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Token Bonus from Potential

Scheduled Pinned Locked Moved Road to the Show
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  • qorrbcks55_PSNQ Online
    qorrbcks55_PSNQ Online
    qorrbcks55_PSN
    wrote last edited by
    #1

    On the Legacy screen, it clearly shows that different token bonuses are applied depending on your player’s Potential grade.
    However, right now it seems like this bonus only applies during the 2x event, and I honestly don’t know if that’s intended behavior or a bug.
    At the very least, if players are asking questions about this, SDS should explain how the system is supposed to work.
    Either that, or they should release a quick patch together with the other issues like perk bugs.
    If this series ends up staying in this state without being fixed, I honestly feel like I might just stop playing The Show starting from the next release.
    Every year it’s the same equipment, the same engine, and the same graphics. I can understand that there may be technical limitations, so I’m willing to accept that to some degree.
    But at the very least, the actual gameplay should launch without obvious bugs.
    Isn’t that the basic reason a game company charges players money in the first place?
    Why do these obvious bugs keep getting ignored instead of patched?
    If the developers are going to ignore feedback, close their eyes and ears, and run things that way, then what is the point of having a community at all?
    Right now there are players in the community who are being affected by these bugs, so please release a quick patch so people can actually play the game properly.
    This is exactly why unchecked control is dangerous. 😀

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  • qorrbcks55_PSNQ Online
    qorrbcks55_PSNQ Online
    qorrbcks55_PSN
    wrote last edited by
    #2

    Another bug I’ve noticed is related to the “Road to the Hall of Fame” objectives.
    The game gives you goals like:
    Maintain a .300 batting average for 10 games
    Maintain a .450 slugging percentage
    If you're a pitcher, keep runs allowed under 3
    But when I play on the lowest difficulty, something strange happens.
    The hitting objectives suddenly change from 10 games to something like 299 games, which makes no sense.
    For pitching objectives, I’ve even had situations where my ERA was literally 0.00, but the objective still failed.
    So clearly something is wrong with how these objectives are being tracked or calculated.
    I understand that Diamond Dynasty (DD) is an online mode, so it makes sense that it usually receives faster patches and higher priority fixes.
    However, please don’t forget about RTTS when setting patch priorities. There are actually a lot of players who mainly play RTTS, and these bugs affect them as well.
    It would really help if RTTS issues were also treated as a priority, so players who focus on this mode can enjoy the game without constantly running into problems.

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