I’m extremely confused at why some of the UI decisions were made and it does feel like it wasn’t tested thoroughly. So many “reverse quality of life” changes. The home screen gives you a cursor but you can’t actually select anything, collections screen is abysmal, the player card screen just took all of the consolidated info and spread it all out so the end result is having to click many more times for things that used to only require a few (quirk descriptions), and the list goes on and on. The objective is to reduce the amount of button presses to get to things this exponentially increased that number across the board. The thing that makes it even more frustrating is that we already had a good ui, this was the last thing that needed “upgraded”.
ThaCrisis_PSN
@ThaCrisis_PSN
Posts
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It it just me or is there an insane amount of homeruns on outside pitches with early swings? Being early on outside used to cause really low exit velos but it feels like they jump off the bat.
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Frasso is supposed to have outlier on the sinker but it typically sits at 93 mph. Maybe one in ten hits 95. In game the bar on the pitch icon says 93-100. Does he not actually have outlier? Not sure if it matters but I’ve tried using pinpoint online and classic offline. I also run both dodgers captains 16/16
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This absolutely ruins the banners and icons. I really hope they can go in and clear them once this is fixed. It should be gated until then.
Genuinely baffled at the DD UI
Early outside HRs
Pipeline Frasso outlier broken?
Please fix the co-op glitch of those who quit get the win. The number one co-op player is 0-37