It feels like Hitting was tuned server side a couple days after the patch dropped, nerfing it a bit and making it feel more random. It’s still better than it was pre 1.11 but not by much.
Right after the patch dropped hitting felt good and was fun and I was hoping they would tune pitching before touching the hitting again.
Now it feels like too many good/okay and popped, the timing feedback feels off, and exit velos where the inner PCI is covering the ball are too low. Feels random again and less rewarding.
Pitching still needs attention and should receive it in the next patch IMO or the one right after if 1.12 focuses on hitting again.