@the_joneser_psn said in What Is The Story With Hitting?:
Or, maybe, people just can't get past thinking that the PCI represents the bat. It doesn't. It's where the batter is looking (think eyeballs, not barrel), so what you're seeing on the screen is where you want your bat to go. Basically, it's an odds generator; if you're just below the ball, you won't always get just under it, but your odds of doing so are greater than if you weren't. Lots of things factor into that, be they the hitter's contact, power, vision, or even clutch attributes, balanced against the pitchers attributes and confidence levels...
If it wasn't that way, attributes wouldn't matter at all. And to the argument that your "stick skills don't matter," that's nonsense; they absolutely do, because someone who isn't good with placement has decreased odds, and someone like me who chooses a different mode of input, relying on attribute-based placement, will never get the high success rates that you would successfully placing the PCI with Zone (but I'm okay with hitting .280 - .300 with my best players... you know, like baseball).
In short, the PCI isn't a bat, so don't expect it to behave like one.
In short, this year as with every year… the pci is the “bat path” but some times in acts like it’s actually the barrel of the bat. Which is why you still make solid contact even If the ball isn’t in the pci but is on the same plane as the pci. Other times it acts like the barrel ie foul tips or weak tips off the end of the bat. But at least we know directional is the meta in online play. User input has no barring on winning or losing. It’s all up too the cpu or rng or whatever you want to call it. Just admit it’s a bad game so we can move on