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We need to be able to challenge

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  • pbake12_PSNP Offline
    pbake12_PSNP Offline
    pbake12_PSN
    replied to Guest on last edited by
    #13

    @jz2016cubs said in We need to be able to challenge:

    @pbake12 said in We need to be able to challenge:

    No, just a waste a time to have challanges! It's a computer program, they should just fix the game so that there are never wrong calls!

    It makes it more real!

    The umpire appeal of a check swing is a "real" feature that I could do without! I could see challenges becoming equally annoying.

    1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #14

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    DrewshBag420_PSND 1 Reply Last reply
    1
  • DrewshBag420_PSND Offline
    DrewshBag420_PSND Offline
    DrewshBag420_PSN
    replied to Guest on last edited by
    #15

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    raesONE_PSNR 1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #16

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    DrewshBag420_PSND 1 Reply Last reply
    1
  • DrewshBag420_PSND Offline
    DrewshBag420_PSND Offline
    DrewshBag420_PSN
    replied to Guest on last edited by
    #17

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    raesONE_PSNR 1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #18

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    No problem. For this same reason it's harder for people who have latency related issues to catch up to high velo fastballs; in their screen the baseball is not in the "swing window" yet but in real time and according to the servers the ball is already going through the strike zone. Which will result in a late/too late swing every single time.

    DrewshBag420_PSND 1 Reply Last reply
    1
  • DrewshBag420_PSND Offline
    DrewshBag420_PSND Offline
    DrewshBag420_PSN
    replied to Guest on last edited by
    #19

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    No problem. For this same reason it's harder for people who have latency related issues to catch up to high velo fastballs; in their screen the baseball is not in the "swing window" yet but in real time and according to the servers the ball is already going through the strike zone. Which will result in a late/too late swing every single time.

    Is there anyway to resolve that issue?

    doomtrain69_PSND raesONE_PSNR 2 Replies Last reply
    0
  • doomtrain69_PSND Offline
    doomtrain69_PSND Offline
    doomtrain69_PSN
    replied to Guest on last edited by
    #20

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    No problem. For this same reason it's harder for people who have latency related issues to catch up to high velo fastballs; in their screen the baseball is not in the "swing window" yet but in real time and according to the servers the ball is already going through the strike zone. Which will result in a late/too late swing every single time.

    Is there anyway to resolve that issue?

    Monitor or nice TV with game mode + Fast and strong connection, Ethernet if possible.

    DrewshBag420_PSND 1 Reply Last reply
    1
  • DrewshBag420_PSND Offline
    DrewshBag420_PSND Offline
    DrewshBag420_PSN
    replied to Guest on last edited by
    #21

    @doomtrain69 said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    No problem. For this same reason it's harder for people who have latency related issues to catch up to high velo fastballs; in their screen the baseball is not in the "swing window" yet but in real time and according to the servers the ball is already going through the strike zone. Which will result in a late/too late swing every single time.

    Is there anyway to resolve that issue?

    Monitor or nice TV with game mode + Fast and strong connection, Ethernet if possible.

    Thank you

    1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #22

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @raesONE said in We need to be able to challenge:

    @DrewshBag420 said in We need to be able to challenge:

    @frizbgirl22 said in We need to be able to challenge:

    Why have a challenge? It makes no sense for DD when umps are set to perfect for DD

    Are they though? I have seen a few bad calls that if I was playing the CPU I would of looked at the replay

    Whenever this happens, it's latency related.

    Okay, I just had a game where I somehow got Larkin out at first when he was pretty clearly safe but it could be my TV settings

    Most likely the latency, where the servers have already registered the ball in the glove of the 1st baseman but that info is delayed in your screen giving you the optical illusion that he actually might have been safe.

    Makes sense. Thank you for the information

    No problem. For this same reason it's harder for people who have latency related issues to catch up to high velo fastballs; in their screen the baseball is not in the "swing window" yet but in real time and according to the servers the ball is already going through the strike zone. Which will result in a late/too late swing every single time.

    Is there anyway to resolve that issue?

    Not that I know of, if you don't have latency issues with other stuff that is. So if your ping is lower than 30 for other games and applications, you should be good and there's not much you can do about it. It also depends on SDS servers and the location and internet quality of your opponent.

    So for myself for example, I split my time between Amsterdam and San Antonio, TX. Whenever I'm at home in Amsterdam, I have more latency related issues compared to when I'm in Texas because in Texas I'm closer to the servers and most of the game's population.

    1 Reply Last reply
    1
  • Abvid_PSNA Offline
    Abvid_PSNA Offline
    Abvid_PSN
    replied to Guest on last edited by
    #23

    @jz2016cubs said in We need to be able to challenge:

    I think that, like Madden, you should be able to challenge. In Madden, you can challenge after any play. I think that, other than balls and strikes, you should be abe to challenge, like in the real game. There are a bunch of calls that I think are wrong, and would LOVE to challenge in DD. Thoughts? Is there anything else SDS should add, and maybe learn from other games?

    Sticking with madden, id like them see more CPU modes where you use your DD team and go through the seasons (shortened of course) of the teams for rewards. Can even use moments type of thing.

    jz2016cubs_PSNJ 1 Reply Last reply
    1
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #24

    @Abvid said in We need to be able to challenge:

    @jz2016cubs said in We need to be able to challenge:

    I think that, like Madden, you should be able to challenge. In Madden, you can challenge after any play. I think that, other than balls and strikes, you should be abe to challenge, like in the real game. There are a bunch of calls that I think are wrong, and would LOVE to challenge in DD. Thoughts? Is there anything else SDS should add, and maybe learn from other games?

    Sticking with madden, id like them see more CPU modes where you use your DD team and go through the seasons (shortened of course) of the teams for rewards. Can even use moments type of thing.

    Maybe where you are a 30th team, it takes out a team, and you play as your DD team?

    1 Reply Last reply
    0
  • aaronjw76_PSNA Offline
    aaronjw76_PSNA Offline
    aaronjw76_PSN
    replied to Guest on last edited by
    #25

    @jz2016cubs said in We need to be able to challenge:

    I think that, like Madden, you should be able to challenge. In Madden, you can challenge after any play. I think that, other than balls and strikes, you should be abe to challenge, like in the real game. There are a bunch of calls that I think are wrong, and would LOVE to challenge in DD. Thoughts? Is there anything else SDS should add, and maybe learn from other games?

    you cannot challenge in MUT h2h modes.

    jz2016cubs_PSNJ 1 Reply Last reply
    1
  • jz2016cubs_PSNJ Offline
    jz2016cubs_PSNJ Offline
    jz2016cubs_PSN
    replied to Guest on last edited by
    #26

    @aaronjw76 said in We need to be able to challenge:

    @jz2016cubs said in We need to be able to challenge:

    I think that, like Madden, you should be able to challenge. In Madden, you can challenge after any play. I think that, other than balls and strikes, you should be abe to challenge, like in the real game. There are a bunch of calls that I think are wrong, and would LOVE to challenge in DD. Thoughts? Is there anything else SDS should add, and maybe learn from other games?

    you cannot challenge in MUT h2h modes.

    I just meant madden in general

    1 Reply Last reply
    0
  • Speedy44_PSNS Offline
    Speedy44_PSNS Offline
    Speedy44_PSN
    wrote on last edited by
    #27

    You can’t challenge online in madden

    1 Reply Last reply
    0
  • WillTheThrill_7W Offline
    WillTheThrill_7W Offline
    WillTheThrill_7
    wrote on last edited by
    #28

    I think this is exactly like madden. Challenges offline, none online, isn’t it???

    1 Reply Last reply
    0
  • Speedy44_PSNS Offline
    Speedy44_PSNS Offline
    Speedy44_PSN
    wrote on last edited by Speedy44_PSN
    #29

    Last year I sent a video of a play that cost me the game. Ball bounced a foot in foul territory and it was called a fait ball.

    I got the standard email reply that your report has been received. Nothing ever happens after it

    1 Reply Last reply
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