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State of the Game: After the Recent Patch

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  • GooseOnEm_PSNG Offline
    GooseOnEm_PSNG Offline
    GooseOnEm_PSN
    wrote on last edited by
    #1

    So I just played a game in DS where it was nice to not hang meatballs all over the plate. However, I keep hearing that they made hitting harder and that the pitch speeds are still too fast.

    I disagree. I just faced 99 Klubot and his sinker looked like a beach ball coming in. Before this patch I felt fastballs we’re a blur but after my last game (small sample size) I think they slowed down the pitch speeds or they just fixed the timing window (maybe?).

    What are you guys thoughts?

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  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    wrote on last edited by
    #2

    I'm not sure. Super small sample size, and it was only my third game on HoF, but I remember the first game I played I looked silly, last game I scored 8 runs. Maybe it's just me adjusting, idk, but I haven't noticed hitting being harder.

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  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    wrote on last edited by
    #3

    I think the hitting definitely improved. Small sample size for me still, but I seem to get a lot less good/okay hits when the ball is close to the center of the buckshot. I also seem to get more perfect/perfect swings. It was clear they've been trying to find middle ground between the hitting at launch and the nerf of the previous patch. I think they did pretty good.

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  • turtleopolis_PSNT Offline
    turtleopolis_PSNT Offline
    turtleopolis_PSN
    wrote on last edited by
    #4

    Timing window seems to be closer to how it was at launch

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  • saintsfan_1029S Offline
    saintsfan_1029S Offline
    saintsfan_1029
    wrote on last edited by
    #5

    You have to adjust your timing game to game based on the quality of your opponents internet. It’s consistent unless you play someone stealing dorm room WiFi with 300 ms ping rates

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