CPU Pitching & Defense
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After the praise I gave the game yesterday for being better balanced the amount of ground the CPU defenders are covering, fly balls hanging in the air, almost getting gunned down on routine doubles, and super dotting by pitchers has me rethinking my stance.
I know DQ is designed to be more difficult because rewards are tied to it but it certainly feels like the CPU sliders are juiced compared to other gameplay. If so, really wish they would quit tinkering with mechanics under the hood just to make things more challenging.
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That's what SDS does. They juice up the AI, nerf actual players and lock difficulties. Its BS
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Here's my question why is it the cause loves the lower 3rd of the zone? The calls on check swings is horrible. And cpu pitchers always will get the call on close pitches
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@tripleh-4481_psn here here! I’ve said “forever” that instead of tinkering “under the hood” with sliders, just add higher rated cards to the CPU lineups. (Even if they aren’t officially in the game yet)