I was a bit frustrated by the xp situation, but now I’m actually more annoyed by the, shut up it’s fine, low iq posts, as it’s not subjective...it’s been objectively proven in this post that it is an insane grind comparative to innings programs the past couple years.
Speaking for myself, I’ve played about 10 hours and am barely over 10% toward the boss. Sure, I should finish the conquest today, but 15k barely makes a dent.
Yes, they will release more content, but comparative to past years, the extra content was steadily released that made it so virtually anyone who plays the game a few times a week could feel like they can finish the program, within the current structure it feels like you’ll need those extra opportunities to reach it if you’re the type of person that plays a few hours a day. That’s a vast difference.
The one thing I would say though is I would not expect this to continue, SDS’ goal is to make anyone feel like they can reach the goal and they are continually making progress. It does no good for them if players get frustrated and casual players view the innings rewards as unobtainable, so I can’t fathom this was done by design. So either they throttled XP during the pre-release phase, or they entirely miscalculated and we’ll see increases to daily mission, moments, conquest etc in the near future,