Like many I've been playing this game for years. Go through the same array of emotions as everyone. Anger quite often.
Generally like the game, but understand it's far from a true simulation. To call it a loose representation of what it might be like to play with real MLB players if probably fair. I've always held the opinion that 70% of the game is the AI generating animation as it has preordained prior to every match. 20%, perhaps, is the ratings of your cards. 10% is the skill of the player.
I've been rebuked many times for saying skill is only 10%. Especially by those people that have this pretentious belief they are Wizards due to some RS rating hold, held, or whatever. And that's fine. To be honest that 10%, though, is the difference between being able to slightly control the outcome of game the AI has already scripted.
We all know the AI will just start creating ridiculous animation that doesn't remotely align with what we see or believe we are sending through our controllers. The errors that AI completely controls, base-running outcomes that AI completely controls, even the pitch/swing outcome (ball location at completion of pitch in relation to the swing plane). I don't believe that's accurate much of the time. Especially when the AI is trying to create an advantage for one player or the other to meet it's predictive outcome.
The AI paints a still animation on the screen to "show us" what happened on a swing, but I know it often doesn't match any possible trajectory the pitch could complete as it comes out of the pitcher's hand. The AI also controls the "sound" of the contact which leads us to believe we did or didn't get a good swing. The controller feedback. Those are just some of the ways the AI dictates outcomes and makes us believe we did bad or good.
Getting back to that 10% skill. I believe there are some folks (not me for sure) that have such advanced eye-hand coordination they can consistently react and get the bat in the location at the exact time the AI predictive engine gets the ball there. Those ppl are going to have a much better chance to "change the script" the AI is trying to enforce.
There are many subtle points during the game the AI changes speed of play (difficulty level) I think that in RS the 2 players are often playing at different levels simultaneously. So, yeah, that 10% skill set can potentially allow the VERY advanced player to more consistently step over the land-mines the AI sets to dictate an outcome. And, also those that are new or maybe don't have that blazing eye-hand coordination can be completely buried by AI hi jinks.
I'll be generous and say the gaming industry just isn't evolved enough the create a realistic sports simulation. One that is totally driven by controller input and card ratings. Especially with the complexity of online play and trying to govern all the many speeds-of-play it's near impossible. So, all of them try to fake it. Set an outcome before the game starts and through animation-generation try to make it look like it's real.
That's it, and maybe I'm as full of C19 as the rest that believe they've got it figured out. But, typing out my thoughts help me process them I guess. For sure tone down from the last bout of rage I felt for some ridiculous animation the AI nailed me with.