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Biggest Issue is FPS

Scheduled Pinned Locked Moved Nintendo Switch
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  • n176ae_MLBTSN Offline
    n176ae_MLBTSN Offline
    n176ae_MLBTS
    wrote on last edited by n176ae_MLBTS
    #1

    As the title says, myself as well as most people would happily look past the jagged and pixelated graphics if the game held a decent and steady frame rate. If the game runs smooth at launch, I will definitely cross buy. A locked 30 FPS would be a great start. Unfortunately, the switch version of the game really cannot handle the current engine. I would be cool with older assets/less realism as well to make it run better. I don’t care if it looks like a PS Vita game if it will run without lag/stuttering. I was super excited for this game on the go and haven’t given up hope yet, but so far I am a little disappointed (I was expecting some of this btw). If things hold up, I’ll probably hold off until there is a sale to buy on switch and just only play on ps5. I miss when Sony had the PSP and Vita… the game played so great on them. The last version on Vita (14) played smoother and while the textures weren’t as high, looked fine.

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  • n176ae_MLBTSN Offline
    n176ae_MLBTSN Offline
    n176ae_MLBTS
    wrote on last edited by
    #2

    I just want it to be like the PSP, man.

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  • Papa_Rican_MLBTSP Offline
    Papa_Rican_MLBTSP Offline
    Papa_Rican_MLBTS
    wrote on last edited by
    #3

    I just watched a video on how the new Switch Sports is using something called AMD FSR. I think, trying to remember exactly what it is, I believe an algorithm that works with the software to make it run at a faster FPS, without the necessity of having new hardware. MLB The Show 22 DESPERATELY needs to find a way to implement this. The graphics for the Switch was just too pixelated for me. I couldn't read the pitch coming about 80% of the time. Using FSR technology would allow it to go from a 30FPS to 60FPS I believe, and also sharpen out some of those graphics. Again, I might be slightly off on exactly what AMD FSR does, but if Nintendo is using this for Switch Sports, and supposedly the new Xenoblade title might be using this for the Switch as well, then SDS might want to look into this.

    n176ae_MLBTSN 1 Reply Last reply
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  • n176ae_MLBTSN Offline
    n176ae_MLBTSN Offline
    n176ae_MLBTS
    replied to Guest on last edited by
    #4

    @papa_rican_mlbts said in Biggest Issue is FPS:

    I just watched a video on how the new Switch Sports is using something called AMD FSR. I think, trying to remember exactly what it is, I believe an algorithm that works with the software to make it run at a faster FPS, without the necessity of having new hardware. MLB The Show 22 DESPERATELY needs to find a way to implement this. The graphics for the Switch was just too pixelated for me. I couldn't read the pitch coming about 80% of the time. Using FSR technology would allow it to go from a 30FPS to 60FPS I believe, and also sharpen out some of those graphics. Again, I might be slightly off on exactly what AMD FSR does, but if Nintendo is using this for Switch Sports, and supposedly the new Xenoblade title might be using this for the Switch as well, then SDS might want to look into this.

    This would be amazing; I also saw something about this. FPS is crucial for the timing in this game

    NotTheGoatTV_MLBTSN 1 Reply Last reply
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  • NotTheGoatTV_MLBTSN Offline
    NotTheGoatTV_MLBTSN Offline
    NotTheGoatTV_MLBTS
    replied to Guest on last edited by
    #5

    @n176ae_mlbts said in Biggest Issue is FPS:

    @papa_rican_mlbts said in Biggest Issue is FPS:

    I just watched a video on how the new Switch Sports is using something called AMD FSR. I think, trying to remember exactly what it is, I believe an algorithm that works with the software to make it run at a faster FPS, without the necessity of having new hardware. MLB The Show 22 DESPERATELY needs to find a way to implement this. The graphics for the Switch was just too pixelated for me. I couldn't read the pitch coming about 80% of the time. Using FSR technology would allow it to go from a 30FPS to 60FPS I believe, and also sharpen out some of those graphics. Again, I might be slightly off on exactly what AMD FSR does, but if Nintendo is using this for Switch Sports, and supposedly the new Xenoblade title might be using this for the Switch as well, then SDS might want to look into this.

    This would be amazing; I also saw something about this. FPS is crucial for the timing in this game

    I can deal with the pixelated graphics, if the FPS was better. As it is, it's unplayable. I'd rather just keep playing Super Mega Baseball 3 if I want to play baseball on Switch. It's a shame too, because this was going to be huge for the Switch.

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  • n176ae_MLBTSN Offline
    n176ae_MLBTSN Offline
    n176ae_MLBTS
    wrote on last edited by
    #6

    The game plays completely different in offline practice vs. Diamond dynasty. Offline practice is actually pretty decent, if we could get that level of performance across the game or at least in the single player DD modes it will be worth the money.

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