The meter pitching has some bad latency. I have the game preordered for the Switch, but I may have to reconsider. It is borderline unplayable.
I tried it in a DD test run; and then again in offline practice mode to make sure it wasn’t some sort of internet lag. The latency is present in both modes.
The meter doesn’t register that I am holding the pitch button and then letting go and reading the button again before hitting the line. It’s reacts as if I either just held the button down and didn’t let go, or just didn’t press anything. It wasn’t happening with every pitch, but it happened consistently enough that it became frustrating. Oof. Really hope that gets resolved.