Diamond Quest could really use some improvements
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@PAinPA_PSN said in Diamond Quest could really use some improvements:
I've given up on it for now, my silvers/golds are outmatched by these diamond pitchers that keep appearing
I can handle Ubaldo but Johan wrecks me. Also Fernando has this weird ability to perfectly dot corners with screwballs.
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@Teak2112_MLBTS said in Diamond Quest could really use some improvements:
@PAinPA_PSN said in Diamond Quest could really use some improvements:
I've given up on it for now, my silvers/golds are outmatched by these diamond pitchers that keep appearing
I can handle Ubaldo but Johan wrecks me. Also Fernando has this weird ability to perfectly dot corners with screwballs.
Every pitcher in this game has the ability to perfectly dot the plate, I don't mind diamond pitchers doing it but commons and bronzes do it way to much.
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It's just showdown, with extra steps, with an occasional actual game thrown in, but with non-guaranteed rewards. I really can't remotely understand why so many people seem to like it. I'm playing a baseball game to play games of baseball, not showdowns and moments. It's literally all the worst parts of the game combined in one mode.
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We need a pity system
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@T4RbRuSh_XBL said in Diamond Quest could really use some improvements:
@Teak2112_MLBTS I’d rather not feel like I wasted time for a bunch of bronze 1 player packs.
This is exactly why I’m staying away from it for now. I got the cards I needed for Roki and I don’t see the value in the bronze /silvers even if the occasional gold gets pulled.
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I hate DQ, for most of the above reasons. The slot machine really resonates. I don't want to grind this thing (while not getting PxP or mission progress) to then not even get the card. I want those pipeline cards but at this point I'm thinking it just a waste of time and I just won't finish the collection
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@trfatboy22_PSN you get stats missions progress (no PXP missions) from the games and mini-bosses. Not from Moments.
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Really appreciate the feedback here, everyone. I'll pass it on to the team.
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I definitely agree with the idea of chances going up after each run. SDS touted this as a rogue-like mode, and in most rogue-like games, you become stronger each time you do a run so that you can eventually win.
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To expand on more choice:
Its fine for some squares to force a moment or mini boss on us, but I think having a choice between two or three options for at least some of the square is better. A lot of people would rather play a 3 inning game than a moment, so give that choice sometimes (I can understand not forcing more games on people as some may prefer DQ because there are fewer games). -
I enjoyed diamond quest fine but I feel like there is no guarantee that my time will be rewarded so I'm not really doing it...i feel confident I'll beat all showdowns and get the breakout pack at the end.
I can do quest and maybe get this or they card at the end (maybe) or I can buy card off the market for cheap once it's been out a while.
I've I'm playing the online programs, player programs, conquest, mini seasons, etc I'm knocking out alot of things at once but also guaranteed to get pxp, xp, stubs, packs, etc.
I want to keep progressing along the xp path in an efficient way