I just watched a video on how the new Switch Sports is using something called AMD FSR. I think, trying to remember exactly what it is, I believe an algorithm that works with the software to make it run at a faster FPS, without the necessity of having new hardware. MLB The Show 22 DESPERATELY needs to find a way to implement this. The graphics for the Switch was just too pixelated for me. I couldn't read the pitch coming about 80% of the time. Using FSR technology would allow it to go from a 30FPS to 60FPS I believe, and also sharpen out some of those graphics. Again, I might be slightly off on exactly what AMD FSR does, but if Nintendo is using this for Switch Sports, and supposedly the new Xenoblade title might be using this for the Switch as well, then SDS might want to look into this.