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radinskyFTG_PSNR

radinskyFTG_PSN

@radinskyFTG_PSN
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Recent Best Controversial

    DD squads in co-op?
  • radinskyFTG_PSNR radinskyFTG_PSN

    I've not played much, waiting on the bugs to be addressed. Tried 2 3v3 games tonight - froze in 1st inning on both.

    anyway, I didn't have the option to choose DD squads instead of MLB. did i dream about DD squads in co-op? wasn't that supposed to be a thing?


  • Co-Op- So Many Softlocks/ Crashes
  • radinskyFTG_PSNR radinskyFTG_PSN

    @t00muchham_xbl said in Co-Op- So Many Softlocks/ Crashes:

    Games continues to freeze at the "opponent found" screen. The technical issue is one thing, poor communication with your community is another.

    poor communication is business as usual at SDS.


  • GAMEBREAKING GLITCH IN CUSTOM LEAGUES MUST BE FIXED ASAP
  • radinskyFTG_PSNR radinskyFTG_PSN

    so what are other leagues doing with regards to sliders etc to make it actually play on HOF? can anyone share their sliders or setup?


  • does SDS publish an active list of bugs/known issues?
  • radinskyFTG_PSNR radinskyFTG_PSN

    It would save me the frustration of playing through a game and seeing nothing count/server issues.

    its also a pain to search through all the threads full of whining etc.


  • 30 team HOF league - play starting 2-May
  • radinskyFTG_PSNR radinskyFTG_PSN

    we'll be using 1 minor league stadium for all games and all teams. too much of an issue with frame rates in MLB stadiums on older gen consoles.


  • Custom Leagues Down For 2 Days.
  • radinskyFTG_PSNR radinskyFTG_PSN

    can we get at least an acknowledgement @SDS_Jax @Victor_SDS_PSN. im sure its because the servers are being used for other modes, but without any communication on the issues, its just more of the clown show from SDS.


  • 30 team HOF league - play starting 2-May
  • radinskyFTG_PSNR radinskyFTG_PSN

    we're in our 2nd year, 5th season overall. full 30 team league, mlb rosters. we run a website for stats etc at https://www.thatsbaseball.com/league-rules

    This year we have a great core of 7 returning managers, and we've added 5. So 18 teams open: AZ-BAL-BOS-CHC-CHW-CLE-COL-DET-KC-MIA-MIL-OAK-PHI-PIT-SF-STL-TEX-WAS

    if interested, please feel out the form at the above link. (it helps us keep things organized) i'll get you the discord link after that.

    let me know if you have any questions.


  • We Deserve Acknowledgement of the XP Issue
  • radinskyFTG_PSNR radinskyFTG_PSN

    communication has never been there from SDS. i truly think they could promote a lot of positivity by taking the time to simply communicate with the community regularly when these things happen. but they dont. they never have. they never will.


  • Things I noticed and wonder about
  • radinskyFTG_PSNR radinskyFTG_PSN

    or provide a guide to linking accounts that doesnt lead to the loss of DD progression. that would also save the question coming up 50 times a day since launch...


  • Cross platform play
  • radinskyFTG_PSNR radinskyFTG_PSN

    good luck. the downside with the early access is that we become the guinea pigs, even on the 'basic' info that SDS fails to adequately communicate. its just what they do.


  • Lost all progress, stubs, cards
  • radinskyFTG_PSNR radinskyFTG_PSN

    @sydsouza_mlbts said in Lost all progress, stubs, cards:

    Hiw can I inform sds that I lost my purchased players, stubs, xp, ...when I logged 8n today

    there's a link to submit bugs. i encourage everyone to do so regarding this issue. its frustrating that they're still silent on what should be a simple process.

    https://theshow.sonysandiegostudio.games/hc/en-us/sections/1260801636690


  • Cross platform play
  • radinskyFTG_PSNR radinskyFTG_PSN

    submit a bug report. https://theshow.sonysandiegostudio.games/hc/en-us/sections/1260801636690


  • Lost progress after linking account
  • radinskyFTG_PSNR radinskyFTG_PSN

    everyone should be reporting this via the bug website. the linking process has not been explained at all, and it appears to be a dumpster fire so far.


  • Account Transition
  • radinskyFTG_PSNR radinskyFTG_PSN

    @Collin_SDS_PSN can you guys put together something regarding the point or process to linking accounts? way too many people reporting issues after linking.


  • What does pitcher confidence do?
  • radinskyFTG_PSNR radinskyFTG_PSN

    its just a way for SDS to mask or water down the game with RNG. only in SDS' world do balls come off bats differently based on a made up attribute like pitcher confidence. but they get away with this gameplay year after year because the fanbois love all the new, shiny 'content'.


  • One or the other
  • radinskyFTG_PSNR radinskyFTG_PSN

    absolutely. i have no desire to waste time on something that has simply become a grind or a gameplay that is inconsistent/dominated by RNG rather than rewarding success.

    SDS, or any other company, ultimately want people playing their games as much as possible. i totally get that. and i have the time/freedom to spend that time with The Show. but the way SDS has changed this game since 17 only pushes me away from dedicating much time.

    take the Yelich extreme moment, for example. I fired it up, went 5-5 with 1 HR and 4 singles. 3 of those singles were Perfect/Perfect. that was enough for me to make the decision to put this game to bed for the rest of the year. sure, Extreme should be a challenge. but when im doing everything i can on my side to succeed, only to see the game's coding still punish me, whats the point anymore?


  • What are you expectations for MLB The Show 21 PS5 version
  • radinskyFTG_PSNR radinskyFTG_PSN

    the problem is that the flaws have gotten worse since 17 or 18. the grind/content has been good over that period, but with the flaws getting worse, it feels like more of a time waste grind rather than a fun grind.

    i wouldnt say hitting is too easy on HOF or Legend. its just inconsistent, and consistency is what i desire. i want my gameplay to improve as my skills improve, and with The Show since 17, i dont think thats possible. the game doesnt play the same, session to session.

    pitch speeds are not equal across difficulty levels - HOF vs CPU is not the same as HOF online. and we all know that the difficulty levels are meaningless in Moments+Showdown thanks to RNG.

    contact results are not consistent due to RNG. the coding has taken away the player's skill in favor of simulation statistics. so even if youre seeing the ball well, if the coding wants the game to stay close, it will. either by nerfing your bat or pitches missing when youre on the mound.

    it certainly is what it is. but what it is, to me, is an exhausting waste of time the past 2 seasons. after falling in love with DD in mid 17, i really wanted to play online a ton more. but the gameplay is just not fun with how inconsistent the game is. i want that competitive, human to human experience. but i wont waste my time knowing that my input ultimately is at the mercy of this game's coding, regardless of my skill level.

    and can anyone be surprised at the Prestige boosting we've seen in 20? when you introduce something like that into an environment that is heavily dictated by RNG, OF COURSE folks are going to cheat the system. if anything, they're doing their best to level the playing field when the RNG is already stacked against them.

    ultimately, i know when im playing poorly and when im playing well. i dont need the RNG to influence either of those situations. i want my skill level and development/progression to be accurately reflected game to game. i dont want to be at the mercy of RNG, poor animations, rubber banding, whatever the coding may be called.


  • What are you expectations for MLB The Show 21 PS5 version
  • radinskyFTG_PSNR radinskyFTG_PSN

    @ComebackLogic said in What are you expectations for MLB The Show 21 PS5 version:

    Hopes? Smooth, realistic H2H gameplay, where hitting and pitching are balanced and neither side is OP to the disadvantage of the other, a new game engine, a game engine that isn’t badly flawed to the point of being unable to field routine fly balls near outfield walls, or throw to second base with your catcher for the first third of the actual baseball season. Maybe animations that actually match up with the calls the game makes on things like check swings, tags and close plays. Universal pitch speeds in all modes, with PCI size decreasing as difficulty increases, as an alternative to making sinkers suddenly come in at 200mph with sharp break when you reach an arbitrary ranking point level, thereby ruining your timing, only to revert to the previous settings when dropping points with the resulting loss and have to regain the previous timing. New game modes, new structures to existing game modes, create a stadium, new commentary at last, new stadiums at last, refined menus and interfaces and a wealth of in game overlay options.

    My expectations: Basically a mash up of ‘20 and ‘19 with some new legends and a bit of spit and polish to the GFX and audio. By July, we’ll be twenty five patches deep and the majority will have given up caring or complaining about gameplay on TSN. Just like every other year.

    dont forget about pitches hanging and ending up for HRs, despite the pitch control rating being 90+ and hitting perfect release on the meter. you can feel it happening every time. usually starts with a base hit on poor timing or where your fielder reacts like he's stuck in glue.

    and unrealistic attributes like pitcher confidence, which somehow results in a lack of ability to see the ball from a pitcher's hand or that can defy science by reducing exit velocities.

    online gameplay is nothing more than hoping the RNG is on your side for that game/inning. based on my experience with this game since 17, i fear SDS has figured out how to pump in the RNG to keep folks 'grinding' online, instead of rewarding them correctly.


  • Tyler Mahle drops 5 points due to moving from SP to RP?
  • radinskyFTG_PSNR radinskyFTG_PSN

    excellent. thanks!


  • Tyler Mahle drops 5 points due to moving from SP to RP?
  • radinskyFTG_PSNR radinskyFTG_PSN

    anyone know the specifics on this? none of his attributes changed, just his position moving back to RP.

    where does the drop from 73 to 68 come from?

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