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Papa_Rican_MLBTSP

Papa_Rican_MLBTS

@Papa_Rican_MLBTS
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Recent Best Controversial

    Analog pitching glitch
  • Papa_Rican_MLBTSP Papa_Rican_MLBTS

    Analog Pitching in Events

    Pitching as Strasburg, once a runner was on base, and he was pitching from the stretch, the yellow bar that the initial stop as you pull down to pitch, went away completely. There was no line to determine a perfect throw (too early or too late). I have a pic of this, but it said I do not have privileges to add one.


  • Biggest Issue is FPS
  • Papa_Rican_MLBTSP Papa_Rican_MLBTS

    I just watched a video on how the new Switch Sports is using something called AMD FSR. I think, trying to remember exactly what it is, I believe an algorithm that works with the software to make it run at a faster FPS, without the necessity of having new hardware. MLB The Show 22 DESPERATELY needs to find a way to implement this. The graphics for the Switch was just too pixelated for me. I couldn't read the pitch coming about 80% of the time. Using FSR technology would allow it to go from a 30FPS to 60FPS I believe, and also sharpen out some of those graphics. Again, I might be slightly off on exactly what AMD FSR does, but if Nintendo is using this for Switch Sports, and supposedly the new Xenoblade title might be using this for the Switch as well, then SDS might want to look into this.

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