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kickyothroat_PSNK

kickyothroat_PSN

@kickyothroat_PSN
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Recent Best Controversial

    How to judge a good player
  • kickyothroat_PSNK kickyothroat_PSN

    @ComebackLogic said in How to judge a good player:

    How to tell if someone is not necessarily a good player, but they’re probably about to beat you anyway:

    • They check swing at every single offspeed pitch regardless of location.
    • They foul tip a dozen pitches before sending a random hanger over the wall
    • They drag bunt with anyone over 78 speed
    • They usually bunt dance
    • They usually steal dance if drag bunt is successful
    • DJ Air Horn for everything, from a strikeout to an error
    • CAP is a 99 speed switch hitter named Big Daddy [censored]

    Lmao


  • Broken online hitting
  • kickyothroat_PSNK kickyothroat_PSN

    @ComebackLogic said in Broken online hitting:

    @kickyothroat said in Broken online hitting:

    @ComebackLogic said in Broken online hitting:

    @soreal35 said in Broken online hitting:

    Probably because timing windows are smaller this year

    Probably. This also occurred to me in relation to hitting. Someone on reddit timed a 102mph fastball from hand to plate and it was roughly 540ms on HoF. That was from hand to plate so I can’t imagine how narrow the window for a well timed swing must be. Bottom line is, when you’re talking about such microscopic windows of time, even a small fluctuation can cause major imbalances in timing and there is absolutely no way to fix it. It just is what it is.

    You could get rid of MLB stadiums in RS games and you could allow guaranteed friendly quits if connection/ping doesn’t meet a certain standard. There are things they could do. Those are just a couple ideas. Or at least give us a connection status before we accept a match, like they do in other games.

    SDS aren’t going to do anything of the sort, in fact if they had any intention of doing so, it would have been done years ago. Why? Because it would ensure that a fair percentage of the playerbase would never be able to play an online game. Nobody would take a game from someone with bad internet or they’d get multiple forced friendly quits every time they did get a game. It would alienate a subsection of DD players. So they won’t.

    Well they are currently alienating me, so I guess it’s a double edged sword.


  • Broken online hitting
  • kickyothroat_PSNK kickyothroat_PSN

    @ComebackLogic said in Broken online hitting:

    @soreal35 said in Broken online hitting:

    Probably because timing windows are smaller this year

    Probably. This also occurred to me in relation to hitting. Someone on reddit timed a 102mph fastball from hand to plate and it was roughly 540ms on HoF. That was from hand to plate so I can’t imagine how narrow the window for a well timed swing must be. Bottom line is, when you’re talking about such microscopic windows of time, even a small fluctuation can cause major imbalances in timing and there is absolutely no way to fix it. It just is what it is.

    You could get rid of MLB stadiums in RS games and you could allow guaranteed friendly quits if connection/ping doesn’t meet a certain standard. There are things they could do. Those are just a couple ideas. Or at least give us a connection status before we accept a match, like they do in other games.


  • Broken online hitting
  • kickyothroat_PSNK kickyothroat_PSN

    Yeah, I wish those of us with good connections (I’m wired in with fast internet) could filter our opponents by connection/ping...

    I know this has always been an issue, like i said, I’ve played the game for years and I’ve never had it be this bad. I’ve been someone that can consistently win 2 out of 3 games and make World Series. It’s not like I don’t know what I’m doing.

    Also, SDS should disable major league stadiums for RS games. Minor league only.


  • Broken online hitting
  • kickyothroat_PSNK kickyothroat_PSN

    I've tried that, and sure sometimes I am getting sloppy in my approach. But the game just feels completely different the last couple weeks. I mean, yesterday I beat a guy who was like 45-14 in RS and he couldn't touch my pitchers. Then I face a guy who's like 90-80 or something and he's having no problem. I notice the crazy inconsistency in my opponents too.

    Also, I always warm up by facing tough pitchers like Chapman, Bob Gibson, etc in practice mode on HoF with fastball velocity slider turned all the way up. Then, when I get into an online game, sometimes it feels like the ball is coming in faster from a guy throwing 95 on legend than it was on HoF with the sliders turned up. That just doesn't make sense. I think it's a server issue.


  • Broken online hitting
  • kickyothroat_PSNK kickyothroat_PSN

    I’ve finally had to call it quits playing DD online. The servers are a mess with lag and the hitting timing windows are a disaster. My team batting average has dropped over 30 points in the last two weeks. I’ve gone from a 2:1 win loss ratio in the first ranked season to barely above .500 in this one. I’m a regular World Series player, been playing for years and I’ve always been pretty good at the game. I’m not a top 100 player by any stretch, but I certainly don’t suck.

    I’d like to know how I can play legend offline and score 20 runs easily with a regular MLB team and I can hit Chapman on HoF with the fastball velocity turned to max. But when I play online now, it’s like the timing of every swing feels random. One game I’m destroying Newhouser and have no problem with his high heat/slow change combo. The next game I can’t buy a hit and it feels like I’ve lost the ability to see properly.

    Online hitting has just gotten so bad it’s not even fun to play anymore.

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