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FRANCHISE IS BAD

Scheduled Pinned Locked Moved Franchise
12 Posts 8 Posters 2.3k Views
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  • easedel_MLBTSE Offline
    easedel_MLBTSE Offline
    easedel_MLBTS
    wrote last edited by easedel_MLBTS
    #3

    NGL that is something that would have been good. AI generated feedback in game about "deals" but those type of "news" went away with the trade hub. A subsection in the franchise main menu or even in trade in addition to the "rumors" section would have been great.

    The ticker in game only shows so much information. The "reports" pre game only show a tiny bit of info. A whole news section would have been nice to see when at the menu. Trade ratings, prospect opinions, draft opinions, etc.

    See "local sports reporters" talking about why X is hitting in the Y hole when he should be down at the Z spot. Same with rotations, prospects ( why isn't X up in the bigs, so and so should be in the minors, nice FA on the market that would help, etc.

    All of that stuff would have absolutely been a huge QoL and general depth addition to the mode

    1 Reply Last reply
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  • GilesT7787_XBLG Offline
    GilesT7787_XBLG Offline
    GilesT7787_XBL
    wrote last edited by
    #4

    Are they going to fix this or should I get my money back?

    easedel_MLBTSE 1 Reply Last reply
    0
  • fubar2k7_PSNF Offline
    fubar2k7_PSNF Offline
    fubar2k7_PSN
    wrote last edited by
    #5

    I love the trade hub. Sure beats the latest update breaking Ohtani. Take him out as a pitcher and whenever he bats he comes up and it’s the pitcher who replaced him with but it’s him in the players body model. 🙄

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  • easedel_MLBTSE Offline
    easedel_MLBTSE Offline
    easedel_MLBTS
    replied to Guest last edited by
    #6

    @GilesT7787_XBL said:

    Are they going to fix this or should I get my money back?

    Dont expect anything this year or even next

    1 Reply Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote last edited by
    #7

    SDS appears to operate on a flawed presumption that GM's keep their deal making secret, especially when shopping players. This is totally wrong. Most of the time, GM's make public among the other GM's any willingness to trade a veteran player, or consequently advertising a desire to trade prospects for a veteran.

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  • alstl04_PSNA Offline
    alstl04_PSNA Offline
    alstl04_PSN
    replied to Guest last edited by
    #8

    @GilesT7787_XBL said:

    Why can't we trade like normal games? I want to have feedback so I know what is a good trade. I'm trying to have fun and this system isn't it.

    If you watch the franchise promo video the developer said every franchise player she talked to said the game was too easy so they implemented "fog of war".

    I agree it's a mess.

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  • VF1S_Rick_Hunter_PSNV Offline
    VF1S_Rick_Hunter_PSNV Offline
    VF1S_Rick_Hunter_PSN
    wrote last edited by
    #9

    I'm one who said the game was too easy. Even with self imposed limits for # of trades, only trading for players that realistically should be on the block, trading away good talent in return (not 3 C prospects), auto-scouting, and a lower than allowed team budget, I was able to win 7 championships with the Angels in 23 seasons. And I'm only playing on manager mode, so I'm not even manipulating the game with my ability to work the controller.

    As for trading, my issue previously was rebuilding teams were acquiring rental players and not doing enough to move their own rental players, while playoff teams were moving their franchise players that were under good team control. The trade block hadn't been "up" during spring training, which I know has been fixed. CPU teams were only trading one player for 1-3 players; no multi-player for multi-player trades, which I also believe has been fixed.

    Had to shelve MLBTS26 right after starting, so one month into 2026 didn't give me enough time for judgment. Hope to get back to it next month.

    alstl04_PSNA 1 Reply Last reply
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  • alstl04_PSNA Offline
    alstl04_PSNA Offline
    alstl04_PSN
    replied to Guest last edited by
    #10

    @VF1S_Rick_Hunter_PSN said:

    I'm one who said the game was too easy. Even with self imposed limits for # of trades, only trading for players that realistically should be on the block, trading away good talent in return (not 3 C prospects), auto-scouting, and a lower than allowed team budget, I was able to win 7 championships with the Angels in 23 seasons. And I'm only playing on manager mode, so I'm not even manipulating the game with my ability to work the controller.

    As for trading, my issue previously was rebuilding teams were acquiring rental players and not doing enough to move their own rental players, while playoff teams were moving their franchise players that were under good team control. The trade block hadn't been "up" during spring training, which I know has been fixed. CPU teams were only trading one player for 1-3 players; no multi-player for multi-player trades, which I also believe has been fixed.

    Had to shelve MLBTS26 right after starting, so one month into 2026 didn't give me enough time for judgment. Hope to get back to it next month.

    Were you simming and adjusting sliders?

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  • VF1S_Rick_Hunter_PSNV Offline
    VF1S_Rick_Hunter_PSNV Offline
    VF1S_Rick_Hunter_PSN
    wrote last edited by
    #11

    Sim a day, check transactions for waivers and injuries, make roster changes if necessary, repeat. I manage a few games individually before the trade deadline and a few after the deadline, then manage all the playoff games.

    Sliders at default except randomizing injury slider each month between 5 and 7 and increasing trade slider each month by 1 starting at 3.

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  • Graeves--_PSNG Offline
    Graeves--_PSNG Offline
    Graeves--_PSN
    wrote last edited by
    #12

    Man, I'm in the minority but I love the new trade system.
    Now I do wish there was a way to opt in/opt out option for people who don't like this new way,
    but it feels like its been tailor-made for my benefit.

    1 Reply Last reply
    0

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