22 feature
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@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I don’t think the clapping emoji comes thru here, but I am giving you a standing ovation. Well said.
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@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
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@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?
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@mubby_33_psn said in 22 feature:
Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.
I agree. And it’d be sick to have Superstar X-Factors
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@lil_ramram12_psn said in 22 feature:
@mubby_33_psn said in 22 feature:
Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.
I agree. And it’d be sick to have Superstar X-Factors
Maybe not superstar X factors. Everyone would just run outlier on pitchers and there would be some OP xfactor for hitters. But maybe the boost only occurs for guys under a certain threshold. Maybe below 85 ovr guys when the game is released and inches up in intervals over the season so 95 ovr cards get boosted in January. It just be nice to run say a Cubs squad and have guy who dont get 99s relevant. So you could be competitive with golds and 85/ 86 diamonds.
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@mubby_33_psn said in 22 feature:
@lil_ramram12_psn said in 22 feature:
@mubby_33_psn said in 22 feature:
Team chem boost to help out guys building theme teams would be cool. I will say that in Madden it worked for a couple years but now it has really made the game stale. Most players are running the same 5 theme teams just because they are OP. Basically every other h2h game you are getting matched up with the Raiders. Now obviously EA could do something about this by evening out what players from which teams get cards. However, I could see half of the MLB community running Dodgers, Yankees and Red Sox just because they have the most loaded teams with current players and legends.
I agree. And it’d be sick to have Superstar X-Factors
Maybe not superstar X factors. Everyone would just run outlier on pitchers and there would be some OP xfactor for hitters. But maybe the boost only occurs for guys under a certain threshold. Maybe below 85 ovr guys when the game is released and inches up in intervals over the season so 95 ovr cards get boosted in January. It just be nice to run say a Cubs squad and have guy who dont get 99s relevant. So you could be competitive with golds and 85/ 86 diamonds.
if they could conter act outlier with a negative attribute in control and make an abilty be better for control
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@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?
I really don’t care bro. I honestly don’t see the problem with the way it is now. I mean….. in my mind what separates WS players from the wannabes is the WS name tag that you unlock when you get to 900. Only one way to get it.
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@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?
I really don’t care bro. I honestly don’t see the problem with the way it is now. I mean….. in my mind what separates WS players from the wannabes is the WS name tag that you unlock when you get to 900. Only one way to get it.
its to easy to obtain god tier cards, i.e it takes th fun away from the grind. If they made god tier cards just a bit harder to get, it'd make the grind and the game better. It's a quit fest this year.
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@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?
I really don’t care bro. I honestly don’t see the problem with the way it is now. I mean….. in my mind what separates WS players from the wannabes is the WS name tag that you unlock when you get to 900. Only one way to get it.
its to easy to obtain god tier cards, i.e it takes th fun away from the grind. If they made god tier cards just a bit harder to get, it'd make the grind and the game better. It's a quit fest this year.
I agree, it is a quit fest this year. But I think that has little to do with how easy it is to obtain cards. I think it has more to do with how hard certain pitchers are to hit. But that’s just my opinion.
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@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@mjfc_363_psn said in 22 feature:
@guccigangchuck said in 22 feature:
@codywolfgang_xbl said in 22 feature:
@guccigangchuck said in 22 feature:
the P5 system was cool this year, but next year add the option for once you reach p5 on a card you get to pick a specific or different card art, it'd be cool to differenciate and see different card arts or how people can customize, also add team chems like Madden! It'd make using roster building more unique.
Man I actually like that MLB doesn’t have badges(which would be like customizable quirks you can add to players), training points, team chems and all the extra upgrade stuff.
It would be a huge stub sink to have to be leveling up dudes and a huge time sink as well.
Don’t give them ideas. Maybe next year the parallel system will cost stubs or card feeding which would suck. I really enjoy the simplicity of the system in Diamond Dynasty.
thats the problem tho, its to easy to get good cards in the first place
I don’t see that as a problem.
of course you dont. Thats the problem with this year, everyone wants handouts, no one wants to work anymore, i.e tanking in ranked "because its more fun. Game was better when cards were harder to get, doesnt mean not free, but actually hard to get, like they took out moments extreme because people said it was to hard. LIke come on, we cant be rewarded for everything.
I welcome the return of extreme moments! That never bothered me at all. To imply I want “handouts” would be incorrect. I worked very hard at playing the market and flipping cards this year. So to say or imply I didn’t put the time in or want a handout is just not true.
then would you be cool with them going back to the old format of ranked rewards and giving a slightly lesser win reward for 30 wins?
I really don’t care bro. I honestly don’t see the problem with the way it is now. I mean….. in my mind what separates WS players from the wannabes is the WS name tag that you unlock when you get to 900. Only one way to get it.
its to easy to obtain god tier cards, i.e it takes th fun away from the grind. If they made god tier cards just a bit harder to get, it'd make the grind and the game better. It's a quit fest this year.
I agree, it is a quit fest this year. But I think that has little to do with how easy it is to obtain cards. I think it has more to do with how hard certain pitchers are to hit. But that’s just my opinion.
"how hard" key word. No one takes the time to try and get better which is why its a quit fest, and then they can obtain a free card for quitting. Thats not everyone but the ones that play just for the card and quit out after 1-0 1rst inning, those are the ones.
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