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It's Time To Revisit Secondary Position Penalties

Scheduled Pinned Locked Moved Diamond Dynasty
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  • SuperDAwesomeS Offline
    SuperDAwesomeS Offline
    SuperDAwesome
    wrote on last edited by
    #31

    CF and SS are the "hardest" positions to play- any fielder moving from those to a corner position requiring much less range as a secondary should potentially get a bump to the fielding, not a penalty.

    1 Reply Last reply
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  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    replied to Guest on last edited by
    #32

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    Ummmm, This is Diamond Dynasty. We play with people who have been dead for over 50 years. Whining about secondary penalties and what positions listed as secondary is important?

    Smh. Kids these days

    Yeah, okay. Suggesting an improvement is whining.

    Thanks for taking the time to actually whine instead of having any sort of input at all, gramps.

    Your whole argument is that secondary positions in how it currently is implemented is not realistic. My counter point was that WE ARE PLAYING WITH DEAD PEOPLE. Had to put in caps because it flew over your head the first time.

    No, my argument is that the current system is arbitrary and needs to be revised, hence the title of this thread and its subsequent contents.

    Don't disguise your angry ramblings as a counter point. You're not making a counter point. You just need to be a [censored] somewhere and I guess I'm the lucky winner.

    No, you can’t counter my point so you brush it off as angry ( far from the truth ). I have not checked but I assume RTTS and other modes do not have this issue. This is make believe mode, your whole argument is trying to inject realism in fantasy land where players who played a handful of games get 99 ratings. Yet you chose to single out secondary positions as a problem ?

    Lol , kids these days

    You understand that this issue applies to every game mode, right? DD is just where the use of secondary positions is most prevalent.

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  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    replied to Guest on last edited by
    #33

    @Red_Ted_is_back said in It's Time To Revisit Secondary Position Penalties:

    @Original_Quad said in It's Time To Revisit Secondary Position Penalties:

    I made a post about this earlier in the year. The system needs to be redesigned so each player has a rating at each specific system. I wish I could find the post I made for it, but for example bellinger would be 100% in the OF and at 1B, but like 10% of his fielding ability everywhere else or something like that.

    More importantly it would mean we don’t have as many people playing stupid secondary positions perfectly - Mookie comes to mind as somebody who would get like 60% at 2B, while catcher is even more noteworthy in general. Schwarber, who hasn’t caught in years, would be like 30% behind the plate.

    This is precisely the way it should be done to future-proof the game across all modes. Each player gets a % rating at each of the nine positions. Most can be filled in by default based on their existing primary and secondaries and then some can be tweaked ad-hoc as necessary (eg Bellinger as described).

    Admittedly it would probably require a little bit of work depending on how the current system is programmed and a lot of testing but it eliminates the problem permanently. If it’s done properly then there are big gains to be made, including removing the ‘band aids’ that are the secondary and out of position penalties.

    Similar thinking needs to be applied to the current solutions for spamming secondary pitches and bunt cheese so those ridiculous band aids can be removed as well.

    Thinking it through, instead of applying the arbitrary x% decrease in fielding/reaction/arm/whatever at secondary positions, they can simply use their normal stay cast and savant metrics for grading fielding attributes and apply them on an individual basis for the secondary positions.

    They already have access to and use this info in order to obtain attributes for primary position, so if really shouldn't be that intensive of a feature to implement, should they ever choose to include it.

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  • smalltownkid1990S Offline
    smalltownkid1990S Offline
    smalltownkid1990
    replied to Guest on last edited by
    #34

    @Hubijerk said in It's Time To Revisit Secondary Position Penalties:

    Also CF should be able to move to R or Left with a decreased penalty. You're essentially cutting their job in half, though you are adding the necessity of navigating foul ground and the edges, so some penalty makes sense.

    Exactly. A center fielder moving to a corner outfield spot should get no penalty.

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  • B Offline
    B Offline
    buttmuncher150
    wrote on last edited by
    #35

    Why do some players get -5 on some only get -4

    LankyRyan_PSNL 1 Reply Last reply
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  • Potawatomi_KidP Offline
    Potawatomi_KidP Offline
    Potawatomi_Kid
    wrote on last edited by
    #36

    I never saw this as an issue. But some good ideas.

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  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by jz2016cubs_PSN
    #37

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    Ummmm, This is Diamond Dynasty. We play with people who have been dead for over 50 years. Whining about secondary penalties and what positions listed as secondary is important?

    Smh. Kids these days

    Yeah, okay. Suggesting an improvement is whining.

    Thank you for your valuable input on the topic.

    @LankyRyan, there is a typo in your post.
    "your valuable input" should have been "your invaluable input." 🙂

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  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #38

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @CalisGW said in It's Time To Revisit Secondary Position Penalties:

    Ummmm, This is Diamond Dynasty. We play with people who have been dead for over 50 years. Whining about secondary penalties and what positions listed as secondary is important?

    Smh. Kids these days

    Yeah, okay. Suggesting an improvement is whining.

    Thank you for your valuable input on the topic.

    Nice Edit job, too bad I already quoted you ( see post above )

    The original is more accurate, but more harsh than I wanted to be, hence the edit.

    @CalisGW I would have said that he was right, if he hadn't edited it. Like he said, a little harsh, but still very accurate

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  • LankyRyan_PSNL Offline
    LankyRyan_PSNL Offline
    LankyRyan_PSN
    replied to Guest on last edited by
    #39

    @buttmuncher150 said in It's Time To Revisit Secondary Position Penalties:

    Why do some players get -5 on some only get -4

    It's a percentage reduction on their fielding attributes, but I don't remember what the exact percentage is that they use.

    IIJACKINTHBOXIII 1 Reply Last reply
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  • IIJACKINTHBOXIII Offline
    IIJACKINTHBOXIII Offline
    IIJACKINTHBOXII
    replied to Guest on last edited by
    #40

    @LankyRyan said in It's Time To Revisit Secondary Position Penalties:

    @buttmuncher150 said in It's Time To Revisit Secondary Position Penalties:

    Why do some players get -5 on some only get -4

    It's a percentage reduction on their fielding attributes, but I don't remember what the exact percentage is that they use.

    I believe it’s 5% and they round down.

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