Showdown - Nerfing exit velos
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Brooooo I thought I was just trippin lol
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The hitting in showdown is so bad. Everything is caught for a line drive , fly ball or grounder.
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I’ve literally not BS been robbed for a hr 11 times this year in showdown
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@GOtexas1 said in Showdown - Nerfing exit velos:
SDS has to be nerfing exit velocities in Showdown. I've never seen so many perfect/perfects consistently under 100 mph exit velocity. Even with the likes of trout, etc.
Had so many perfect/perfect with Sheff .... Moonshot 1 was legit though.
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Don’t worry guys, the community is hitting.280 on veteran. It must be you.
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Maybe overall, not .280 in showdown. I have a feeling they can only generate overall stats. Plus, by using the overall number it won’t vary like it would in individual modes. Where’s the moment average, showdown average, pvp average, conquest average, and vs cpu average. Blindly believing a stat is why politicians love polls, you can create whatever number you want to back up your rhetoric.
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@ballistic911 said in Showdown - Nerfing exit velos:
Maybe overall, not .280 in showdown. I have a feeling they can only generate overall stats. Plus, by using the overall number it won’t vary like it would in individual modes. Where’s the moment average, showdown average, pvp average, conquest average, and vs cpu average. Blindly believing a stat is why politicians love polls, you can create whatever number you want to back up your rhetoric.
I was being massively sarcastic. As you point out, it would be fascinating to see the showdown and moments stats.
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