@doobiebross66-72 said in Pitching is still god awful:
They need to design a new pitching interface where the control attribute effects how hard it is to hit marks on whatever interface you use. If you hit your marks, your pitch should hit EXACTLY where you aimed it. No questions.
This! This!
A thousand times THIS!
Maybe the dumbest decision ever made in any game was deciding to make your pitcher's ratings (supposedly) override your input and create seemingly random results instead of using the ratings to create the degree of difficulty in getting the best input.
This game will never what it should be until the current pitching system is blown up and fixed this way.
Hitting is mostly skill based. Pitching is largely randomized because somebody decided the input interfaces should just sync up with the pitcher's motion instead of being determined by ratings.
Fundamentally bad system.