Just wondering if anyone through experience has actually found power swing helpful. I hardly ever use it because I just haven’t felt that it really benefits the user.
knc104pcknc_PSN
Posts
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Occasionally I like to use a pitcher as a pinch hitter so that he can try a sacrifice bunt. However, I’ve noticed that even when I do there are times that the CPU still has a normal defensive alignment as if I’m not going to bunt. This seems very weird and unrealistic.
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Has anyone noticed sometimes that if you do an in-game save and resume that the pitcher’s confidence will actually be higher than it was when you did the save? Just seems a bit weird.
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- Why does the CPU try to bunt balls that are way above the strike zone so much? Makes it much easier to get the CPU out when he’s wanting to sacrifice, which is infrequent but does happen sometimes.
- In last year’s game, I also noticed when I slowed down the replay on an infield single I got that I was actually out. Anyone experienced this either last year or this year? Also, why wouldn’t the CPU have been given the ability to challenge this play?
- If I can challenge plays sometimes, then why isn’t the CPU allowed to challenge?
- I have also noticed on replay clear cut missed calls on check swings. Haven’t noticed it much, so I don’t know that these get missed regularly, but these are a bit weird. Not a huge deal, but I just wonder why this is in the game.
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In Franchise Mode in 2022, I hit a 470 ft bomb with Will Smith and a 471 ft bomb with Max Muncy. Not sure about the longest I know of though.
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I did that way back in 2021 though. And today I went into defensive positioning on the pause menu to select first baseman, normal depth, and then one batter for the duration. But that still had him holding on the runner.
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Has anyone noticed that for years now, if you’ve had runners on the corners with two outs while pitching that the game doesn’t let you have your first baseman play off the bag as if no one is on base? I was recently in this situation as the away team with a tie game in extra innings, and it was just a little frustrating since there wasn’t really any point in trying to hold on the runner who was on first and since his run was meaningless. I pitched out of trouble, but it would be nice to be able to have the first baseman play under a normal alignment so that he can cover the holes better.
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I never play with injuries on. Not interested in some randomness taking one of my best players out of the lineup or having the CPU lose any of his good players. I’d rather have best on best.
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I should also clarify. I pretty much just play franchise mode. So has it been different any in other modes in recent years, like DD? It has been years since I last noticed this in the game.
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I’ve noted for years now that the first baseman no longer covers first on a hard hit ball to Right Field, which at least has a chance of resulting in a groundout. Just wondering why this is no longer the case. It’s kind of annoying because years ago I actually threw a guy out from right. Plus, some guys run pretty slow in this game.
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- It’s good that we now have the option of playing with or without wind.
- It would be nice to have the option of playing with or without the two pickoffs per batter limit. I know this limit has been good in real life, but I like to slow the game down just a little more.
- Perhaps at some point certain player chants can be added to the game. For example, you could have Dodgers fans chanting “Freddie! Freddie! Freddie!” in big moments after Freddie Freeman comes to the plate or after he gets a clutch hit.
- This last item has been in the game for years, but I’m wondering why a reliever’s stamina level can be shown to be 100% before entering the game but then be slightly diminished after entering. Could it have anything to do with keeping a reliever warming up for too long? I’ve noticed this also doesn’t always happen, and it just makes absolutely no sense. This has even happened when I bring a pitcher in without him even warming up in any way, even if it’s just stretching and tossing.
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I don’t think the Dodgers will sign him, nor do I desire to see it.
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@Sarge1387 said in Why buy ??:
@knc104pcknc
Don't even get me started on the NHL series...last week(might have been the week before), they released three patches/tuners in five days...completely broke the game...EASHL is flat out unplayable now.
IMHO it's due to having zero competition. To your point, The Show was at some of its best with 2K around, same as NHL. Once the competition disappeared mediocrity took over for the most part
I was a hardcore player of franchise mode in NHL for a while. But if you play that game a lot, which I had done every year since 2006 until this past year, you’ll see how insanely easy it is to score—even if you play on Superstar and have all the sliders set so that they’re fair. Franchise mode is still absolutely no fun and the series continues to just be insanely unrealistic. Just look at this link. https://m.youtube.com/shorts/ypl2kR_5nBo I absolutely destroyed the CPU in all ten games I played in Franchise mode in 24, but then I quit because I had absolutely no motivation to play the game again. In my opinion, EA is just all out for the money and there have for years just been way too many aspects of that series that have been neglected. I don’t necessarily want to think that, but I don’t think have a choice given what I’ve read and what I’ve been seeing in the series for years now. This year I might just buy and keep The Show 24 and the upcoming NCAA Football game. Then I can alternate between playing the two well into next year if I want and avoid getting burned out. I’m definitely not planning on buying NHL 25.
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@jake93436 said in Why buy ??:
I'm just curious why are people so quick to seem to purchase or want to get the new game for me? Really there's nothing that stands out unless there's massive overhauls in road to the show franchise and stadium creators in my opinion
Also, I would like a massive overhaul and commentary. They're bringing guest commentary, speakers, minor league prospects guys from the All-Star game. You know just something to give the game in commentary, more realism and franchise mode. That would make a massive massive difference. You know they do the same thing in NBA 2K. They rotate commentators for a game cuz they even have guest commentators and speakers. So why not do the same thing for baseball?
I agree. I may be adhering to this thinking again in the future too. I bought 21 and 23, but I've often been quick to sell games by the end of the playoffs. However, I think I’m gonna be stopping that. I’ll likely get 24, but I may take at least a year off after that while just continuing to play 24 off and on. Though I do think there are things that haven’t been perfect in the series over the years, I never really thought sports video games would start struggling this much, such as EA Sports NHL, which is still absolute trash.
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I’m referring to Franchise Mode. Can’t speak to DD since I’ve rarely if ever played it.
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In my experience on the PS4, it was still in the series for MLB The Show 21.
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Yeah, I remember you saying that in response to one of my posts back in October. Sure hoping that’s changed. But of course, I’ve learned not to get my hopes up too much too.
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I already mentioned this back in October. I’m not going into detail about it again, but I will reiterate my desire for SDS to give players the option of playing with or without wind. Additionally, I’ve noticed that after walk-off home runs, players who have been playing in the field for the losing team merely stand at their positions as if nothing happened, instead of walking off the field as the hitter rounds the bases, which is what happens in real life. Would be nice to see that changed. Could even cut to the losing team walking off before cutting back to the hitter rounding the bases and preparing to be mobbed.
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Anyone know why a 95 mph fastball on Legend or Hall of Fame is faster than a 95 mph fastball on All-Star? On All-Star for hitting and pitching, I’ve mastered the game. But when I’ve very rarely played above All-Star for hitting, fastballs have been so fast that they’re just extremely, extremely hard to hit. You have to start your swing very early, which can open you up to looking silly trying to hit off speed pitches. And if you wait, you can be way late. Why is it that hard? I want the game to be challenging, and there have been times when I’ve wanted things to be more challenging. But I don’t want it to be like what I described. Instead of pitches being faster above all-star, I believe it would be better if the CPU just located its pitches better, thus painting the corners with strikes more often. Maybe even having a bit more variety in pitch location and types of pitches thrown. I don’t think there’s really a happy medium above all star, so I’ve had absolutely no incentive to play above all star since 21.
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@broken_toy1 Sure, but that still doesn’t change the fact that this mode involves quite a bit of a grind. And when the mode starts, your players ratings are, forget about good, really not even average. You could get asked to steal with speed and steal ratings of well below 50. And for some weird reason, the coach doesn’t like it if you don’t attempt a steal in that situation. You shouldn’t even be asked to steal with such bad ratings. And when I’ve used player lock in season mode, the weird throwing controls always show up. I haven’t seen that you can just use the simple button throwing either. I’d like to know if I’m just missing something regarding the throwing controls and if any others have had that problem. SDS needs to either add a new mode or rename RTTS.
Normal Swing vs. Power Swing
CPU
Pitcher Confidence
More Questions and Glitches
What is your Longest Home run hit?
Defensive Positioning
Defensive Positioning
Roster with injuries
One Issue
One Issue
My Thoughts About The Show 24
Will the Dodgers end up with Tim Anderson too?
Why buy ??
Why buy ??
Hitting Plus Another Recommendation
Hitting Plus Another Recommendation
Hitting Plus Another Recommendation
Hitting Plus Another Recommendation
Differences between All-Star, Legend, and Hall of Fame Difficulties
Potential Improvements