Why this game is ridiculous
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@CCCStunna30 said in Why this game is ridiculous:
@Kotank1334 15 perfect, 14-13 squared up, 12 good, 11 just off good contact. So yes 12 is good contact. If you gave up 5 straight hits that’s because your pitcher probably was in yellow and lost confidence, so if that’s the case the game played like it should
12 pci may be good/okay contact, but should not result in a 9 contact MPH rating. Okay contact/high exit velo does not happen in real life. Also, pitchers confidence should not matter how the ball reacts off the bat. That’s up to the player’s swing.
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So should 10 PCI ratings result in 431 ft bombs ? cause that just happened.
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The game isn't necessarily good or bad. State of the art replication of MLB physics and animation. For that the whole development team deserves highest marks.
But, it's not a simulation. Everything in the game is controlled by code. Anyone that plays the game a lot, and is honest with no agenda can pick out a dozen or so different "tendencies" in the code that underscore the fact it's code driven...not player driven.
IMO, from my limited time playing..it works like this. Any ball thrown in the strike (or near it) and swing of the bat is then "analyzed" (loose statement that) by the code. It then paints an animation completely, I mean completely, in line with how it (the AI) has decided the outcome will be. I've seen it all.and I'm sure not a percentage as much as you guys that have played hundreds of hours.
Fast-balls, that is certain situations, are completely unhittable (very late..too late). In other situations (same game..same pitcher) you swing "very early" on. Fast balls that head into the zone with a trajectory that you know (from seeing 1000's of these pitches) is going to be outside, you don't swing, and you can actually see that fast-ball just "put on the brakes" and stop to record a strike-out. Curve balls and change ups that drop more than is physically possible.
But, the biggest problem I have with the fake animation is the majority of the time my swing (where my swing placement should be based on how I moved my controller) is off inches, sometimes feet, sometimes I'll drop my swing down on one of those low changeups and it will show my swing as if I went up in the zone,..sometimes I won't even move my controller and it will show my pci shift just enough to justify a swung through or whatever silly message is thrown up the make you believe you missed.
Pitche/swing are nothing but smoke and mirrors. The vibration, the result "very-late", "very-early", "he popped-it-up" is nothing more than the code making a decision long before the swing is completed what the result will be. It's the only method the developers have of presenting a pretty game, is to take complete control of the controller input and start generating animation based on what is best (who needs to win based on whatever keeps ppl coming back).
You play the game knowing it doesn't matter if you are good or bad. Whether you're loaded with diamond players or silver players.. Doesn't matter if you've pumped 600 hours into RS and playing someone that's on their first. You might win..you might lose. All dependent on the ride the AI decides to take you on. It is what it is.
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@KOTANK1334 said in Why this game is ridiculous:
@CCCStunna30 said in Why this game is ridiculous:
@Kotank1334 15 perfect, 14-13 squared up, 12 good, 11 just off good contact. So yes 12 is good contact. If you gave up 5 straight hits that’s because your pitcher probably was in yellow and lost confidence, so if that’s the case the game played like it should
Ok. so let me ask you this. What is your expectation as far as results per PCI placement ? Me, I'd say if you're off center enough to be a 12 you Might get a hit 1/4 or 1/5 times ? so .200 - .250 ? And I have 5 in a row. I'd had enough
So if it happens to you 20 more times and you don't give up a hit, what are you going to come back and say?
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@KOTANK1334 said in Why this game is ridiculous:
@CD_0506 said in Why this game is ridiculous:
@CCCStunna30 said in Why this game is ridiculous:
@Kotank1334 15 perfect, 14-13 squared up, 12 good, 11 just off good contact. So yes 12 is good contact. If you gave up 5 straight hits that’s because your pitcher probably was in yellow and lost confidence, so if that’s the case the game played like it should
Can someone explain what is this 15,14...11 pci meaning, and where do you see that in game?
It is the rating on how close to center of PCI you are. so it goes from Perfect on down. You can find it in the pause menu and under Batter analysis. You have to scroll through some of the options to find it though.
But, the barometer is based on what the code is assessing. When the code is rarely depicting your swing exactly where you swung...how accurate can this possibly be?
Do you, personally, feel it's accurate?
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@lazy_toast said in Why this game is ridiculous:
lmao i dont know what 12 pci means
No one does, devs said a rating of 15 is the best possible pci placement. but never said what the other numbers are or how they relate to 15, so ppl just guess that cause it's not the best it has to terrible.
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@eelnirad_anglo said in Why this game is ridiculous:
The game isn't necessarily good or bad. State of the art replication of MLB physics and animation. For that the whole development team deserves highest marks.
But, it's not a simulation. Everything in the game is controlled by code. Anyone that plays the game a lot, and is honest with no agenda can pick out a dozen or so different "tendencies" in the code that underscore the fact it's code driven...not player driven.
IMO, from my limited time playing..it works like this. Any ball thrown in the strike (or near it) and swing of the bat is then "analyzed" (loose statement that) by the code. It then paints an animation completely, I mean completely, in line with how it (the AI) has decided the outcome will be. I've seen it all.and I'm sure not a percentage as much as you guys that have played hundreds of hours.
Fast-balls, that is certain situations, are completely unhittable (very late..too late). In other situations (same game..same pitcher) you swing "very early" on. Fast balls that head into the zone with a trajectory that you know (from seeing 1000's of these pitches) is going to be outside, you don't swing, and you can actually see that fast-ball just "put on the brakes" and stop to record a strike-out. Curve balls and change ups that drop more than is physically possible.
But, the biggest problem I have with the fake animation is the majority of the time my swing (where my swing placement should be based on how I moved my controller) is off inches, sometimes feet, sometimes I'll drop my swing down on one of those low changeups and it will show my swing as if I went up in the zone,..sometimes I won't even move my controller and it will show my pci shift just enough to justify a swung through or whatever silly message is thrown up the make you believe you missed.
Pitche/swing are nothing but smoke and mirrors. The vibration, the result "very-late", "very-early", "he popped-it-up" is nothing more than the code making a decision long before the swing is completed what the result will be. It's the only method the developers have of presenting a pretty game, is to take complete control of the controller input and start generating animation based on what is best (who needs to win based on whatever keeps ppl coming back).
You play the game knowing it doesn't matter if you are good or bad. Whether you're loaded with diamond players or silver players.. Doesn't matter if you've pumped 600 hours into RS and playing someone that's on their first. You might win..you might lose. All dependent on the ride the AI decides to take you on. It is what it is.
nicely said man. Ive witnessed some of the hijinx mentioned. I agree they do the best they can for a simulation sport game. Imagine if it was just cut and dry based on players overall. My batter is a 95 and your pitcher is a 90 so my batter is going to win. I dont think that game would be fun to play so they have to add in the animations to replicate stuff happening
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@PAinPA said in Why this game is ridiculous:
@lazy_toast said in Why this game is ridiculous:
lmao i dont know what 12 pci means
No one does, devs said a rating of 15 is the best possible pci placement. but never said what the other numbers are or how they relate to 15, so ppl just guess that cause it's not the best it has to terrible.
oh ok that makes sense
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@eelnirad_anglo said in Why this game is ridiculous:
@KOTANK1334 said in Why this game is ridiculous:
@CD_0506 said in Why this game is ridiculous:
@CCCStunna30 said in Why this game is ridiculous:
@Kotank1334 15 perfect, 14-13 squared up, 12 good, 11 just off good contact. So yes 12 is good contact. If you gave up 5 straight hits that’s because your pitcher probably was in yellow and lost confidence, so if that’s the case the game played like it should
Can someone explain what is this 15,14...11 pci meaning, and where do you see that in game?
It is the rating on how close to center of PCI you are. so it goes from Perfect on down. You can find it in the pause menu and under Batter analysis. You have to scroll through some of the options to find it though.
But, the barometer is based on what the code is assessing. When the code is rarely depicting your swing exactly where you swung...how accurate can this possibly be?
Do you, personally, feel it's accurate?
I mean I feel like it is fairly accurate. which is why I dont expect people getting 5 -12 PCI hits on me in 1 - 1/3 inning. I know when I dont get one good. I can tell my PCI wasnt close. Do bad contact / bloop hits happen ? sure. But the rate this happens in this game is ridiculous. Maybe I just expect more from a company that has had years to figure this out. Overall I like the game, but honestly what choice do I have for an actual real baseball game ? I'm not playing superstarts or RBI baseball or whatrever arcade [censored] is out there.
Also, I always expect good pitching to overcome good hitting. So if I hit my spot and the other user isn't on with the PCI and that happens 5 times in a row... Maybe it's just the realist in me ?
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@KOTANK1334 said in Why this game is ridiculous:
When you give up a jammed base hit on an 11 PCI. Then they hit an 11 PCI HR and then follow that up with a 12 PCI HR on the next batter. Boom you're down 3-0 in the event in the first inning.
GG SDS GG
lollll dude you realize how nerdy that sounds - "a 12 PCI HR" " a 2 PIC HR" - like whatttttttttt
just rely on playing dont care about those metrics
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10 to 15 I’m cool with. What bothers me most is the timing on some hits. But I’ve centered up the ball on jammed swings before resulting in some hits which is baseball. So it depends man. Swing timing is the most valuable info you get back I believe. I don’t always trust the pci rating
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@TheHungryHole said in Why this game is ridiculous:
@KOTANK1334 said in Why this game is ridiculous:
When you give up a jammed base hit on an 11 PCI. Then they hit an 11 PCI HR and then follow that up with a 12 PCI HR on the next batter. Boom you're down 3-0 in the event in the first inning.
GG SDS GG
lollll dude you realize how nerdy that sounds - "a 12 PCI HR" " a 2 PIC HR" - like whatttttttttt
just rely on playing dont care about those metrics
LOL. ok chief. Yes, because using a tool that the developers put into the game for feedback is nerdy.
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@KOTANK1334 said in Why this game is ridiculous:
Ok. so let me ask you this. What is your expectation as far as results per PCI placement ? Me, I'd say if you're off center enough to be a 12 you Might get a hit 1/4 or 1/5 times ? so .200 - .250 ? And I have 5 in a row. I'd had enough
I expect anything 12 and above to be solid contact. If it’s with good timing i expect it to probably be a hit. 12 contact is not on the edge of the pci, the ball is usually completely inside the pci, so that’s a good swing. I would say the average should be closer .300 -.400 range. Perfect is over .800, 13-14 is in the .500-.600 range. The pitcher energy and confidence affects results as well so after multiple hits in a row, the average goes up.
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I would LOVE to know your secret to be hitting .300-.400 with 12 PCI contact !!
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@Matt_42187 said in Why this game is ridiculous:
12 pci may be good/okay contact, but should not result in a 9 contact MPH rating. Okay contact/high exit velo does not happen in real life. Also, pitchers confidence should not matter how the ball reacts off the bat. That’s up to the player’s swing.
12 pci is good contact, not good/okay contact. It’s a simple breakdown. 15 is perfect, 13-14 is squared up, 12 is good, and 11 is more in your good/okay range.
Just pay attention the the location on the pci. 12 is completely inside the pci, 11 the ball is partially in the pci, and 10 is on the edge of the pci. Yes the game has its issues with the RNG, but 12 is good contact because the ball is completely inside the pci, it’s not even really a debate.
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@CCCStunna30 said in Why this game is ridiculous:
@Matt_42187 said in Why this game is ridiculous:
12 pci may be good/okay contact, but should not result in a 9 contact MPH rating. Okay contact/high exit velo does not happen in real life. Also, pitchers confidence should not matter how the ball reacts off the bat. That’s up to the player’s swing.
12 pci is good contact, not good/okay contact. It’s a simple breakdown. 15 is perfect, 13-14 is squared up, 12 is good, and 11 is more in your good/okay range.
Just pay attention the the location on the pci. 12 is completely inside the pci, 11 the ball is partially in the pci, and 10 is on the edge of the pci. Yes the game has its issues with the RNG, but 12 is good contact because the ball is completely inside the pci, it’s not even really a debate.
15 is NOT perfect. Literally Perfect / Perfect is perfect.
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@CCCStunna30 said in Why this game is ridiculous:
@Matt_42187 said in Why this game is ridiculous:
12 pci may be good/okay contact, but should not result in a 9 contact MPH rating. Okay contact/high exit velo does not happen in real life. Also, pitchers confidence should not matter how the ball reacts off the bat. That’s up to the player’s swing.
12 pci is good contact, not good/okay contact. It’s a simple breakdown. 15 is perfect, 13-14 is squared up, 12 is good, and 11 is more in your good/okay range.
Just pay attention the the location on the pci. 12 is completely inside the pci, 11 the ball is partially in the pci, and 10 is on the edge of the pci. Yes the game has its issues with the RNG, but 12 is good contact because the ball is completely inside the pci, it’s not even really a debate.
Again, if you can share your secret of how to hit .300 - .400 with 12 PCI I would be all ears and shut my mouth.
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@CCCStunna30 said in Why this game is ridiculous:
@Matt_42187 said in Why this game is ridiculous:
12 pci may be good/okay contact, but should not result in a 9 contact MPH rating. Okay contact/high exit velo does not happen in real life. Also, pitchers confidence should not matter how the ball reacts off the bat. That’s up to the player’s swing.
12 pci is good contact, not good/okay contact. It’s a simple breakdown. 15 is perfect, 13-14 is squared up, 12 is good, and 11 is more in your good/okay range.
Just pay attention the the location on the pci. 12 is completely inside the pci, 11 the ball is partially in the pci, and 10 is on the edge of the pci. Yes the game has its issues with the RNG, but 12 is good contact because the ball is completely inside the pci, it’s not even really a debate.
I'd beg to differ on 12 being completely inside the PCI. I've hit homers with balls outside the PCI being a homerun. My placement has shown 12 & 13. On a scale of 10-15, 12 is average contact & 13 is good. It really depends on your timing. Last game I played, I was jammed but had a 14 PCI placement...
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@KOTANK1334 said in Why this game is ridiculous:
15 is NOT perfect. Literally Perfect / Perfect is perfect.
Well this comment now eliminates any credibility you had in arguing this hahaha
Perfect/perfect only occurs when you have perfect timing to go along with perfect pci placement hence why it uses two words PERFECT/PERFECT. 15 represents perfect pci placement with non perfect timing.
I’m out though, your response tells me all I need to know about your thought process and knowledge. It’s not worth my time
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@CCCStunna30 said in Why this game is ridiculous:
@KOTANK1334 said in Why this game is ridiculous:
15 is NOT perfect. Literally Perfect / Perfect is perfect.
Well this comment now eliminates any credibility you had in arguing this hahaha
Perfect/perfect only occurs when you have perfect timing to go along with perfect pci placement hence why it uses two words PERFECT/PERFECT. 15 represents perfect pci placement with non perfect timing.
I’m out though, your response tells me all I need to know about your thought process and knowledge. It’s not worth my time
Ok bud. Stay frosty. Keep hitting that .400 with 12 PCI placement and I'll be looking for you in the leaderboards my guy ! Or you bouncing because you dont have a response ?