Auto-align, stand-slants, bullpen in OF, batters eye fluidity idea
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I love this game mode…. But a few things have come to mind…
Maybe allow different field foul territory dimensions with corresponding stand-types (example: have a foul territory configuration available where the foul territory tapers/narrows towards the foul poles, OR is narrow entirely to the foul pole and the wall height increases. In conjunction with this, allow stands that are sloped and angled to meet this style). Also, maybe allow bullpens in the outfield??? Allow stands to be placed closer to batters eyes??? Allow stands to tie in to batters eyes???
Another feature that would be time-saving would be to toggle an align-align feature while setting stands. This would automatically level and connect stands together, eliminating the tedious task of zooming, spinning, moving, etc.
JUST SOME FEEDBACK!!!!
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Dozens of us have been asking for this type of option for years. Given the many sincere inputs provided, the optimal method of improved creativity simply involves these three basic changes to the game code:
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Allow the same code as used to isolate and move outfield wall hinge points, to apply to the baselline wall segments outbound the dugouts. Only difference is no intrusion into fair territory.
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Code the stands so that any portion of the stand that would intrude into the field of play is scissored off, in the exact same way that the stands current scissor off any section that is buried into the ground. In effect, the baseline, backstop, and outfield walls become a guillotine that slices off any portion of any prop that would intrude past it.
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Code the stands so that any portion of a stand that overlays onto a portion of a previously laid stand prop is also scissored off.
In making just these three basic changes to prop code for the stands, it would unlock thousands of different design options that would allow designers to faithfully replicate modern baseball stadiums.
Now, to take it one additional step, change the code for the batters eye props so that they behave exactly like ordinary props, including the ability to delete and omit any batters eye. This opens up the world to enjoy batters eyes that appear integrated into the overall design of the stadium, including the ability to better mesh it with surrounding stands, add standing fans onto it, and tightly adhere to the outfield walls.
Now, one may ask, why are not these things already in the Stadium Creator code? The answer is to appease those who play the online games who constantly complained about how created stadiums would contain "cheating elements" that would provide the "home" team competitive advantages. Whether true or not, these complaints led SDS to implement a series of code adjustments that would try to prevent this "cheating."
My solution therefore is to prohibit the use of created stadiums in online competition games. In this way, the stadium creators themselves can do pretty much what they wish to achieve their design objectives and folks can play or not play the stadium as desired.
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@PriorFir4383355_XBL said in Auto-align, stand-slants, bullpen in OF, batters eye fluidity idea:
Dozens of us have been asking for this type of option for years. Given the many sincere inputs provided, the optimal method of improved creativity simply involves these three basic changes to the game code:
-
Allow the same code as used to isolate and move outfield wall hinge points, to apply to the baselline wall segments outbound the dugouts. Only difference is no intrusion into fair territory.
-
Code the stands so that any portion of the stand that would intrude into the field of play is scissored off, in the exact same way that the stands current scissor off any section that is buried into the ground. In effect, the baseline, backstop, and outfield walls become a guillotine that slices off any portion of any prop that would intrude past it.
-
Code the stands so that any portion of a stand that overlays onto a portion of a previously laid stand prop is also scissored off.
In making just these three basic changes to prop code for the stands, it would unlock thousands of different design options that would allow designers to faithfully replicate modern baseball stadiums.
Now, to take it one additional step, change the code for the batters eye props so that they behave exactly like ordinary props, including the ability to delete and omit any batters eye. This opens up the world to enjoy batters eyes that appear integrated into the overall design of the stadium, including the ability to better mesh it with surrounding stands, add standing fans onto it, and tightly adhere to the outfield walls.
Now, one may ask, why are not these things already in the Stadium Creator code? The answer is to appease those who play the online games who constantly complained about how created stadiums would contain "cheating elements" that would provide the "home" team competitive advantages. Whether true or not, these complaints led SDS to implement a series of code adjustments that would try to prevent this "cheating."
My solution therefore is to prohibit the use of created stadiums in online competition games. In this way, the stadium creators themselves can do pretty much what they wish to achieve their design objectives and folks can play or not play the stadium as desired.
@Victor_SDS_PSN @Collin_SDS_PSN
This guy just posted a Cliff's Notes version of what I and countless other creators have been looking for out of this mode. Three simple things, along with the bullpens being placeable, are what we need.
We need more creative freedom, not less. Couple things, for example I always thought would be cool would be old school bench style seats (think OF seats in old Texas Stadium, Milwaukee County, etc) and the ability to tarp off seats as well.@PriorFir4383355_XBL said in Auto-align, stand-slants, bullpen in OF, batters eye fluidity idea:
My solution therefore is to prohibit the use of created stadiums in online competition games.
My only caveat to this, would be to allow custom stadiums in games vs CPU, but prohibit their use in ranked
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Think of it like this, SDS revises the SC code so that the backstop, baseline, and outfield walls act like guillotines, slicing off any section of any prop that intrudes. This includes the dugout, which currently allows props to intrude.
Except, unlike the current code, this code is written so that the cuts are precise. If the wall forms an acute angle, then the slices match that acute angle.
It is so straightforward it's silly, and yet would be profound. Want dugout level seating? You have it now! Just take any existing field level stand prop and move it forward until just the last rear most seat rows are visible. Anything that intruded into the dugouts and past the walls is cut off. Then, place any other field level prop on top where the existing concourse divide is located and voila -- dugout level seating!
Turn all batter's eye props into normal props and suddenly you can populate them with standing fans, combine with other props, and seam up the seats on either side as desired. Or, put other types of props on either side or behind, or even in front between the batter's eye prop and the outfield wall.
My only concern about custom stadiums in versus CPU DD games is that you know some of those DD players will moan and groan how so-and-so is stacking up points in versus CPU games using strange stadium designs.
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Why can’t they just make it like a stadium preset like the grass designs. If there were more presets like stands, bullpens, dugouts, and foul ball territory. Also it would be nice to add team logos to the fields. Like in CF grass or left or right field walls. But also don’t get rid of all the ability to add and move props, a happy medium between more props that can move and more presets to build stadiums easy could make more people use the mode. It could also make the mode more welcoming to newcomers.
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@PriorFir4383355_XBL not sure if the ‘cut it off’ idea is possible as the assets are likely 3D models that can’t simply be sliced or trimmed.
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@Red_Ted_is_back_PSN said in Auto-align, stand-slants, bullpen in OF, batters eye fluidity idea:
@PriorFir4383355_XBL not sure if the ‘cut it off’ idea is possible as the assets are likely 3D models that can’t simply be sliced or trimmed.
It can IF they apply the same trim code to the wall as they apply to the ground. If you’re looking at what we mean, take the stands, and sink them down, the ground trims the seats to the closest row cleanly. @PriorFir4383355_XBL and I have been chatting about that sort of thing for most of the year
It will take some effort but it’ll be worth it
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@PriorFir4383355_XBL said in Auto-align, stand-slants, bullpen in OF, batters eye fluidity idea:
Think of it like this, SDS revises the SC code so that the backstop, baseline, and outfield walls act like guillotines, slicing off any section of any prop that intrudes. This includes the dugout, which currently allows props to intrude.
Except, unlike the current code, this code is written so that the cuts are precise. If the wall forms an acute angle, then the slices match that acute angle.
It is so straightforward it's silly, and yet would be profound. Want dugout level seating? You have it now! Just take any existing field level stand prop and move it forward until just the last rear most seat rows are visible. Anything that intruded into the dugouts and past the walls is cut off. Then, place any other field level prop on top where the existing concourse divide is located and voila -- dugout level seating!
Turn all batter's eye props into normal props and suddenly you can populate them with standing fans, combine with other props, and seam up the seats on either side as desired. Or, put other types of props on either side or behind, or even in front between the batter's eye prop and the outfield wall.
My only concern about custom stadiums in versus CPU DD games is that you know some of those DD players will moan and groan how so-and-so is stacking up points in versus CPU games using strange stadium designs.
Sorry for quoting the whole thing there fellas, doing so on the mobile app while waiting at the Dr’s office and it just doesn’t translate well
Turning the batters eyes into regular props would be a huge get as well, I’ve always felt they’re missing people and fans. And they’ve definitely been missing the connectivity to the other props around them, and only a small handful of the eyes are able to create a not-as-noticeable seam.
It’s ridiculously simple but for whatever reason they won’t do it. And as far as the DD players complaining about people playing vs the CPU…who cares? It’s not like it affects them. We were able to grind programs for years vs the cpu prior to this year. I think the “Ranked Only” guys will complain no matter what.
I love your description of how to make the club level seating. Right now, I currently use the smaller blue bleachers with the concrete stairs to make that sort of thing