Franchise logic & feedback on QoL changes
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Yep ^
I see it as ratings in the 50s are A/AA, 60s you are AA/AAA. 70 is MLB average player, be it call up, bench player, defensive guy & 80s you are a solid positive war player, 90s you an all star, build a team around type player.
If all of your contact attributes are grey ( 30s 40s 50s ) you are A or AA, especially in contact. That player Won-Bin Cho i just linked, he is in AA
.249 BA
.354 OB%
.736 OBSin 97 games @ 382 ABs.
That is NOT MLB Ready by any measure.
So what is the game looking at? Ratings? I don't see where outside of overall which is a 68 and even that would be poor play. Stats? In AA with that line above doesn't say MIL ready. Age? he is 23.
Thats it then, it sees his age and thinks ok his ETA is this season while disregarding the other attributes. There is a section in game, maybe draft or somewhere that has a legend at the bottom that says what the color codes / ratings equate too but i cant find it now
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Is it possible there is some kind of algorithm baked into the game that takes the average of all the MLB players and uses that as a basis for assessment?
I mean, you, I and anyone who looks at it knows these players are bunk, but the game may take a look at the junk rosters and say 'Yep, this guy is ready', even though he is clearly not.
I just did a quick check and in the game I am currently playing, 83/780 MLB players are below 70. This is with my 'fixing' rosters to try and make things more competitive. That's over 10%.
