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Mariano might be useless.

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  • S Offline
    S Offline
    sean_87__PSN
    wrote on last edited by
    #13

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    saintsfan_1029S 1 Reply Last reply
    0
  • nflman2033_PSNN Offline
    nflman2033_PSNN Offline
    nflman2033_PSN
    wrote on last edited by
    #14

    Mo is hard to get right on a game. I remember facing him on ASB 2005. It was all cutters all the time, place the PCI right at the point it was going to break to and unload.

    1 Reply Last reply
    0
  • TiKi_L1ON_PSNT Offline
    TiKi_L1ON_PSNT Offline
    TiKi_L1ON_PSN
    replied to Guest on last edited by
    #15

    @A_PerfectGame said in Mariano might be useless.:

    Mariano is far and away my favorite player of all time. And obviously the best closer of all-time. But the games meta in years past does not really fit him well. Most players hit the FB well. An in and out cutter might be a ok pitch depending on the movement. But how fast will fast be? And how much movement exactly we have to see.

    I hope he’s usable. I’ll take him on a gamble day 1 since I’m getting two diamond variety packs.

    Maybe add a quirk for an outlier movement and have that much tougher to hit cutter... Rivera had the nastiest cutter of all time

    1 Reply Last reply
    0
  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    replied to Guest on last edited by
    #16

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    S 1 Reply Last reply
    4
  • G Offline
    G Offline
    graymendes_PSN
    wrote on last edited by
    #17

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    DriveByTrucker17D 1 Reply Last reply
    1
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #18

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    A_PerfectGame_PSNA saintsfan_1029S 2 Replies Last reply
    0
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by A_PerfectGame_PSN
    #19

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    I think the game should be 90% user input. I feel like the last few years it’s been about 60% which leaves to way too much chance.

    halfbutt_PSNH 1 Reply Last reply
    0
  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    replied to Guest on last edited by
    #20

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    I didn’t miss the point. Stats matter in other ways that make it more difficult or easier for the user. Stats don’t and shouldn’t place the PCI on the ball with good timing. That’s the users job

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #21

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    I didn’t miss the point. Stats matter in other ways that make it more difficult or easier for the user. Stats don’t and shouldn’t place the PCI on the ball with good timing. That’s the users job

    Difference of opinion I suppose. I want a realistic, authentic baseball experience. You want an arcade type game where it’s all about you and the controller. That’s fine, but sim nation is strong.

    The_CanucklerT 1 Reply Last reply
    0
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #22

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    I didn’t miss the point. Stats matter in other ways that make it more difficult or easier for the user. Stats don’t and shouldn’t place the PCI on the ball with good timing. That’s the users job

    Difference of opinion I suppose. I want a realistic, authentic baseball experience. You want an arcade type game where it’s all about you and the controller. That’s fine, but sim nation is strong.

    get better at the game

    1 Reply Last reply
    2
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    replied to Guest on last edited by DriveByTrucker17
    #23

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    IIJACKINTHBOXIII 1 Reply Last reply
    1
  • IIJACKINTHBOXIII Offline
    IIJACKINTHBOXIII Offline
    IIJACKINTHBOXII
    replied to Guest on last edited by
    #24

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    DriveByTrucker17D 1 Reply Last reply
    2
  • DriveByTrucker17D Offline
    DriveByTrucker17D Offline
    DriveByTrucker17
    replied to Guest on last edited by
    #25

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    803 ERA+

    For reference, Rivera’s best was 316. Obviously he was much, much more consistent though lol. But 803 is the highest I’ve ever seen for a reliever.

    IIJACKINTHBOXIII 1 Reply Last reply
    0
  • IIJACKINTHBOXIII Offline
    IIJACKINTHBOXIII Offline
    IIJACKINTHBOXII
    replied to Guest on last edited by
    #26

    @DriveByTrucker17 said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    803 ERA+

    For reference, Rivera’s best was 316. Obviously he was much, much more consistent though lol. But 803 is the highest I’ve ever seen for a reliever.

    That is hilariously high. All I remember as a Jays fan is "here comes a three-up three-down with two k's and a weak grounder" every-time he entered the game.

    G 1 Reply Last reply
    1
  • G Offline
    G Offline
    graymendes_PSN
    replied to Guest on last edited by
    #27

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    803 ERA+

    For reference, Rivera’s best was 316. Obviously he was much, much more consistent though lol. But 803 is the highest I’ve ever seen for a reliever.

    That is hilariously high. All I remember as a Jays fan is "here comes a three-up three-down with two k's and a weak grounder" every-time he entered the game.

    Hah - so as a Jays fan you also remember when his a$$ was on the pine while Ubaldo was giving up a walkoff bomb to Encarnacion

    IIJACKINTHBOXIII 1 Reply Last reply
    0
  • IIJACKINTHBOXIII Offline
    IIJACKINTHBOXIII Offline
    IIJACKINTHBOXII
    replied to Guest on last edited by
    #28

    @graymendes said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    803 ERA+

    For reference, Rivera’s best was 316. Obviously he was much, much more consistent though lol. But 803 is the highest I’ve ever seen for a reliever.

    That is hilariously high. All I remember as a Jays fan is "here comes a three-up three-down with two k's and a weak grounder" every-time he entered the game.

    Hah - so as a Jays fan you also remember when his a$$ was on the pine while Ubaldo was giving up a walkoff bomb to Encarnacion

    Yes. Glorious. I will forever be indebted to Buck Showalter for that genius managerial decision.

    G 1 Reply Last reply
    0
  • G Offline
    G Offline
    graymendes_PSN
    replied to Guest on last edited by
    #29

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @IIJACKINTHBOXII said in Mariano might be useless.:

    @DriveByTrucker17 said in Mariano might be useless.:

    @graymendes said in Mariano might be useless.:

    They will give Rivera at least a changeup and a complementary hard 4SFB. And that cutter will have HUGE break. Evidence is what they've done with Zack Britton. When he was having his insanely dominant years with the O's he threw something like 97% sinkers at 96-98. SDS gave him something more like his old starter repertoire.

    This isn’t really related to any of your points, but that 2016 flashback britton should be WAY better than what SDS makes it.

    That guy was untouchable

    803 ERA+

    For reference, Rivera’s best was 316. Obviously he was much, much more consistent though lol. But 803 is the highest I’ve ever seen for a reliever.

    That is hilariously high. All I remember as a Jays fan is "here comes a three-up three-down with two k's and a weak grounder" every-time he entered the game.

    Hah - so as a Jays fan you also remember when his a$$ was on the pine while Ubaldo was giving up a walkoff bomb to Encarnacion

    Yes. Glorious. I will forever be indebted to Buck Showalter for that genius managerial decision.

    That sound you hear is my giant Orioles fan sigh

    1 Reply Last reply
    1
  • halfbutt_PSNH Offline
    halfbutt_PSNH Offline
    halfbutt_PSN
    replied to Guest on last edited by
    #30

    @A_PerfectGame said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    @saintsfan_1029 said in Mariano might be useless.:

    @sean_87_ said in Mariano might be useless.:

    To make him play realistically, they need to have it programmed realistically. Do not give him pitches he did not throw. Program the game to where it is harder for the batter you are controlling to make good contact with the ball. This has always been the problem with zone hitting. Just bc the user can identify the cutter and it’s location, does not mean the batter you are controlling can.

    Why even have the controller in your hand then?

    You miss the point. For the game to be realistic every player must feel unique and play to their real life counterparts. If players are not properly represented in the game than there is no point to ever upgrading your team or getting excited about new players bc it wouldn’t matter. When you have too much user input, the game cannot appropriately represent each player in a realistic fashion. For example, a pitchers fastball. Of course the user can see it, but to represent the actual sport of baseball and the players you are controlling, outcomes need to be determined more heavily on the players actual abilities. User input should all be about decision making with individual players abilities. A lot of players struggled against marionas fastball, that needs to be represented in the game.

    I think the game should be 90% user input. I feel like the last few years it’s been about 60% which leaves to way too much chance.

    60% would probably seem like an improvement!

    1 Reply Last reply
    0
  • CHI-TOWN-WONDERC Offline
    CHI-TOWN-WONDERC Offline
    CHI-TOWN-WONDER
    replied to Guest on last edited by
    #31

    @MrGamebred said in Mariano might be useless.:

    @CHI-TOWN-WONDER said in Mariano might be useless.:

    From what SDS said in one of there streams pitchers with a dominant pitch will have a quirk. I think its called outliner
    Makes fastball faster, cutters cut more etc. So I think he'll be fine.

    That quirk is only for guys that regularly top 100 on the gun. I don't think Rivera will have that, but I do think they make his cutter nasty.

    That's what I was saying. It's not only for fastballs going faster from what SDS said it affects their primary pitch.

    1 Reply Last reply
    0
  • N Offline
    N Offline
    newsy_luxury8
    wrote on last edited by
    #32

    I think that his higher diamond card will be juiced. His 87 however is something that really is going to depend on his speed differential and pitch selection. Maddux is the same in my opinion. I have a feeling both of them will get rocked

    N 1 Reply Last reply
    0

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