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Like every year before , SDS servers are unprepared for launch

Scheduled Pinned Locked Moved Diamond Dynasty
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  • martyr68_MLBTSM Offline
    martyr68_MLBTSM Offline
    martyr68_MLBTS
    wrote last edited by
    #1

    Every year, never fails, early access is buggy and full launch day the lag and game is unplayable. How do they not learn?

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  • Graeves--_PSNG Offline
    Graeves--_PSNG Offline
    Graeves--_PSN
    wrote last edited by
    #2

    They never learn because there are no consequences to them being unprepared, hence no reason to learn. Simple economics. $ + $ = more of the same.

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    0
  • SavageSteve74_PSNS Offline
    SavageSteve74_PSNS Offline
    SavageSteve74_PSN
    wrote last edited by
    #3

    I remember the good old days when you bought the cartidge/disc on release day and BOOM, everything worked (except ET but that’s way old school). Ever since they went digital downloads, every game at launch is just a massive beta test

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  • Graeves--_PSNG Offline
    Graeves--_PSNG Offline
    Graeves--_PSN
    wrote last edited by Graeves--_PSN
    #4

    Oh man the good old days when coding on cartridges was relatively simple by todays standards. A thousand times more complex coding. I lived thru the 70's and 80's video gaming and lived to tell the tale. Whatever bugs were in the cartridge, you owned that bug for all time. Loving we get continual upgrades and TLC in this day and ages video games.

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