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Spooky program request - Pls. make more than way to finish it

Scheduled Pinned Locked Moved Diamond Dynasty
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  • yanksthebest_PSNY global:{posts.user.status}
    yanksthebest_PSNY global:{posts.user.status}
    yanksthebest_PSN
    wrote last edited by
    #32

    This might be the easiest DQ ever, super easy.

    Bridge Piece_XBLB 1 Reply Last reply
    3
  • markemark_NSWM global:{posts.user.status}
    markemark_NSWM global:{posts.user.status}
    markemark_NSW
    wrote last edited by
    #33

    @Pergo_MLBTS
    That is not true. One of the things that I and many others have noticed is that there are no longer repeatable missions to finish programs. There are repeatable rewards in conquest maps but not missions for program completion. By not including such repeatable missions, SDS is not allowing players who take the easier-but-slower route a way to play our way to finish programs. Instead we are forced to do moments, showdowns and other modes we do not prefer.

    Pergo_MLBTSP 1 Reply Last reply
    0
  • Bridge Piece_XBLB global:{posts.user.status}
    Bridge Piece_XBLB global:{posts.user.status}
    Bridge Piece_XBL
    wrote last edited by
    #34

    @yanksthebest_PSN said:

    This might be the easiest DQ ever, super easy.

    No offense to anyone but you can be the worst player ever at this game and still beat this DQ on the first try. Lot of people complaining about something that’s super easy and not very time consuming.

    I understand the frustration with the 30K XP in mini seasons for Santana, but I personally like having an actual reason to play mini seasons. Packs don’t do it for me.

    MikeB14085_PSNM 1 Reply Last reply
    3
  • royalslover1967_PSNR global:{posts.user.status}
    royalslover1967_PSNR global:{posts.user.status}
    royalslover1967_PSN
    wrote last edited by
    #35

    Offline doesn't want to do online and vice versa. Offline can purchase the cards, but get waaay less stubborn making opportunities. I dont feel it's that bad for online to play the offline modes. For the most part they are better players and do most of the tasks in far less time. Also I dont understand why they're against doing dq ms, etc. They say offline is mind numbing, but only playing online is the exact same thing over and over and over. I like the variety. Maybe I'm completely wrong, but that's my take.

    1 Reply Last reply
    1
  • rubicante23_PSNR global:{posts.user.status}
    rubicante23_PSNR global:{posts.user.status}
    rubicante23_PSN
    wrote last edited by rubicante23_PSN
    #36

    Don't get me wrong - Im not saying conquest, miniseasons, and DQ are a thrill ride! Those modes could be improved to be more interesting, more varied, more rewarding for skilled players, more strategic, etc.....but all that will probably never happen, so you play what's there...

    1 Reply Last reply
    0
  • Pergo_MLBTSP global:{posts.user.status}
    Pergo_MLBTSP global:{posts.user.status}
    Pergo_MLBTS
    wrote last edited by
    #37

    @markemark_NSW said:

    @Pergo_MLBTS
    That is not true. One of the things that I and many others have noticed is that there are no longer repeatable missions to finish programs. There are repeatable rewards in conquest maps but not missions for program completion. By not including such repeatable missions, SDS is not allowing players who take the easier-but-slower route a way to play our way to finish programs. Instead we are forced to do moments, showdowns and other modes we do not prefer.

    I think you're missing my point. All I'm saying is that if you agree that playing on easier levels should take longer, than you aren't actually in favor of "play your way". Because for someone else out there they may not be able to do those things. I completely agree with you that repeatable missions and playing on easier levels/modes taking longer is a good idea. It's just not play your way.

    markemark_NSWM MikeB14085_PSNM 2 Replies Last reply
    0
  • markemark_NSWM global:{posts.user.status}
    markemark_NSWM global:{posts.user.status}
    markemark_NSW
    wrote last edited by
    #38

    @Pergo_MLBTS
    I don’t see why not. In my extreme program example “my way” is playing over many months (mostly on repeatable missions on veteran) to complete imo the most difficult program in the game while “someone else’s way” is to complete showdowns, extreme moments, and even repeatable missions at a much faster clip because they are playing online or at higher difficulties thereby getting PXP much faster.

    I interpret “play your way” (wherever and whenever SDS actually said that) to be any preferred combination of program points to get the target to complete the program. Every time a new program comes out I look to see how I will complete it based on my preferences.

    MikeB14085_PSNM 1 Reply Last reply
    1
  • MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSN
    wrote last edited by
    #39

    @markemark_NSW said:

    @Pergo_MLBTS
    I don’t see why not. In my extreme program example “my way” is playing over many months (mostly on repeatable missions on veteran) to complete imo the most difficult program in the game while “someone else’s way” is to complete showdowns, extreme moments, and even repeatable missions at a much faster clip because they are playing online or at higher difficulties thereby getting PXP much faster.

    I interpret “play your way” (wherever and whenever SDS actually said that) to be any preferred combination of program points to get the target to complete the program. Every time a new program comes out I look to see how I will complete it based on my preferences.

    exactly play my way is how do i complete a program or task playing the modes i want to play only. yes it might take longer to do it but if i can do it not having to do 20 moments a DQ and a showdown and can do 10 moments a conquest and some stat missions to me thats play my way. I am not forced to do modes i don't like to get the same rewards others get by completing the modes they like.

    1 Reply Last reply
    1
  • MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSN
    wrote last edited by
    #40

    @Pergo_MLBTS said:

    @markemark_NSW said:

    @Pergo_MLBTS
    That is not true. One of the things that I and many others have noticed is that there are no longer repeatable missions to finish programs. There are repeatable rewards in conquest maps but not missions for program completion. By not including such repeatable missions, SDS is not allowing players who take the easier-but-slower route a way to play our way to finish programs. Instead we are forced to do moments, showdowns and other modes we do not prefer.

    I think you're missing my point. All I'm saying is that if you agree that playing on easier levels should take longer, than you aren't actually in favor of "play your way". Because for someone else out there they may not be able to do those things. I completely agree with you that repeatable missions and playing on easier levels/modes taking longer is a good idea. It's just not play your way.

    it is play his way the length of time is irrelevant if i can do items 1 2 5 and 6 and you do 1 2 3 4 and we both get the same rewards in the end then we both played our way.

    1 Reply Last reply
    1
  • MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSNM global:{posts.user.status}
    MikeB14085_PSN
    wrote last edited by
    #41

    @Bridge-Piece_XBL

    Yes i was bitching about it last night because i was at work and read all the posts that you had to do DQ to get the cards which i think sucks. I got home and thought lets try to get at least one of them and i think within 30 minutes i had them both. It was pretty easy I have to admit that so i jumped the gun on it before i played it by criticizing it. i think my first card was 99 percent on the 2 lower levels and 100 percent the rest of them and the 2nd one was 100 percent every level.

    1 Reply Last reply
    0

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