Why SDS hates offline players?
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Ugh, I can’t even defend SDS anymore. This TA is a massive monstrous L.
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This is it, my last year. I don’t even care now, barely playing. So disappointing.
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@Orcin52 said in Why SDS hates offline players?:
The changes to TA single-player missions are very annoying. It is almost like SDS saw that people were using play vs. cpu games to advance single-player pitching missions faster, so they took that avenue away. Why penalize players for reducing the grind to obtain no-sell cards that are only useful for a month? Why do they want to make the game so tedious?
Unfortunately it’s because they want us to play a certain way. Which is absolutely asinine. We purchased the game, provided it’s not nefarious, we should be able to earn and play any way we want.
I’ll happily play their way…if they make the game a completely free-to-play platform style /s
This whole release so far has had zero positive optics. No matter which way you look at it, it’s a bad look.
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@Sarge1387 said in Why SDS hates offline players?:
@Orcin52 said in Why SDS hates offline players?:
The changes to TA single-player missions are very annoying. It is almost like SDS saw that people were using play vs. cpu games to advance single-player pitching missions faster, so they took that avenue away. Why penalize players for reducing the grind to obtain no-sell cards that are only useful for a month? Why do they want to make the game so tedious?
Unfortunately it’s because they want us to play a certain way. Which is absolutely asinine. We purchased the game, provided it’s not nefarious, we should be able to earn and play any way we want.
I’ll happily play their way…if they make the game a completely free-to-play platform style /s
This whole release so far has had zero positive optics. No matter which way you look at it, it’s a bad look.
Right now this is going down as the worst DD in the franchise's history. I don't think they'll change things in the upcoming months.
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And now there is NO Conquest map for this TA. That's inexcusable. Add in missions are tied to forking Conquest. That's a slap in the face.
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@TheGoaler said in Why SDS hates offline players?:
And now there is NO Conquest map for this TA. That's inexcusable. Add in missions are tied to forking Conquest. That's a slap in the face.
There is a TA3 conquest map.
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@LuvMyXBOX said in Why SDS hates offline players?:
Right now this is going down as the worst DD in the franchise's history. I don't think they'll change things in the upcoming months.
I still vote for 18 but this may be a close second.
I could not be bothered to even play today which says a lot. Did not overly care for the TA card for my team and the two other cards that I would like to get are not grindable offline. One is in a pack and one is in the BR program.
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@LuvMyXBOX said in Why SDS hates offline players?:
@TheGoaler said in Why SDS hates offline players?:
And now there is NO Conquest map for this TA. That's inexcusable. Add in missions are tied to forking Conquest. That's a slap in the face.
There is a TA3 conquest map.
I see it now. I was in a 420 haze and didn't see it 🤪
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@Dolenz said in Why SDS hates offline players?:
@LuvMyXBOX said in Why SDS hates offline players?:
Right now this is going down as the worst DD in the franchise's history. I don't think they'll change things in the upcoming months.
I still vote for 18 but this may be a close second.
I could not be bothered to even play today which says a lot. Did not overly care for the TA card for my team and the two other cards that I would like to get are not grindable offline. One is in a pack and one is in the BR program.
17 was the GOAT so 18 was going to be a letdown regardless. But this coming off 23 should have had a improved DD. Not one of the worst.
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@LuvMyXBOX said in Why SDS hates offline players?:
@Dolenz said in Why SDS hates offline players?:
@LuvMyXBOX said in Why SDS hates offline players?:
Right now this is going down as the worst DD in the franchise's history. I don't think they'll change things in the upcoming months.
I still vote for 18 but this may be a close second.
I could not be bothered to even play today which says a lot. Did not overly care for the TA card for my team and the two other cards that I would like to get are not grindable offline. One is in a pack and one is in the BR program.
17 was the GOAT so 18 was going to be a letdown regardless. But this coming off 23 should have had a improved DD. Not one of the worst.
I quit 18 in May of that year. It became apparent to me that there was no way that a semi casual player was ever going to get an Immortal. The stat grinding as you inched you way from bronze to silver to gold, etc was too much. Add in memento collecting and it was a version that was squarely aimed at the upper tier players who had a ton of time to invest. Once I realized the futility of it I just gave up.
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It almost seems like they are trying to run people away from their game at this point. Awful decision after awful decision.
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Yea they made it harder to get finish TA when we have such limited time to unlock and even use these cards before season 2 in a month!
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@Bearsfan217
Those are the top 3 SDS white knights for sure. Delusional shills to say the least. The Shows fall from grace the past 2-3 years has been truly unbelievable.
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I'm playing fallout instead of this, mlb used to be my main game. Now it's an after thought. Is Cbrev secretly the antichrist?
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@CHOMBONDO I feel bad for CBrev. He is undoubtedly voicing his opinion that all of this is too much and probably being ignored. Just the way it is working at a large corporation.
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@Doctor-Fauci910 The changes being made had players like cbrev (WS / top 50 capable) spamming win and W in the twitch chat when they were visible on screen yesterday. I understand parasocial relationships are hard for some people but I’m not quite sure why you think cbrev would be against changes that cater specifically to players like him at the expense of the majority.
To be clear, I’m not saying he’s responsible for them. We have no idea who worked on what when it comes to the live content team. But cbrev and 99% of content creators are in the top 5% of the player base. They generally don’t even understand what it’s like to be in the bottom ~75%, let alone represent those people’s interests. The changes that are happening this year are consistent with what many of them have asked for (outside of the BR rewards being randomized), although they typically pretend they didn’t ask for them once SDS does it and it’s unpopular.
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@Doctor-Fauci910 said in Why SDS hates offline players?:
@betamax0 said in Why SDS hates offline players?:
Seems really poorly thought out, considering there is only 4 weeks to complete TA 3, before it's locked off to everything but Live series, Core cards and Wild Card slots. So, anything that doesn't get done in time will be a slow drip, made even harder by the fact that you can't do the individual missions with cards you don't have.
Also, having 5 moments was a nice way to get a feel for what cards you wanted to pick first.
And since I'm complaining, the unlockables packs stink. TA 1, a uniform, TA 2, an icon, TA 3 a sound. Wow. Really can't create anything extra? Just take the 3 things we'd get in a single pack and split them up? Low effort.Yeah they should really just be throwing these cards at us, it is going to take probably 2-3 weeks of grinding for a lot of people, to hopefully get to their first S1 collection card, and then it's S2 and it starts all over. I honestly don't think anyone is going to be playing this game by then. We have now had like half of a year's worth of Team Affinity grinding to do and we're going to have to do it all again and start over with nothing left but a few core cards and one wild card
You still need to spend stubs for that first S1 card, even with this TA drop. I spent about 100-150K buying up all the sub 10K cards I could over the past couple weeks so that I could get one of these cards in relatively short order (based on the two previous TA drops) to maximize the time I could actually use the cards.
The other day I realized I would still be 15 cards short (with the season awards drops) and would need to drop another 100-150K to buy up the remaining cards. Of course, this assumed I could complete this TA drop in my usual 7-9 day span which I thought possible until I saw the changes they made.
So by the time I complete this TA drop and another season awards drop I will have probably less than 10 days to use the card.
I'm honestly fine with having to drop 100-200K to buy up additional cards to get a card faster but, as it turns out, I won't even be able to do that now.
I was hopefully the first 6-8 weeks were just a feeling out process for SDS to figure out the sweet spot for content but yesterday really showed me their thought process. I have 3M stubs and will buy cards I want to use until those stubs are gone or I am tired of the game (I mostly play coop with a friend) but I am done grinding. S1 has proven there is no reason to because the cards will barely be able to use the cards you are actually grinding for.
SDS, if this is the setup next year then I am done buying the game. I'd sooner take the $130 CDN or whatever it is and light it on fire than support what you guys are doing.
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@RealPudgyPanda I didn't see CBrev saying anything in a chat, if he did I guess I take it back? But he has always made youtube videos about building a team without spending money, as well as teaching people how to improve at the game. I have to imagine he knows that these changes hurt free to play players, and probably advocated against it. could be wrong though
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@foresticek said in Why SDS hates offline players?:
I was looking forward today, but only feeling now is disappointment, poor job SDS, I don't think I will make it even into Season 2 this year
When I read the TA3 offline requirements, I thought "what in the world???". It's so fragmented and random. Ick.
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@arvcpa said in Why SDS hates offline players?:
@foresticek said in Why SDS hates offline players?:
I was looking forward today, but only feeling now is disappointment, poor job SDS, I don't think I will make it even into Season 2 this year
When I read the TA3 offline requirements, I thought "what in the world???". It's so fragmented and random. Ick.
I just scored almost 30 runs against the CPU, and barely made any progress. Full AL East TA lineup and I didn't even get the 1500 PXP. Other teams have pitchers so they will be quicker, but still ridiculous.
The conquest save mission might be the most egregious. No TA progress at all outside of PXP with pitchers in conquest unless you purposefully stop scoring runs at 4, so holding you back in other missions just to get a save. Really really bad design.