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Auto-Running

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    Poetsword2020
    wrote on last edited by
    #1

    I do not like to use the auto-run feature in my franchise. However, I find that often, too often, my runners will try for second on a hit when they obviously should not.  They are always caught out at second.  First, is there a way to prevent this without turning off the feature.  Second, why do they do that...just bad programing?

    lukesplay4_PSNL Red_Ted_is_back_PSNR 2 Replies Last reply
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  • lukesplay4_PSNL Offline
    lukesplay4_PSNL Offline
    lukesplay4_PSN
    replied to Guest on last edited by
    #2

    @Poetsword2020 said in Auto-Running:

    I do not like to use the auto-run feature in my franchise. However, I find that often, too often, my runners will try for second on a hit when they obviously should not.  They are always caught out at second.  First, is there a way to prevent this without turning off the feature.  Second, why do they do that...just bad programing?

    I don’t nessacarily have an answer for your first question. But for the they do that is I’m pretty sure just the A.I./ Programming. I know that sometimes when I’m playing vs. the CPU they’ll go for something they can’t get to and are easily thrown out. And as far as I know I’ve never seen the CPU get in a rundown.

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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    replied to Guest on last edited by
    #3

    @Poetsword2020 said in Auto-Running:

    I do not like to use the auto-run feature in my franchise. However, I find that often, too often, my runners will try for second on a hit when they obviously should not.  They are always caught out at second.  First, is there a way to prevent this without turning off the feature.  Second, why do they do that...just bad programing?

    Is this a scenario from when auto-run is on or off? It sounds like on, but I’d like to be sure.

    Thanks

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