It blows my mind SDS cant fix these bugs. Loosing ALOT of players.
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@ComebackLogic said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
@Red_Ted_is_back It’s not a case of disbelieving you Ted, I’m not one of these millennials who demand instant gratification and everything done to my personal tastes as well as to a timeline that’s acceptable to me. That would be stupid as well as naive. That said, we are a month past release now and my personal belief, based on what has happened with previous iterations of this franchise, as well as the limited information SDS do provide in patch notes or on social media, is that the intent just isn’t there to fix gameplay. The pattern of the game releasing, everyone loving it and praising how well they did with hitting, only to turn around after the first couple of patches and say “what the hell happened here?” is pretty clear. If they are actually collating data on the backend, I’d be very interested to know the percentage of swings that are checked (almost every pitch that I see is a check swing, nobody looks comfortable at the plate), the percentage of late and early swings as opposed to good or within the median range of good timing, the percentage of hits on early swings vs good and to a lesser extent late swings, the percentage of perfect/good swings that fall for hits as opposed to the percentage of hits generated from okay or worse contact.
If we had access to that kind of data, I feel it would be pretty obvious there were huge issues with the mechanics of the game. SDS have access to this data and the ability to act accordingly, yet they sit on their hands every year and do nothing for weeks and at times even months. The emergence of a novel coronavirus causing mayhem around the world is a new factor, but based on previous performance in non global pandemic years, I just can’t push the majority of the blame for the state of this years title in that direction. I’m in full agreement that the logistics of it all must be a bit of nightmare, but I’m unsure that the game would be much more highly polished or enjoyable in more optimal circumstances. I’m also pretty frustrated that my game isn’t very playable in an online 9 innings RS game, which is all I want to play. Now I’m forced to play offline, which is all very 1996.Triple Play 96 was great at the time. I still have the cartridge for that one just for keep’s sake, and I’m assuming it still has the names of all the players I made saved onto it, whose names are long gone from my memory. I gave away my seat megadrive a long long time ago.
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@ComebackLogic said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
@Red_Ted_is_back It’s not a case of disbelieving you Ted, I’m not one of these millennials who demand instant gratification and everything done to my personal tastes as well as to a timeline that’s acceptable to me. That would be stupid as well as naive. That said, we are a month past release now and my personal belief, based on what has happened with previous iterations of this franchise, as well as the limited information SDS do provide in patch notes or on social media, is that the intent just isn’t there to fix gameplay. The pattern of the game releasing, everyone loving it and praising how well they did with hitting, only to turn around after the first couple of patches and say “what the hell happened here?” is pretty clear. If they are actually collating data on the backend, I’d be very interested to know the percentage of swings that are checked (almost every pitch that I see is a check swing, nobody looks comfortable at the plate), the percentage of late and early swings as opposed to good or within the median range of good timing, the percentage of hits on early swings vs good and to a lesser extent late swings, the percentage of perfect/good swings that fall for hits as opposed to the percentage of hits generated from okay or worse contact.
If we had access to that kind of data, I feel it would be pretty obvious there were huge issues with the mechanics of the game. SDS have access to this data and the ability to act accordingly, yet they sit on their hands every year and do nothing for weeks and at times even months. The emergence of a novel coronavirus causing mayhem around the world is a new factor, but based on previous performance in non global pandemic years, I just can’t push the majority of the blame for the state of this years title in that direction. I’m in full agreement that the logistics of it all must be a bit of nightmare, but I’m unsure that the game would be much more highly polished or enjoyable in more optimal circumstances. I’m also pretty frustrated that my game isn’t very playable in an online 9 innings RS game, which is all I want to play. Now I’m forced to play offline, which is all very 1996.I’m new to ranked seasons so I’m very uneducated on it (only trying it in 19 to get the platinum trophy so any advice is welcomed) but it appears to be its own beast with its own set of rules for how gameplay works, at least based on how it’s structured and also what I’ve read on this forum, with the worst ‘feature’ being the matching of contradicting skill levels (in my 7-0 run I have only had one remotely competitive player who was actually way better than me but then started bunting every pitch after three innings because they were bored, allowing me to comeback).
Is there a DD mode in which you can use your players without resorting to Ranked Seasons? What is it’s appeal?
Perhaps custom leagues might be a more satisfying choice.
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@Red_Ted_is_back And this is why I get so frustrated. The whole concept of DD is obtaining cards to build your squad. The sideshow carnival game modes such as Battle Royale, Showdown and events are all additional means - outside of buying card packs or buying stubs and simply purchasing players from the marketplace - to this end. So the whole concept of building a team and collecting card sets is the focus, but we buy this game to play baseball, right? Well, the only mode where you can use your acquired cards to build a team of your choosing and play a nine inning game of baseball for any competitive reason is RS. That’s it. If you’re not playing RS, you may as well not play DD at all. There is literally no other reason to collect a single card in the game or spend a dime outside of building a team to solely play RS games. So, since they only offer one solitary mode that represents an actual baseball game, you’d expect it to be the flagship mode, no? The entire focus of DD.
Sadly, ‘17 was the last game where RS was a balanced competitive environment where user input was the main factor in determining the outcome. The RNG aspects that began to impact RS in ‘18 have never gone away and I’m not even sure what SDS are aiming for with the mode any more. We have BR and events where the 3 inning format negates pitching and makes it an unrealistic slugfest with reduced stamina and so on. No need to destroy what was the only actual H2H baseball experience left available to us.
Of course you can play friendly games, custom leagues and 9 inning games vs Cpu, but they’re all missing the vital aspect of progression. In RS, I’m trying to progress to the next division or earn that next card I need to improve my team. I don’t feel as though there’s as much incentive when I’m not working towards a goal, such as playing infinite online friendlies or mindlessly grinding innings for team affinity against the computer (shades of ‘18 right there, lol). I want to compete against other players, in a nine inning game, because baseball IS a nine inning game and I want to feel like there’s a reason for playing. Like I am working towards something, not just playing for the sake of it. So only RS allows for that. It’s more than a little unfortunate that it doesn’t play well, given that it’s the only mode you can use the cards you’ve collected to play a competitive nine inning game online against another human with rewards on the line. -
@ComebackLogic said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
@Red_Ted_is_back And this is why I get so frustrated. The whole concept of DD is obtaining cards to build your squad. The sideshow carnival game modes such as Battle Royale, Showdown and events are all additional means - outside of buying card packs or buying stubs and simply purchasing players from the marketplace - to this end. So the whole concept of building a team and collecting card sets is the focus, but we buy this game to play baseball, right? Well, the only mode where you can use your acquired cards to build a team of your choosing and play a nine inning game of baseball for any competitive reason is RS. That’s it. If you’re not playing RS, you may as well not play DD at all. There is literally no other reason to collect a single card in the game or spend a dime outside of building a team to solely play RS games. So, since they only offer one solitary mode that represents an actual baseball game, you’d expect it to be the flagship mode, no? The entire focus of DD.
Sadly, ‘17 was the last game where RS was a balanced competitive environment where user input was the main factor in determining the outcome. The RNG aspects that began to impact RS in ‘18 have never gone away and I’m not even sure what SDS are aiming for with the mode any more. We have BR and events where the 3 inning format negates pitching and makes it an unrealistic slugfest with reduced stamina and so on. No need to destroy what was the only actual H2H baseball experience left available to us.
Of course you can play friendly games, custom leagues and 9 inning games vs Cpu, but they’re all missing the vital aspect of progression. In RS, I’m trying to progress to the next division or earn that next card I need to improve my team. I don’t feel as though there’s as much incentive when I’m not working towards a goal, such as playing infinite online friendlies or mindlessly grinding innings for team affinity against the computer (shades of ‘18 right there, lol). I want to compete against other players, in a nine inning game, because baseball IS a nine inning game and I want to feel like there’s a reason for playing. Like I am working towards something, not just playing for the sake of it. So only RS allows for that. It’s more than a little unfortunate that it doesn’t play well, given that it’s the only mode you can use the cards you’ve collected to play a competitive nine inning game online against another human with rewards on the line.This greatly helps me understand why one might play Ranked Seasons, thank you. Are you in any Custom Leagues? To me that looks to provide the potential fun of online competition without the mixed difficulty and anonymity problems that RS brings to the table. I have set up a custom league for Australia / New Zealand players but sadly only three humans, with five CPU players to fill it (May see more interest in a couple of months).
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@PAinPA said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
I wasn't teasing him, I know it was probably an auto correct, but it did fit the joke I used.
“Loosing” and “alot” would not be the result of autocorrect. Those are not words.
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@Red_Ted_is_back said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
@ComebackLogic said in It blows my mind SDS cant fix these bugs. Loosing ALOT of players.:
@Red_Ted_is_back And this is why I get so frustrated. The whole concept of DD is obtaining cards to build your squad. The sideshow carnival game modes such as Battle Royale, Showdown and events are all additional means - outside of buying card packs or buying stubs and simply purchasing players from the marketplace - to this end. So the whole concept of building a team and collecting card sets is the focus, but we buy this game to play baseball, right? Well, the only mode where you can use your acquired cards to build a team of your choosing and play a nine inning game of baseball for any competitive reason is RS. That’s it. If you’re not playing RS, you may as well not play DD at all. There is literally no other reason to collect a single card in the game or spend a dime outside of building a team to solely play RS games. So, since they only offer one solitary mode that represents an actual baseball game, you’d expect it to be the flagship mode, no? The entire focus of DD.
Sadly, ‘17 was the last game where RS was a balanced competitive environment where user input was the main factor in determining the outcome. The RNG aspects that began to impact RS in ‘18 have never gone away and I’m not even sure what SDS are aiming for with the mode any more. We have BR and events where the 3 inning format negates pitching and makes it an unrealistic slugfest with reduced stamina and so on. No need to destroy what was the only actual H2H baseball experience left available to us.
Of course you can play friendly games, custom leagues and 9 inning games vs Cpu, but they’re all missing the vital aspect of progression. In RS, I’m trying to progress to the next division or earn that next card I need to improve my team. I don’t feel as though there’s as much incentive when I’m not working towards a goal, such as playing infinite online friendlies or mindlessly grinding innings for team affinity against the computer (shades of ‘18 right there, lol). I want to compete against other players, in a nine inning game, because baseball IS a nine inning game and I want to feel like there’s a reason for playing. Like I am working towards something, not just playing for the sake of it. So only RS allows for that. It’s more than a little unfortunate that it doesn’t play well, given that it’s the only mode you can use the cards you’ve collected to play a competitive nine inning game online against another human with rewards on the line.This greatly helps me understand why one might play Ranked Seasons, thank you. Are you in any Custom Leagues? To me that looks to provide the potential fun of online competition without the mixed difficulty and anonymity problems that RS brings to the table. I have set up a custom league for Australia / New Zealand players but sadly only three humans, with five CPU players to fill it (May see more interest in a couple of months).
Ah, sadly being in England, I’m at the exact opposite end of the time scale to you lol.
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