Opponents quitting when you hit the homer
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@jrbufford1 said in Opponents quitting when you hit the homer:
NBA2k20 gives you a 15 min ban - then an hour
The problem with that is the servers drop people too often for no explainable reason.
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I'm not a programmer so maybe this isn't as easy as I imagine it top be, but why not just make the home run count when an opponent disconnects? The game knows it is a home run the second the ball comes off the bat. You can tell based on how fielders and runners react. Even if it isn't a no doubt shot, runners with less than 2 outs will still run because the game knows the ball can't be caught. Therefore, the game knows it is a home run BEFORE the disconnect.
You may not be able to stop an opponent from disconnecting since it is done outside of the game, but I don't understand why SDS can't figure out a way to have to stat count if it is on a home run. Clearly if it is on a game winning double or something in the bottom of the 9th and the opponent rage quits, the game can't predict the outcome. A home run though seems like a no brainer. Especially if you're going to make stats relevant again after they didn't really matter in 19.
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Last year I never understood all the whining about this topic. Who gives a [censored], the virtual stats are meaningless.
This year I can understand the gripe a little bit as there are stat missions for some players.
Still, I will take an early quit if I can get one and move on.
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It's greifing no matter how you look at it.
Taking the win is easy. Stopping the opponent from collecting stats for prestige etc that require online accumulation? That's greifing.
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@hoboadam said in Opponents quitting when you hit the homer:
It's greifing no matter how you look at it.
Taking the win is easy. Stopping the opponent from collecting stats for prestige etc that require online accumulation? That's greifing.
Or SDS could have seen this coming and allowed you to accumulate stats offline and not strictly tie prestige stats to online play....but wait then we would have the same situation we did with immortal's, a bunch of people complaining about having to play vs cpu to accumulate their stats...can't have it both ways
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