He won’t be added until his suspension is served, which is not for a few weeks. He’s also the only cover athlete to be suspended for PEDs.
ballistic911_PSN
Posts
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Pitch run for the pitcher or rearrange your lineup so your base runners are 70-80+ speed…draft players that work for you
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Us sheep must not notice that Mikolas has been pitching lights out but he only gets downgraded, then again it only took 3/4 of a season for Freddy Peralta to finally get love last year. Oh and Yordan was producing consistent numbers then was downgraded for no reason, they then course corrected the following update, and guess who’s a 90 after having his numbers broadcast this week. But hey we’re just following the herd.
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Their formula is how many times did they show up on MLB Tonight and RoFlo mentions. Pitchers only get talked about every 5 days, so it takes 3months for them to be recognized. My guess is we get a POM card in place of a live series upgrade like Detmers.
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So what if there is a bunt defense tool. There are certain players that the CPU always try’s to bunt with, like Victor Reyes, who doesn’t bunt the ball irl. While there’s others, like the Little Leaguer Juan Pierre who led the league in infield base hits never seems to attempt a bunt.
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I had gotten back on last evening and everything seemed to be working again. Once more players acknowledged the issue being widespread they should have said something to the community. Instead we got plenty of Tweets about the tournament.
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There hasn’t been a true moonshot event since 18 when they removed distance tracking on HR’s for a few months. Now we have the algorithm that kills the ball at the track, even Fenway, because everyone needs to be Torie Hunter.
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Just run angel pitchers and fof trout. In 3 inning games the pitchers will nab you 250+ pxp by themselves. Play a 9 inning game and they’ll bag 650+ and your done in 2 games.
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@the_dragon1912 said in Pxp mission in POTM cut in half:
@ballistic911_psn said in Pxp mission in POTM cut in half:
Everything about pxp is backwards. Why do pitchers get 40 pts per inning and 10 pts per strikeout while a batter only gets 10 pts per non-guaranteed at-bats. So you pitch one inning with 3k’s, that’s 70 pxp for that pitcher. A batter can only generate at most 55pts in a perfect at-bat, which for them is a grand slam. That’s 10pts for the atbat, 5 for the run, 20 for the 4 rbis, and 20 for the hr. The batter is capped out, but the pitcher could still get a win, save, shutout, or qs. Where in this equation is get good? The math that they’ve created is obsurdly backwards because a pitcher is guaranteed innings and k’s if you’re a decent pitcher. A batter on the other hand depends on how many innings are being played, where in the order they’re batting, and rng. There’s nine batters, every at-bat can’t be a grand slam but there is only one pitcher thus guaranteeing those stats. Which begs the question, why is level 5 for a pitcher only 5000 and a batter is 10000?
Level 5 for a pitcher is still 10000, so not sure where you are getting that from. Also the reason for the discrepancy between pitchers and hitters is because it isn't designed for a worthless mode(play vs. CPU), or spamming the same pitcher for 10 conquest games. It's very clearly made with pitcher stamina in mind
Nothing in this game is designed for the way people play. Playing everlasting exhibition games on the eve of a new drop, constantly resetting an event card to use the same pitchers every game, or using starting pitchers out of the bullpen in consecutive games isn’t how the game was intended to be played. You can continue to try to defend this, but it’s obvious that they threw a solution in without checking the numbers first. So they’re easy fix is lowering hitter pxp instead of reevaluating and adjusting the individual hitter pxp values to balance them with pitching values.
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Everything about pxp is backwards. Why do pitchers get 40 pts per inning and 10 pts per strikeout while a batter only gets 10 pts per non-guaranteed at-bats. So you pitch one inning with 3k’s, that’s 70 pxp for that pitcher. A batter can only generate at most 55pts in a perfect at-bat, which for them is a grand slam. That’s 10pts for the atbat, 5 for the run, 20 for the 4 rbis, and 20 for the hr. The batter is capped out, but the pitcher could still get a win, save, shutout, or qs. Where in this equation is get good? The math that they’ve created is obsurdly backwards because a pitcher is guaranteed innings and k’s if you’re a decent pitcher. A batter on the other hand depends on how many innings are being played, where in the order they’re batting, and rng. There’s nine batters, every at-bat can’t be a grand slam but there is only one pitcher thus guaranteeing those stats. Which begs the question, why is level 5 for a pitcher only 5000 and a batter is 10000?
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Actually, I’m referring to the immaculate inning.
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Oh, the wait for the runner to tag up and complete the play animation. [censored] straight I don’t want to wait for that 30 times. Or the strike out 3 batters, but instead of auto failing the mission after a putout you’re suppose to finish the instance. Yeah, I want instant restart back.
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I’m right there with you guys. At 48, I just want to come home and relax after dealing with 150 teenagers all day. I don’t want to continue sitting at a desk staring at a small screen. I want to play mlb the show in all its glory and splendor on a big screen. Isn’t that why we play on console? Instead we get to play against a cpu opponent that doesn’t protect with 2 strikes and rarely throws their primary pitch unless it’s a slider or cutter. And this is on rookie or veteran.
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Server issues are coming. Once the game officially releases on Tuesday it will be business as usual.
As for bugs:
*up on the dpad doesn’t always bring up pitcher sub window
*being asked to sub your base runner every inning of extra innings -
This is the biggest money grab of all. To get the extra 18 cards you have to buy them from the market. Then the 1st 6 cards are random and unsellable. I thought the FOMO was bad last year and they all but tripled down this year. Gotta sell those stubs to the folks that can’t win online games.
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I like to call it the silverliner pack or Diamond live series pack. They want us to buy stubs but pack odds are trash and it’s due to the math. Odds on a real pack of cards is based on the total number of cards printed, but virtual packs basically have an infinite run so therefore pack odds are made up arbitrary numbers like player upgrades based on fictional 3year averages.
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Marichal was trash. Almost threw my controller multiple times after giving up bloop jobs against my non aggressive CPU defense. It’s amazing how bad they are when you’re pitching and how amazingly super duper they are when the CPU pitches. I’ve seen Tballers more aggressive. You’re supposedly throwing a no-hitter, though it was 4-1 when I started pitching, so why does the defense slow down and let the ball drop?
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This isn’t an equipment problem it’s a philosophy problem. Hitters only work on launch angle and pitchers only pitch to a script. As much as I loved bad boy era of basketball with those 60pt games and the blue line press 0-0 ties, it’s boring like watching MLB hitters ground out on 1st pitch of every at bat. You will never see another Ozzie or Alomer because all GM’s need are Kent’s to play both middle infield positions. Adequate but not great. Heck let’s include Jeter as well. So we’ll end up with a team or team’s that set the record for no hit against and the overall no hit record in a season gets obliterated.
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If you have Spotify turn off the game sound and stream Spotify through your PS. Then you can play whatever the heck you want.
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@dolenz_psn said in SDS response:
I'm curious what type of communication people expect?
Do you want them to come out and say
"Yeah, our servers are awful. We are trying every night to resolve the issues to the best of our ability but at this time we have no estimate on when they will be 100% working".
Will that make you feel better? Will it just upset you more? They can't give you answers they don't even know yet and they are not going to go into technical details about the servers. They are not going to discuss compensation or remedies until the problems are resolved.
And this is not me defending them or excusing the inexcusable down times. It is honestly me being curious as to what type of communication would satisfy you?
I would like to see them own the problem by coming out and saying, “we’re delaying all new content until this server issue is resolved.” FOMO is they’re focus at the moment. We get a new headliner today and the servers will be garbage as usual, then a new event and inning and the servers will still be trash. All I ask is that you focus on the problem and fix it before piling onto the problem. As I tell my students, “you’re not multitasking, you’re multifailing.”
Missing Tatis
0-6 against Jorge Lopez in Showdown
Sandy Alcantara
Sandy Alcantara
CPU bunting is a problem.
Is the not counting progress (every mode) glitch fixed yet?
The lineout event
What I learned from the Angel's City Connect Program...
Pxp mission in POTM cut in half
Pxp mission in POTM cut in half
QOL moments
QOL moments
CPU difficulty is insane
Problems I’ve Encountered so Far (Report Your Issues Here!)
SDS continues to disrespect TA
Never pulling Headliners from Headliner packs
Today’s daily moment
Attn: Rob Manfred
UPDATE THE MUSIC!!!
SDS response