Suggestion to ease the frustration
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@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
Because you could lose 1000 games, and still make WS once you reach the set win total needed.
How dumb do you have to be to not realize how much easier that would be?
I’m not insulting you and I’d appreciate it if you didn’t insult me. If you can beat the competition at the higher levels all trying to make WS, I’m sorry but it’s no “easy” task to do that.
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@T_H_O_R_Storm To incorporate your idea, we could do similar to what madden does. A 10 game season- you win X number of games to qualify for playoffs (Can get a bye to skip WC game, based on # of wins in regular season ). Then one game playoff for WC, DS, and CS before World Series. Then you get demoted to next rank or promoted based on number of wins in that system, losses don’t hurt your rank necessarily but you could fall to a lower tier.
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Once thing I have started to realize is that rewards outside of WS are so p!ss poor that wins/losses in RS are almost meaningless. We're the ones that attach some weird importance to them. The real rewards, quite frankly, are in events.
I know I'm going to get frustrated in RS but I'm going to try and keep this in mind since there is very little chance I ever end up in WS so why care? Try to find a way to enjoy myself and move on from the BS when it occurs. Easier said than done but I think that is going to be the only way to find some fun, for me, in this game moving forward.
I'm a madden guy and winning in seasons and WL actually deliveres some substantial rewards which perpetuates the game play issues. MLB RS? Meh.
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@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. Therefore, it's a lot easier to make WS. It's not that hard of a concept to grasp.
Your concept would turn WS into whoever has enough time to play will make it. Which is fine if that's what you are going for, but pretending it won't be easier is being dishonest.
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Well if no one gets knocked down then the pool of players at the top grows larger. With a larger pool also comes a more watered down pool where competition is less sweaty this making the overall experience at the top less sweaty. Still sweaty but not the blood bath it probably is now.
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I kinda like the idea. Just make the total number of wins to get to WS higher and You could probably work something out
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@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
I’m going to ask you one last time, please stop calling me Ryan. Grow up and have a little respect.
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
I’m going to ask you one last time, please stop calling me Ryan. Grow up and have a little respect.
I added onto it Ryan
"Your concept would turn WS into whoever has enough time to play will make it. Which is fine if that's what you are going for, but pretending it won't be easier is being dishonest."
Like that sentence says, if that's what you want it to be, that's completely fine. It's not that it's a bad idea, but you seem to want to pretend it won't be easier which is weird.
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@XAwesomeguy98X said in Suggestion to ease the frustration:
@T_H_O_R_Storm To incorporate your idea, we could do similar to what madden does. A 10 game season- you win X number of games to qualify for playoffs (Can get a bye to skip WC game, based on # of wins in regular season ). Then one game playoff for WC, DS, and CS before World Series. Then you get demoted to next rank or promoted based on number of wins in that system, losses don’t hurt your rank necessarily but you could fall to a lower tier.
Honestly, I enjoy seasons in madden. I hate madden gameplay in general but I like what they do with seasons. I do wish their matchmaking was a bit better in pairing people of similar skill + team but the tiers are nice which also come with decent rewards.
As I mentioned elsewhere, RS rewards outside of WS are minimal yet we all stress over RS. Why we stressing to rank for rewards that, for 95% of us, are men? That's not necessarily true in madden.
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Play while drinking. Way better.
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@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
I’m going to ask you one last time, please stop calling me Ryan. Grow up and have a little respect.
I added onto it Ryan
"Your concept would turn WS into whoever has enough time to play will make it. Which is fine if that's what you are going for, but pretending it won't be easier is being dishonest."
Like that sentence says, if that's what you want it to be, that's completely fine. It's not that it's a bad idea, but you seem to want to pretend it won't be easier which is weird.
How would it be easier for a mid level player to be able to beat top level players once he’s reached the level their playing at? Or how about two players of the same skill playing each other to move on to the next level. How is that easier?
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
I’m going to ask you one last time, please stop calling me Ryan. Grow up and have a little respect.
I added onto it Ryan
"Your concept would turn WS into whoever has enough time to play will make it. Which is fine if that's what you are going for, but pretending it won't be easier is being dishonest."
Like that sentence says, if that's what you want it to be, that's completely fine. It's not that it's a bad idea, but you seem to want to pretend it won't be easier which is weird.
How would it be easier for a mid level player to be able to beat top level players once he’s reached the level their playing at? Or how about two players of the same skill playing each other to move on to the next level. How is that easier?
Multiple people have already explained it Ryan. Because he won't be the only mid-level player up there. Or are we pretending that only one mid-level player will make it that far?
As someone else said, if there is no penalty for losing, the top will get diluted because anyone with the time commitment will get there. So mid-levels will be playing a lot of other mid-levels to, not top players.
Therefore, it's easier.
If there is no penalty for losing, you can just quit any matchup that has an opponent that is better then you, and keep researching until you find that opponent that is worse, beat him and advance.
No penalty for losing = way easier, that's not up for debate, that's a straight fact.
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
This thread just keeps getting worse
It is a bad idea..give up -
The guy just threw out an idea no need for him to get bashed good or bad the guy just wants a better gaming experience like the rest of us
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@braydencombs said in Suggestion to ease the frustration:
The guy just threw out an idea no need for him to get bashed good or bad the guy just wants a better gaming experience like the rest of us
I don't think his idea is bad, I think RS could use a restructuring to be more Madden like, because it is fairly useless to play RS unless you can make WS.
What I have a problem with is him portraying the idea that it won't be easier. Why be dishonest about that? The idea does make it easier to make WS, so why not just accept that and move on with the proposal?
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@braydencombs said in Suggestion to ease the frustration:
The guy just threw out an idea no need for him to get bashed good or bad the guy just wants a better gaming experience like the rest of us
No one is bashing him...but if the flaw in his idea is shown just accept it...not act like it doesn't exist..like it was pointed out..thats weird to just be blind to it
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@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
I’m going to ask you one last time, please stop calling me Ryan. Grow up and have a little respect.
I added onto it Ryan
"Your concept would turn WS into whoever has enough time to play will make it. Which is fine if that's what you are going for, but pretending it won't be easier is being dishonest."
Like that sentence says, if that's what you want it to be, that's completely fine. It's not that it's a bad idea, but you seem to want to pretend it won't be easier which is weird.
How would it be easier for a mid level player to be able to beat top level players once he’s reached the level their playing at? Or how about two players of the same skill playing each other to move on to the next level. How is that easier?
Multiple people have already explained it Ryan. Because he won't be the only mid-level player up there. Or are we pretending that only one mid-level player will make it that far?
As someone else said, if there is no penalty for losing, the top will get diluted because anyone with the time commitment will get there. So mid-levels will be playing a lot of other mid-levels to, not top players.
Therefore, it's easier.
So according to your theory, I have an insane amount of time to play this game so why am I not in the WS right now? Oh I know, it’s because I face better players as I move up and they beat me consistently. I have a hard time achieving the next level, how would my suggestion be any different than that? As you move up, the competition gets HARDER not EASIER.
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@squishiesgirl said in Suggestion to ease the frustration:
@braydencombs said in Suggestion to ease the frustration:
The guy just threw out an idea no need for him to get bashed good or bad the guy just wants a better gaming experience like the rest of us
No one is bashing him...but if the flaw in his idea is shown just accept it...not act like it doesn't exist..like it was pointed out..thats weird to just be blind to it
Fair enough, although I would like to see an addition of a player not losing points after a disconnect.
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@T_H_O_R_Storm said in Suggestion to ease the frustration:
@eatyum said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@squishiesgirl said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
@T_H_O_R_Storm said in Suggestion to ease the frustration:
@DriveByTrucker17 said in Suggestion to ease the frustration:
This is exactly what events are though.
Good, should be no problem to implement it into RS then.
They are two different modes. If you don’t like RS, just play events only.
I like 9 inning games, thanks for the suggestion though.
You’re asking for RS to have a set number of wins needed to make WS. That’s what events are. You just want things to be easier, when they don’t need to be.
How would it make it easier if your playing opponents who have achieved the same level your currently at? Explain to me how that makes it easier.
A loss knocks you back...now a loss does nothing=easier
Look at the caliber of players you’ll be playing as you get closer to the top. Explain to me how that would be an easy task.
Very easy concept to grasp Ryan
You could lose to 20 opponents of that caliber, but all you have to do is win one to advance further, so you could lose 20 out of 21 games, and still make progress. It's not that hard of a concept to grasp.
If you got your [censored] kicked 20 games in a row but got better and you finally beat a top level player, why shouldn’t you be able to move forward? It’s not like a player who consistently plays at AS or DS would “easily” accomplish that like some are suggesting it would be.
Based on your logic, the only reason you would beat the top player in this situation is because the RNG rewarded you enough times, not because you’ve actually improved.