other end of the spectrum.
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@raesONE said in MLB The Inconsistency:
@mitchhammond24 said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@TEXAS10PT said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
He has always had cred in my book. It's just that he sometimes overdoes it and therefore people tend to not take him seriously anymore.
He loses me when he says top players are only top players bc of their internet. I was told that my avg is where it is bc I have “magic internet”. Iirc he also said that rebel would barely be a top 50 player if he didn’t have an “internet advantage” or something like that. Demise has valid points, but he def does go too far with such statements.
That's true, I don't agree with those statements he made either. But I do believe (and know from experience) that location does play a major factor in latency and quality of life. That of course doesn't mean that anyone can just be great solely based on their internet sweet spot. But as some know, I live in Europe and soon to be wife lives in Texas. Whenever I play in Texas, the game simply plays much much better compared to when I'm here in Europe. Even more drastic, I have friends in Southern California and when I visit them and play on their fiber internet, the game sometimes feels like I'm playing on LAN since I'm most likely playing against another guy from Southern Cali and I assume we are close to SDS servers. The difference is very noticeable, it won't make you Pitching_Rebel overnight, but it could hold back guys on the other end of the spectrum.
That’s exactly the opposite of demise’s argument though right? Demise thinks having a mediocre ping is an advantage right? He has stated that WiFi plays more in his favor than hard wired Mx Maybe I’m misremembering or misinterpreting. Ik rebel and many other top players are on the east coast.
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@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
You'd think the would want to put their best foot forward for the newgen consoles and all the potential new Xbox customers.
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@Chuck_Dizzle29 said in MLB The Inconsistency:
The RNG results windows are to high. My personal favorite is a ball completely in the top portion of the PCI with good timing can be anything from a pop up to the C to a HR.
This x 1000
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@Boneman05 said in MLB The Inconsistency:
I dont understand why they had to change the whole pitching gameplay. Last year it was pretty consistent with hitting the areas rarely did any breaking ball get hung in the zone on perfect release points. This year it is hit and miss and not to mention how broken the fielding was this year early on. Yeah last year you had some glitches with certain player and you didnt even dare try diving for the ball but it was never where guys with high fielding were literally running away from the ball or not locking on.
Some of the fielding still feels incredibly broken. For example the error rate on double plays is still way way higher than it is in real life.
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@mitchhammond24 said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@mitchhammond24 said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@TEXAS10PT said in MLB The Inconsistency:
@raesONE said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
@Thierry007007 said in MLB The Inconsistency:
@vagimon said in MLB The Inconsistency:
Do we have any hope for it playing differently next year? If it plays the same, are you buying it again?
I’m hoping the processing power of the PS5 could help solve issues with the game. The game lack variety in every departments.
Yeah, hopefully the increased frame rate will help. I don’t see them doing anything with the matchmaking system though. And I’ve said this before, but I think there are too many batting stats and pitching stats that impact the outcome of each batted ball for their not to be a ridiculous amount of RNG. It would be nice to be able to stream line that to where pitching stats impact speed and movement and ease of hitting one’s spot, but do nothing when the ball is hit.
I fear the same in regard to the matchmaking system and networking code.
So Demise has been saying this for years. Maybe he has some Cred now.
He has always had cred in my book. It's just that he sometimes overdoes it and therefore people tend to not take him seriously anymore.
He loses me when he says top players are only top players bc of their internet. I was told that my avg is where it is bc I have “magic internet”. Iirc he also said that rebel would barely be a top 50 player if he didn’t have an “internet advantage” or something like that. Demise has valid points, but he def does go too far with such statements.
That's true, I don't agree with those statements he made either. But I do believe (and know from experience) that location does play a major factor in latency and quality of life. That of course doesn't mean that anyone can just be great solely based on their internet sweet spot. But as some know, I live in Europe and soon to be wife lives in Texas. Whenever I play in Texas, the game simply plays much much better compared to when I'm here in Europe. Even more drastic, I have friends in Southern California and when I visit them and play on their fiber internet, the game sometimes feels like I'm playing on LAN since I'm most likely playing against another guy from Southern Cali and I assume we are close to SDS servers. The difference is very noticeable, it won't make you Pitching_Rebel overnight, but it could hold back guys on the other end of the spectrum.
That’s exactly the opposite of demise’s argument though right? Demise thinks having a mediocre ping is an advantage right? He has stated that WiFi plays more in his favor than hard wired Mx Maybe I’m misremembering or misinterpreting. Ik rebel and many other top players are on the east coast.
That is what he said yes, because he believes there's lag compensation involved like there is in games like COD. So whenever your internet is great and you match up with someone who either has poor internet OR lives far away from you (only 2 clients in this game compared to 12-20 in COD Multiplayer), lag compensation kicks in and he feels like it hurts his connection most because I think he said he's from the Midwest area and therefore most likely furthest away from the SDS servers and has great internet to go with it, so there's lots to compensate on his end. So in his theory, if he intentionally makes his connection worse there's nothing to lag compensate on his end and that's how the game feels more responsive to him. I think that's a correct assessment of how he said he perceives it.
That being said, I believe in lag compensation as well but I think the biggest difference is the distance from the client to the server. Most medium sized studios have 2 server locations in the US, one on the West Coast and one on the East Coast. I assume SDS is no different. In that regard, if Rebel lives physically really close to the East Coast server location, it would benefit him more with an average connection than let's say someone with fiber in the Midwest who pings 2ms in COD, but is far away from the MLBTS servers.
A good example is COD YouTuber MarkOfJ. He's a pub stomper and he's incredibly good, but he lives in Dallas and the Activision servers are basically in his backyard. The dude consistently pings 1 or 2 ms in online play, that's an unreal advantage almost nobody else has. Of course he is still really really good at the game, but this stuff does matter. Especially for us playing a reactionary game like this.
But in the end most of this is speculation. Activision tells us where their servers are. SDS stays in the dark about any of this stuff. But it's very likely this is how it works.
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@mitchhammond24 said in MLB The Inconsistency:
@STI1489 said in MLB The Inconsistency:
18 and now this year are the only years where I will not reach at least 250 RS games played. I just HATE the homerun or bust aspect to me it's boring especially when you feel like your being punished for using guys who are supposed to be line-drive hitters. We all know 19 had line out issues but man I swear the hits types were much better a guy like Tony Gwynn was in my lineup for most of the year and I even had to really think about it when I finally did pull him yet this year he is unusable in RS because you'll get burned more often than not. And the funny part is 20 didn't even start out like this it had a lot of promise but somewhere SDS did a complete 180 also don't get me started on the timing window thats a whole rant.
Hit variety on line drives is a big issue. It seems like they’re either right to infielders or if they’re high enough to make it to the outfield, they just float right to the outfielders. There’s hardly any line drives that fall in front of outfielders
I truly think 21 will revert back to a more 19 style of gameplay and 22 will be the year we get a new hitting engine that will hopefully have a mix of contact and power.
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@raesONE said in MLB The Inconsistency:
@Jeviduty said in MLB The Inconsistency:
@mitchhammond24 said in MLB The Inconsistency:
The inner pci needs to represent the barrel of a bat. No more of this “it’s the batter’s eye” [censored]. Calling it that is SDS’s way of justifying bad exit velos on perfect pci placement. Until then, I have no reason to believe that SDS wants the game to have a large skill gap. Why change the hitting at launch? It was the best it’s ever been imo out of the mlb games I’ve played: 17,18,19, and 20. Leads me to believe that the current state of the game is exactly what SDS wants
If the pci represents “the batter’s eye” then why does it emulate a bat path by moving up on early swings and down on late swings?
100% this is what they want. Not really skill-base, RS is just a show-down of who can outslug the RNG the most, sprinkled w/ some luck. I think everyone in the higher ranks accepts that we get W's and L's based on that recipe. It's pretty bad, I played a game on PC for years that was entirely user input with like 5% luck..so to go from that to playing DD online it makes me want to puke most of the time.
Same, I used to be a semi-pro counter-strike player back in the early 2000s when it was still Counter-Strike 1.3, 1.5 and later 1.6 when Global Offense hadn't arrived yet. I never complained about anything not going my way, we were either outplayed or we messed up.
This is insane, I used to be on 1.6 , Source and a little GO, played main in Cal/Cevo/ESEA, havent played in a few years now...Small world dude, lol. You of all people know exactly what I mean then...if only our PCI got the same feedback our crosshairs got, haha.