Boy, this game is pretty busted in its current state. Yet, I’m already playing rtts way more than I did in ‘19 or ‘20. The last few installments have felt pretty stale to me. I would get all excited to see what new and/or exciting features would be added and...well, nothing really new and/or exciting was added.
All further comments are for my experience. I am in no way suggesting that my experience should be the benchmark for game design.
What’s making me play more right now is the sheer difficulty of progressing my player. It is slow and downright tedious. (My role progression points are currently functioning properly). But doesn’t it seem like the real life progression of a ballplayer would be slow and tedious? Actions in game with their corresponding bonuses seem meaningful for the first time in awhile. Penalties for failing are much more severe. Strikeouts are killing my Plate Discipline rating!
The new perk system is flawed but it is new. Sure, it’s just a variation on the Archetype system but they are giving us a little more control of how we want to shape our player. It is still limited but I much prefer this to the cookie cutter Archetypes in previous iterations of MLB The Show. The choices for secondary perks are tricky because of the trade offs of losing certain ability points. I kind of like mulling over what I’m willing to give up for just a bit more Contact ability.
Now I understand I may be in a minority of players who want the “road to the show” to be long and difficult. I totally understand the desire to come out of the gates as the greatest player to ever step between the lines. For this reason I always wished there was a progression difficulty level. This will never happen because of rtts being linked to DD now.
These are just some of my thoughts. If things eventually get fixed I believe I will enjoy this rtts much more than the last few. Anyone else have similar thoughts about the potential for the new systems? Or, I’m totally fine with being called an idiot haha!