Thank you after i did what you said it indeed worked as it should
I could finaly trow more pitches and more inning before i could pulled
Rhaegar83_PSN
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Just wait till you have things in the 70 it cost like 19 tokens to go up 1 strength vs rH
It realy becomes a very hard grind at this point, they realy need to balance it more then this
I dont want to play 7 game to upgrade for 1 point from 78 to 79 Str to RH
AT this point you have to play beginner mode to even get enough tokens to upgrade your player a bit.
But i dont want that i realy like a challange.
As i only play Francise and Rtts and not online (Because i suck ;p) -
Agreed, Another thing i encounterd is that the dynamic challange's as a pitcher are useless.
As a hitter (i am a 2way) you get challenge's for 3 to 5 tokens a boss challange as a hitter and you get them way more, but as a pitcher you get some exp for wayy harder challenge's and way less in my vision.
And you need way more tokens to upgrade your player this year the cost went way up. (As a pitcher deffently 4 new stats to increase) but what you can make is less then last year. Its not balanced at all.
And the score's sometimes it ridi i am up 8-0 while pitching the get me out in the 5th, and in the 6th or 7th we are down 10-8 it happend multyplable times now its not a single time happening.I love the new features but it seems some balacing and plz make it like that i dont have to start all over

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Playing mlb25 and it is still bad, playing on the nationals and the team traded away our 3 best performing players for what. 3 low rated pitchers. And we have that enough. The trade logic is still tragic
My Pitcher gets pulled at 4 or 5 innings
RTTS pitching
RTTS pitching
Trade logic in RTTS