@GooseOnEm_PSN
I agree.. I think the placement needs to be changed.. one idea I’ve had : highest rating shouldn’t reset with ranked seasons reset.
So say a player reaches 800 rating any in point before the next classic, come classic time he’s placed based on his highest achieved rating ever instead of resetting each season.
Another idea: they could do placement matches at either the start of each season, or on launch.. it’s not a fix all..
I have other ideas on how to prevent or make it harder/less rewarding to Smurf but I don’t think they’ll ever do what it would take to achieve that goal..
It’s a byproduct of skill based match making and having earned content that is tied to SBMM and performance..
One one hand, its content that adds incentive to play, and having content for players of higher skill levels gives those players something to grind for. But at the same time, this is the trade off.
Another idea that just dawned on me.
They just implement it into the game that if you quit out of x amount of ranked games in a season, you should be restricted come classic time on rewards…
Cause that’s another thing,
In order to Smurf but still play each season and complete multiplayer xp path, you have to quit out of a bunch of games to manipulate your rating.. that’s how you wind up with so many smurfs in weekend classic..
If they made that change, they’d have to make a choice..
Either miss out on multiplayer xp path and not play until classic and hope your team is good enough?
Or wind up having to play at their true division..
If I never quit a single ranked seasons game. I’d probably hover around the 700 rated mark. Maybe mid to high 700’s at best.. but never 800.. and never below like 450 only time I’d be that low is at ranked reset..
I’m also guilty of smurfing..
I try to stay silver. (500-699) for classic.. and then before classic I’ll tank my rating depending on what division I know I’ll be in..
If I’m gonna be in silver 1,and I’m really hell bent on going 6-0 I’ll tank it down to like 300 maybe a little lower , because even though I’ll be in the 500-599 division, with the way placement is structured, and matchmaking works, I’ll get matched based on current ratings..
There’s a lot of players who’s max may be 500, but that’s their absolute peak, and maybe going into classic their current rating is much lower. What that also does is give you a higher probability to go 6-0 cause as you know, as you win IN WC your rating increases and thus, the minimum rating matchmaking threshold increases as well..
Do the math,call it +50 rating per win.
If I’m Locked in the 500-599, am a true 750 rated player but start out game 1 in the 300-370 spread, I win 1 game ( I don’t remember the differential in the threshold, but point being after 1 win I’m now in the low 400’s to high 300’s.
After my second win it goes up 50..
By game 6 if I’m 5-0 I should be at 550 rated..
That threshold is a lot lower vs if I’d started out the classic currently rated 500.. and my chances of going 6-0 and facing smurfs becomes increasingly more probable.
there again,
If they introduced WC reward punishment for quitting out of too many games I think that alone would have a big difference