SDS: Can someone please answer a serious question about a game breaking "glitch"?
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How come EVERYTIME I play someone in an online game (BR or Event); they're Pause Timer NEVER depletes.
Just lost a game, I should've won TWICE because my opponent's pause timer hit "0" TWICE.
Yet I never had the opportunity to foreit their game because once it popped back up to 14 secs and then the second time the hit "0" it popped back up to 1:45 secs.
Yet, when mine hit "0"; I lost the game.
Can we, at least, get an acknowledgement that you are aware of this issue and a potential idea of if it will ever be addressed and fixed in an upcoming update?
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I don't play much online, but I had this happen to me yesterday. Their timer goes to zero, nothing happens. Pauses again and they are at 1m30s or something. Was ridiculous.
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Yeah that timer glitch is annoying AF, it shouldn't be re-loading and it is. This was something SDS advertised they had corrected on release too.
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@Sarge1387_PSN said in SDS: Can someone please answer a serious question about a game breaking "glitch"?:
Yeah that timer glitch is annoying AF, it shouldn't be re-loading and it is. This was something SDS advertised they had corrected on release too.
Looks like I missed that update.
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@x-814-x-MAFIA-x_PSN said in SDS: Can someone please answer a serious question about a game breaking "glitch"?:
Looks like I missed that update.
Looks like SDS missed that update. It worked as intended the first few days then just...didn't. Players brought it up and like most complaints...it was largely ignored
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Bumping this.
So far tonight I've played 3 Event games.
ALL 3 my opponents' timer ran down to "0" and mysteriously gained more time.
Yet, when mine runs down to "0", I get stuck with a loss.
Are We even going to acknowledge this is an issue?
Or is this on the same plateau as the Attribute Wheel?
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i saw this the other day, i was playing a guy who was losing, and kept pausing timer would go down to 2 secs and he'd unpause 2 batters later he had a minute left.....