Playing the ball on the hop in the outfield
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I had this happen today, with none other than... Gary Sheffield. Forced him to play it off the hop, even though he was there with excess time and he let it hop an inch from his foot instead of just catching it.
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Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
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@snout_japper said in Playing the ball on the hop in the outfield:
Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
With all due respect man, that is a terrible attitude. We all have every right to expect to be able to catch a fly ball without the game causing the outfielder to pull up short with a forced animation.
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Simply evidence that player input really doesn’t matter. RNG has determined that it will be a single - so doesn’t matter at all what how the player approaches the ball. Sometimes it is like playing Strat 0 Matic - roll the dice and determine the outcome
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@MLBarf said in Playing the ball on the hop in the outfield:
Simply evidence that player input really doesn’t matter. RNG has determined that it will be a single - so doesn’t matter at all what how the player approaches the ball. Sometimes it is like playing Strat 0 Matic - roll the dice and determine the outcome
I do think it's more of a coding issue where they added an animation (playing it off the hop) but it's being activated in situations where it's not wanted or required. The normal catch animation should always overwrite this imo which is clearly not the case right now.
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Horrible animation. They literally stand over the drop shadow and it bounces perfectly into their glove like straight up. I’ve benefitted from the animation in RS and have yet to be screwed knock on wood.
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@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
With all due respect man, that is a terrible attitude. We all have every right to expect to be able to catch a fly ball without the game causing the outfielder to pull up short with a forced animation.
The game causes a lot of things to happen out of your control. Everything is controlled by the simulation. I want my pitches to go where I aim, I don’t want my fielders to make stupid errors, I don’t want my hits to be decided by randomness, I don’t want my opponent to magically get rewarded with his trash hits to start a comeback. It is what it is. Game is nothing but simulation and that’s why I don’t really give af about it.
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Was it something like this
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I had it happen in a crucial spot with Trout. Weirdly, it gave me the red blinker showing a “tough” play or whatever, even though I could’ve camped under it for a solid 2 seconds. Sure enough he plays it on the hop, like it’s the right play. Of course like you, it was with 2 outs so the runners don’t stop.
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@snout_japper said in Playing the ball on the hop in the outfield:
@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
With all due respect man, that is a terrible attitude. We all have every right to expect to be able to catch a fly ball without the game causing the outfielder to pull up short with a forced animation.
The game causes a lot of things to happen out of your control. Everything is controlled by the simulation. I want my pitches to go where I aim, I don’t want my fielders to make stupid errors, I don’t want my hits to be decided by randomness, I don’t want my opponent to magically get rewarded with his trash hits to start a comeback. It is what it is. Game is nothing but simulation and that’s why I don’t really give af about it.
The game is not a simulation. OOTP is a simulation.
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@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
With all due respect man, that is a terrible attitude. We all have every right to expect to be able to catch a fly ball without the game causing the outfielder to pull up short with a forced animation.
The game causes a lot of things to happen out of your control. Everything is controlled by the simulation. I want my pitches to go where I aim, I don’t want my fielders to make stupid errors, I don’t want my hits to be decided by randomness, I don’t want my opponent to magically get rewarded with his trash hits to start a comeback. It is what it is. Game is nothing but simulation and that’s why I don’t really give af about it.
The game is not a simulation. OOTP is a simulation.
If this game wasn’t simulation then user skill would be more noticeable. Right now a bad player can give a good player a sweaty game because the simulation will make it that way.
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@snout_japper said in Playing the ball on the hop in the outfield:
@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
@halfbutt said in Playing the ball on the hop in the outfield:
@snout_japper said in Playing the ball on the hop in the outfield:
Sometimes things don’t go your way especially when playing a sim game. I could see this being worth a complaint if it was an arcade game but its not so just accept the gameplay.
With all due respect man, that is a terrible attitude. We all have every right to expect to be able to catch a fly ball without the game causing the outfielder to pull up short with a forced animation.
The game causes a lot of things to happen out of your control. Everything is controlled by the simulation. I want my pitches to go where I aim, I don’t want my fielders to make stupid errors, I don’t want my hits to be decided by randomness, I don’t want my opponent to magically get rewarded with his trash hits to start a comeback. It is what it is. Game is nothing but simulation and that’s why I don’t really give af about it.
The game is not a simulation. OOTP is a simulation.
If this game wasn’t simulation then user skill would be more noticeable. Right now a bad player can give a good player a sweaty game because the simulation will make it that way.
Well, I don’t think we disagree on that. I think most of us feel the game is too much in that direction. We don’t call the dual shock controller a dual shock simulator.
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@sersimpleton said in Playing the ball on the hop in the outfield:
Was it something like this
No, this was more of a line drive that the CF still had to have some urgency to get to. I mean he still should've caught that. But mine was literally a high pop up into shallow RF which he had all day to just make the normal catch but instead opted to play it off the hop for some reason.
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Regardless it’s pretty frustrating and something I haven’t seen in the history of baseball video games since RBI baseball on the nes when sometimes the outfielder was out of your control and the ball just plopped in. They should be embarrassed.
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I’ve had this happen quite a few times over the past few days as well with fielders such as Biggio, Reggie, and Trout. It’s definitely an issue that should be patched and it always seems to crop up in very close games in late innings.
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