Ranked and BR Change Explanation
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@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
This didn’t change card prices, it was caused by the cross platform market. 3 consoles flooded the market, that’s what drove down prices. Plus they have locked the best cards in the game behind either collections or packs. Oh wait that means people pay stubs to get these cards. They take a mode we actually pay to play and said no more making back your stubs.
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Sheesh that was a lot of words to say not enough people were buying stubs lol
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The no-sell nonsense really pissed me off and I haven't played since the latest BR program dropped, but SDS' explanation made it a whole lot easier for me to stay away. So thanks for that SDS!
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@Firestormx_MLBTS said in Ranked and BR Change Explanation:
I find the explanation infuriating for the change to Ranked and BR. More snobbish elitism. The basic answer is only those who go 12-0 or make 900 should have stubs. Nobody else is allowed only the 1% is allowed to get richer in stubs. The program is not cost-efficient enough for an average to causal player to do the program. You lose too many stubs with 100 million stubs per attempt cost to enter the BR Program. The stupid pack you get for each entry gives about 150-250 stubs back normally max. This explanation will not help anything but will further divide between snobbish elites and everyone else. Even if those who go 12-0 or make 900 are not snobbish elites, that is the impression. Taking away from those in the middle to bottom to cater to those at the very top seldom goes over well. Take away the ability for anyone to sell or reverse this decision is the only fair answer.
click the link and scroll to the bottom for official explanation of change
https://theshow.com/news/game23-update-7/Well if thats the excuse they should make the Live Series more attainable for people. I always complete it but I know alot people that dont.
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It doesn’t bother me that much and I will never go 12-0 or hit World Series again as I’m in my 30’s now and my reaction time sucks. What does bother me is that streamers get help sometimes on their way to 12-0 or World Series games. Just today I saw a video of your friendkyle getting a free win because someone was in his chat and just quit and he got to World Series. Obviously Kyle is a good player and would make World Series either way but wtf? How many other streamers get free wins occasionally like this or people that accept friendly quits for them.
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I have used the phrase before and I am sure that I will use it again.
Aggressive Monetization.
Everything about this years game seems to be pushing people to buy stubs.
- 99's in very expensive packs that are sold for a very short time, ensuring their rarity and higher prices.
- Expiration dates on cards, which means you may have to pay a lot of stubs for a 99 of your favorite players multiple times.
- No Sell POTM cards
- No Sell BR program rewards
- Pitiful Stubs payouts in programs, moments, and now Showdowns. In showdown you used to be able to make your stubs back after three or four bosses. Not so in the Kaiju showdown.
So more expensive cards than ever before + less opportunities to earn stubs = Aggressive Monetization.
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So basically they were spying on how we used the rewards and because not everyone gives a [censored] about collections and sold the reward they were salty. Kinda ruins the experience of going through all those toxic players. Yes sds most of the players on all star difficulty are extremely toxic. Smh
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@Dolenz_PSN said in Ranked and BR Change Explanation:
I have used the phrase before and I am sure that I will use it again.
Aggressive Monetization.
Everything about this years game seems to be pushing people to buy stubs.
- 99's in very expensive packs that are sold for a very short time, ensuring their rarity and higher prices.
- Expiration dates on cards, which means you may have to pay a lot of stubs for a 99 of you favorite players multiple times.
- No Sell POTM cards
- No Sell BR program rewards
- Pitiful Stubs payouts in programs, moments, and now Showdowns. In showdown you used to be able to make your stubs back after three or four bosses. Not so in the Kaiju showdown.
So more expensive cards than ever before + less opportunities to earn stubs = Aggressive Monetization.
I really hope SDS sees this post. I couldn't have said it better.
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@Dolenz_PSN said in Ranked and BR Change Explanation:
I have used the phrase before and I am sure that I will use it again.
Aggressive Monetization.
Everything about this years game seems to be pushing people to buy stubs.
- 99's in very expensive packs that are sold for a very short time, ensuring their rarity and higher prices.
- Expiration dates on cards, which means you may have to pay a lot of stubs for a 99 of you favorite players multiple times.
- No Sell POTM cards
- No Sell BR program rewards
- Pitiful Stubs payouts in programs, moments, and now Showdowns. In showdown you used to be able to make your stubs back after three or four bosses. Not so in the Kaiju showdown.
So more expensive cards than ever before + less opportunities to earn stubs = Aggressive Monetization.
I refuse to buy packs of any kind for this very reason. Looks like if we want those shiny 99s, we better save up because that’s the trend of this game now.
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@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
So in other words, this game should be for the "get gud" bullies and everyone else can just shut up and take it.
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@Dolenz_PSN said in Ranked and BR Change Explanation:
I have used the phrase before and I am sure that I will use it again.
Aggressive Monetization.
Everything about this years game seems to be pushing people to buy stubs.
- 99's in very expensive packs that are sold for a very short time, ensuring their rarity and higher prices.
- Expiration dates on cards, which means you may have to pay a lot of stubs for a 99 of you favorite players multiple times.
- No Sell POTM cards
- No Sell BR program rewards
- Pitiful Stubs payouts in programs, moments, and now Showdowns. In showdown you used to be able to make your stubs back after three or four bosses. Not so in the Kaiju showdown.
So more expensive cards than ever before + less opportunities to earn stubs = Aggressive Monetization.
EA Sports 2.0
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@Firestormx_MLBTS said in Ranked and BR Change Explanation:
I really hope SDS sees this post. I couldn't have said it better.
And even if they do see it they won't care.
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@darkblue1876_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
So in other words, this game should be for the "get gud" bullies and everyone else can just shut up and take it.
No that’s kind of a dumb take on what I wrote. What they have done is a good compromise. In the past you could only get the reward by going 12-0 or making ws or buying off the market. A few years back almost no one could get chipper because there were thousands of million stub orders. They created the reward path so everyone could get the reward. That hurt good players by devaluing the rewards. This new system is better because good players still get rewarded but everyone can get a free card.
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@beanball0571_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
This didn’t change card prices, it was caused by the cross platform market. 3 consoles flooded the market, that’s what drove down prices. Plus they have locked the best cards in the game behind either collections or packs. Oh wait that means people pay stubs to get these cards. They take a mode we actually pay to play and said no more making back your stubs.
I didn’t say they changed card prices I said they changed to nonsellable which is clearly working. Reward cards are keeping their value. Last month I sold my ws reward for about 40k. This season I sold for over 200k.
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@baseball229056_XBL said in Ranked and BR Change Explanation:
@beanball0571_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
This didn’t change card prices, it was caused by the cross platform market. 3 consoles flooded the market, that’s what drove down prices. Plus they have locked the best cards in the game behind either collections or packs. Oh wait that means people pay stubs to get these cards. They take a mode we actually pay to play and said no more making back your stubs.
I didn’t say they changed card prices I said they changed to nonsellable which is clearly working. Reward cards are keeping their value. Last month I sold my ws reward for about 40k. This season I sold for over 200k.
The prices for WS cards weren't low because they were sellable. They were low because the program was stupid easy to finish.
WS rewards in prior years were always sellable via program, they were just a lot harder to obtain.
Its classic SDS overcompensation where they actually made the program longer (correctly) but also made the rewards no sell (incorrectly).
Also -- their intention to reward players who play well is correct but they are again doing it incorrectly. They are rewarding good players by punishing players who play a lot...which oddly seems to be the opposite of what you want. I'd think you want people to spend MORE time playing the game.
They need to just up the rewards for 12-0 runs and WS and beyond. Even the best players admit they hate playing on Legend.
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@baseball229056_XBL said in Ranked and BR Change Explanation:
@darkblue1876_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
So in other words, this game should be for the "get gud" bullies and everyone else can just shut up and take it.
No that’s kind of a dumb take on what I wrote. What they have done is a good compromise. In the past you could only get the reward by going 12-0 or making ws or buying off the market. A few years back almost no one could get chipper because there were thousands of million stub orders. They created the reward path so everyone could get the reward. That hurt good players by devaluing the rewards. This new system is better because good players still get rewarded but everyone can get a free card.
12-0 players in BR were not hurt. Most 90+ players were still over 100k and the Flawless cards were still 130+k. That is plenty reward for going flawless. This pack SHOULD have remained sellable. Bad move by SDS.
For WS, those rewards were down to 30k which is absolutely pathetic and something needed to be done. I think they did the wrong thing. The card should have remained sellable but the program should have been adjusted so it wasn't so easy to get. BR program takes 10+ hours for most casual players to finish which is a good amount of time.
Best card in the game is behind a 75k pack with probably less than a 1% chance of getting him. This trend of best cards being behind this [censored] will continue and I think it will hurt SDS in the long run. Really not liking where this game is trending.
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@Khain24_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
@beanball0571_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
This didn’t change card prices, it was caused by the cross platform market. 3 consoles flooded the market, that’s what drove down prices. Plus they have locked the best cards in the game behind either collections or packs. Oh wait that means people pay stubs to get these cards. They take a mode we actually pay to play and said no more making back your stubs.
I didn’t say they changed card prices I said they changed to nonsellable which is clearly working. Reward cards are keeping their value. Last month I sold my ws reward for about 40k. This season I sold for over 200k.
The prices for WS cards weren't low because they were sellable. They were low because the program was stupid easy to finish.
WS rewards in prior years were always sellable via program, they were just a lot harder to obtain.
Its classic SDS overcompensation where they actually made the program longer (correctly) but also made the rewards no sell (incorrectly).
Also -- their intention to reward players who play well is correct but they are again doing it incorrectly. They are rewarding good players by punishing players who play a lot...which oddly seems to be the opposite of what you want. I'd think you want people to spend MORE time playing the game.
They need to just up the rewards for 12-0 runs and WS and beyond. Even the best players admit they hate playing on Legend.
Read this after I posted. This is correct.
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They are completely shutting out their players that don't play those game modes from being able to use those cards
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@DemIsE4_XBL said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
@darkblue1876_PSN said in Ranked and BR Change Explanation:
@baseball229056_XBL said in Ranked and BR Change Explanation:
I like the change. The way it was before, there was no value in the reward cards. I think the ws rewards last season were going for about 40k. There should be some incentive and reward for doing something good in the game. Not everyone should get a trophy.
So in other words, this game should be for the "get gud" bullies and everyone else can just shut up and take it.
No that’s kind of a dumb take on what I wrote. What they have done is a good compromise. In the past you could only get the reward by going 12-0 or making ws or buying off the market. A few years back almost no one could get chipper because there were thousands of million stub orders. They created the reward path so everyone could get the reward. That hurt good players by devaluing the rewards. This new system is better because good players still get rewarded but everyone can get a free card.
12-0 players in BR were not hurt. Most 90+ players were still over 100k and the Flawless cards were still 130+k. That is plenty reward for going flawless. This pack SHOULD have remained sellable. Bad move by SDS.
For WS, those rewards were down to 30k which is absolutely pathetic and something needed to be done. I think they did the wrong thing. The card should have remained sellable but the program should have been adjusted so it wasn't so easy to get. BR program takes 10+ hours for most casual players to finish which is a good amount of time.
Best card in the game is behind a 75k pack with probably less than a 1% chance of getting him. This trend of best cards being behind this [censored] will continue and I think it will hurt SDS in the long run. Really not liking where this game is trending.
Agreed. BR was perfect. Average player probably wins 4-6 games per entry and I'd estimate spends 15-20k on BR fees to earn those cards (still good investment if you want to keep too) but it took effort. Most great BR guys go 12-0 several times and will start intentionally at 11-0, wait for reset, win 1 game and sell for 400K stubs.
Selling BR rewards last year was how I bought some of the expensive cards I couldn't pull or win via WS (never completed the program before...last season was first time showing how easy it was).
Now by the time I can afford Mantle, he won't even be usable unless I wild card him (which means possibly not using a 99 Randy or Degrom or Turner or whatever).
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I would like to see an option pack as a BR or RS program reward.
Have the choice be the player can take the WS/Flawless reward but it will be non sellable OR, you can choose a pack with a significantly higher chance than current odds in special packs of pulling a high end card that is sellable.
Player may get lucky and pull a flawless reward they can sell or they may pull a card they can sell to at least earn the stubs back they used on the program. Or they can take the non sellable flawless/WS reward and move along.
This ensures that people who actually want the flawless/WS reward player to use, have an opportunity to get them and it also provides a path for those who just want to make some stubs a chance to possibly pull that flawless/WS card that can be sold or at worst, pull a card they can sell to recoup some or all of the stubs they used for the program.
Thought?