Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!
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@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
This issue only pertains to RS games, and not CPU, as pitch accuracy is not really an issue in CPU games for us.
Unfortunately it does also happen vs CPU, even in RTTS and even in training in RTTS.
https://youtu.be/7lpWBHqyjLE
The clip above demos perfect pitch accuracy giving wildly different results on consecutive primary and secondary pitches in RTTS pitch accuracy training.Made me wonder what the point of the training was.
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I guess my question would be, if the control stat is erased, where do we stop? I know you aren't suggesting for all stats to be taken away, I'm just spitting hypotheticals here. Do we reduce the importance of power and/or contact on a card in the name of user input?
I want user input to matter more, it needs to matter more, and pitching is the biggest thing that needs fixing, but I also don't think Nolan Ryan should have the same type of control as Greg Maddux.
It's a complicated balance, we are obviously too far to one side, user input doesn't matter enough with pitching, but I think your solution would put us to far to the other side, I want card stats to matter. But I don't have any good solutions to offer either so idk.
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@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
This issue only pertains to RS games, and not CPU, as pitch accuracy is not really an issue in CPU games for us.
Unfortunately it does also happen vs CPU, even in RTTS and even in training in RTTS.
https://youtu.be/7lpWBHqyjLE
The clip above demos perfect pitch accuracy giving wildly different results on consecutive primary and secondary pitches in RTTS pitch accuracy training.Made me wonder what the point of the training was.
I didn't know it was such a problem in other modes as well as I pretty much play RS. Not surprised, however.
I'm currently on a 4-game skid going from 751 rating to 638 rating. Without exaggeration, those 4 games as well as majority of all my other losses have resulted from this issue. Anybody who matches up with me right now on RS are getting free dingers all day, and a bonus win to go along with it.
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@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Of course, the brightest one of them all has the inability to read, or interpret anything they read,... imagine that.
I suggested getting rid of the control attribute for all pitchers for the sole purpose of allowing the user to have total control of pitch location based on user input. Of course, everything else like stamina, velocity, break, BB/9, K/9, etc, etc would still remain and apply. I don't have a problem with anybody not liking or agreeing with this suggestion, because that's all it is....merely, a suggestion, because something should be done with this issue.
So you clearly didn't see the point and came to your own judgmental conclusion. Nowhere did I say take all stats of cards away, and nowhere does suggesting getting rid of the control attribute itself mean you have to get rid of all of the other attributes as well.
No, you don’t understand. You can’t take away a pitchers control stat. Control is EVERYTHING in judging a pitcher in the major leagues. A lot of pitchers throw heat but flame out and never last in the major leagues. Why? They have no control.
So again , my point stands. Get rid of all stats and slap a name on someone because at that point. Every pitcher is the same. The game become nothing like baseball at that point.
Maybe you prefer R.B.I. Baseball. That probably suits you
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@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Of course, the brightest one of them all has the inability to read, or interpret anything they read,... imagine that.
I suggested getting rid of the control attribute for all pitchers for the sole purpose of allowing the user to have total control of pitch location based on user input. Of course, everything else like stamina, velocity, break, BB/9, K/9, etc, etc would still remain and apply. I don't have a problem with anybody not liking or agreeing with this suggestion, because that's all it is....merely, a suggestion, because something should be done with this issue.
So you clearly didn't see the point and came to your own judgmental conclusion. Nowhere did I say take all stats of cards away, and nowhere does suggesting getting rid of the control attribute itself mean you have to get rid of all of the other attributes as well.
No, you don’t understand. You can’t take away a pitchers control stat. Control is EVERYTHING in judging a pitcher in the major leagues. A lot of pitchers throw heat but flame out and never last in the major leagues. Why? They have no control.
So again , my point stands. Get rid of all stats and slap a name on someone because at that point. Every pitcher is the same. The game become nothing like baseball at that point.
Maybe you prefer R.B.I. Baseball. That probably suits you
LMAO. Okay. Nolan Ryan himself makes your statement false, and how long did he pitch in the majors for? I guess you're the only one who doesn't have issues with pitching. I wouldn't either if I was playing against the CPU on ROOKIE level.
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@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
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@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
Agreed, the OP just not getting it. He wants his cake and eat it too. Entitlement generation .... “ I want all the perks without none of the downsides “
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@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
Agreed, the OP just not getting it. He wants his cake and eat it too. Entitlement generation .... “ I want all the perks without none of the downsides “
LMAO. That's hilarious. You really are a bright one.
RedTed and I are essentially saying the same thing. As an example, he's saying speed up or slow down the pre-pitch location marker, making it easier or harder of where to target your pitch. Then speed up or slow down the actual pitch meter making it easier or harder to pinpoint good release. The speeds of location/meter would all be determined by the control attribute numbers. Regardless, user input would matter, and the result of the pitch would be based on user input is what he's saying.
I was just taking it a step further implying what's the point of having a control attribute, if gameplay is not going to adhere to user input? Because that's the current state that pitching is in, apparently in all game modes across the board.
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@eatyum said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
I guess my question would be, if the control stat is erased, where do we stop? I know you aren't suggesting for all stats to be taken away, I'm just spitting hypotheticals here. Do we reduce the importance of power and/or contact on a card in the name of user input?
I want user input to matter more, it needs to matter more, and pitching is the biggest thing that needs fixing, but I also don't think Nolan Ryan should have the same type of control as Greg Maddux.
It's a complicated balance, we are obviously too far to one side, user input doesn't matter enough with pitching, but I think your solution would put us to far to the other side, I want card stats to matter. But I don't have any good solutions to offer either so idk.
I completely agree with your statement.
Using the Nolan Ryan example, maybe have the pitch location marker really sensitive and the speed of it really fast making it more difficult to pinpoint your target location after selecting your pitch. The best example I could give is in 1st person shoot em up games, you usually can control the sensitivity speed of your aim marker when shooting either speeding it up really fast or slowing it down. So Nolan's would be much faster and harder to pinpoint than Greg Maddux who's location marker would be extremely slow, making it very easy to pinpoint and holding your pitch location. Additionally, Nolan's pitch meter speed would be much faster making it more difficult to time good release on the pitch meter vs. Greg Maddux whose pitch meter speed would be significantly slower making it easier to time good release. I feel like that it's currently like that, but the speed variations don't seem significant enough on the location/pitch meter. and the inconsistencies of the result of the pitch based on user input is just beyond ridiculous.
Bottomline, make user input matter!
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@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
Thats one thing I don't get. When i first started playing. I actually thought thats what they did. Only makes sense to me
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Maybe you prefer R.B.I. Baseball. That probably suits you
Why is it so common to resort to insulting someone when they are making suggestions on how to improve the game?
“No, you’re wrong! Why don’t you go play rbi baseball!”
How is that helpful?
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Imagine thowing darts and everytime your accuracy is off even slightly you throw a bullseye.
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@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Of course, the brightest one of them all has the inability to read, or interpret anything they read,... imagine that.
I suggested getting rid of the control attribute for all pitchers for the sole purpose of allowing the user to have total control of pitch location based on user input. Of course, everything else like stamina, velocity, break, BB/9, K/9, etc, etc would still remain and apply. I don't have a problem with anybody not liking or agreeing with this suggestion, because that's all it is....merely, a suggestion, because something should be done with this issue.
So you clearly didn't see the point and came to your own judgmental conclusion. Nowhere did I say take all stats of cards away, and nowhere does suggesting getting rid of the control attribute itself mean you have to get rid of all of the other attributes as well.
No, you don’t understand. You can’t take away a pitchers control stat. Control is EVERYTHING in judging a pitcher in the major leagues. A lot of pitchers throw heat but flame out and never last in the major leagues. Why? They have no control.
So again , my point stands. Get rid of all stats and slap a name on someone because at that point. Every pitcher is the same. The game become nothing like baseball at that point.
Maybe you prefer R.B.I. Baseball. That probably suits you
LMAO. Okay. Nolan Ryan himself makes your statement false, and how long did he pitch in the majors for? I guess you're the only one who doesn't have issues with pitching. I wouldn't either if I was playing against the CPU on ROOKIE level.
Wait... What??... Are you suggesting Nolan Ryan had no control?
You have no idea what Nolan Ryan was like as a pitcher. A quick Google search for Nolan Ryan control could probably fix this for you. Just because he walked guys doesn't mean he lacked control.
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@halfbutt said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Maybe you prefer R.B.I. Baseball. That probably suits you
Why is it so common to resort to insulting someone when they are making suggestions on how to improve the game?
“No, you’re wrong! Why don’t you go play rbi baseball!”
How is that helpful?
@CalisGW was just trying to find him a game that works with his ideas of always throwing strikes with any pitcher. I thought it was rather thoughtful of him.
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@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
Agreed, the OP just not getting it. He wants his cake and eat it too. Entitlement generation .... “ I want all the perks without none of the downsides “
LMAO. That's hilarious. You really are a bright one.
RedTed and I are essentially saying the same thing. As an example, he's saying speed up or slow down the pre-pitch location marker, making it easier or harder of where to target your pitch. Then speed up or slow down the actual pitch meter making it easier or harder to pinpoint good release. The speeds of location/meter would all be determined by the control attribute numbers. Regardless, user input would matter, and the result of the pitch would be based on user input is what he's saying.
I was just taking it a step further implying what's the point of having a control attribute, if gameplay is not going to adhere to user input? Because that's the current state that pitching is in, apparently in all game modes across the board.
The user input is already buffed by the BB9 attribute, that's what it does. BB9 makes your input more or less forgiving for that pitcher. So even thought they aren't speeding up or slowing down the meter, they give you more margin for error with high BB9 when you miss your mark.
It seems tp me you should pursue players with better BB9.
Also another thing I find funny is people complain about RNG down the middle (happens often with meter which is junk this year, very rare your input doesn't dictate it on analog) ... But yet these same people don't take advantage of it when hitting?? If it's all the time then why aren't you mashing at the dish too?
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@notoriousHEB said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@halfbutt said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Maybe you prefer R.B.I. Baseball. That probably suits you
Why is it so common to resort to insulting someone when they are making suggestions on how to improve the game?
“No, you’re wrong! Why don’t you go play rbi baseball!”
How is that helpful?
@CalisGW was just trying to find him a game that works with his ideas of always throwing strikes with any pitcher. I thought it was rather thoughtful of him.
Let’s not forget that he totally misquoted me. He added words I never said. He should go work for the Trump campaign. I hear they like RBI baseball.
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@notoriousHEB said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@onnagood1 said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@Red_Ted_is_back said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
@CalisGW said in Please Fix The Effen "Forced Pitch Over The Middle Of The Plate" Issue In RS Games Already....Geezus!:
Take all stAts of cards away then. That’s what you are suggesting by ignoring control stats.
Why bother having a diamond dynasty mode then? Why bother having multiple version of cards. Just slap a name and make everyone the same
Ideally attributes (among other determining factors) would determine input difficulty and accuracy, rather than determine the result after input. That’s a possible solution.
Agreed, the OP just not getting it. He wants his cake and eat it too. Entitlement generation .... “ I want all the perks without none of the downsides “
LMAO. That's hilarious. You really are a bright one.
RedTed and I are essentially saying the same thing. As an example, he's saying speed up or slow down the pre-pitch location marker, making it easier or harder of where to target your pitch. Then speed up or slow down the actual pitch meter making it easier or harder to pinpoint good release. The speeds of location/meter would all be determined by the control attribute numbers. Regardless, user input would matter, and the result of the pitch would be based on user input is what he's saying.
I was just taking it a step further implying what's the point of having a control attribute, if gameplay is not going to adhere to user input? Because that's the current state that pitching is in, apparently in all game modes across the board.
The user input is already buffed by the BB9 attribute, that's what it does. BB9 makes your input more or less forgiving for that pitcher. So even thought they aren't speeding up or slowing down the meter, they give you more margin for error with high BB9 when you miss your mark.
It seems tp me you should pursue players with better BB9.
Also another thing I find funny is people complain about RNG down the middle (happens often with meter which is junk this year, very rare your input doesn't dictate it on analog) ... But yet these same people don't take advantage of it when hitting?? If it's all the time then why aren't you mashing at the dish too?
This last paragraph has baffled me this year as well. Why aren’t I mashing while giving up a dozen or more home runs in a game? I was never a great hitter and usually win by giving up less than 4-5 runs per game on average. Because I’m not a great hitter, I’ve always relied on solid pitching to give me the edge. That doesn’t exist this year. You need to score 10, 15, or sometimes 20 runs to win a game this year. That’s not going to happen for me.
I also want to switch the game off when I give up 8 runs in 3 innings. I have zero desire to continue a game that is 11-8 with 27 combined hits through three or four innings. It’s terrible and makes my blood pressure rise along with the hit count. I probably could sit there and swing early like an idiot without reading the pitch and blast 20 homeruns a game with a little practice, but that is not a game I enjoy playing. Even if I was winning the game 11-8 after 3 innings, I’d be so throughly pissed off at that point with the game, having thrown 80 pitches and gone through the order three times already, I’d switch it off and just take a loss.
Every time I look at my pitchers stats, with even the best cards available sporting ERA in the 5-6.00 range, I just want to give up with this years game entirely. At this point, my DD playtime has slowed to the point it’s practically stopped, I’m not completing any programs to unlock cards, I’m not finishing collections, flipping for stubs to get better cards, I’m not looking forward to the 99 overall bosses coming up and I absolutely hate the game overall.
When they took the ability to pitch away and juiced hitting to the point where you can make contact with a pitch above your head, in the dirt, in the opposite batters box and keep fouling everything off until the ball is yanked over the wall for another home run, they ruined the game completely for me, unfortunately. I’ve never liked BR, never played every game at Shippet to boost my offensive stats unrealistically, avoided moonshot events and the like, because it’s not really baseball. This year, the whole game is not really baseball. Sickening.
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OMFG , use paragraphs for the love of good
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What level are you at where you are giving up that many runs? I haven't experienced that. If I score 2 by the third inning, I fully expect to win. Most people quit if they are down by two has been my experience
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There needs to be some “reward” for having good/perfect pitch release. If you have a low control pitcher, you should be missing outside of the zone on good releases if you’re going to miss at all. Not straight down the pipe.