• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

My take on Showdown

Scheduled Pinned Locked Moved Diamond Dynasty
9 Posts 7 Posters 438 Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Jaytal6_PSNJ Offline
    Jaytal6_PSNJ Offline
    Jaytal6_PSN
    wrote on last edited by
    #1

    I like the idea of Showdown, I really do. When I played the first showdown I thought it had promise. But this is my problem with it: As the Showdown becomes longer and more difficult, so does the penalty for failure. You have to go back and do the entire thing over again. This is frustrating. I think this could be fixed by locking in successful stages. Then you can keep working on a single stage until you get it, including the final stage. I'm not a very good player, but I really wouldn't care how difficult it was if I just didn't have to do the entire thing over if I fail at the end.

    RayLewisSB47_PSNR 1 Reply Last reply
    5
  • RayLewisSB47_PSNR Offline
    RayLewisSB47_PSNR Offline
    RayLewisSB47_PSN
    replied to Guest on last edited by
    #2

    @jaytal6_psn said in My take on Showdown:

    I like the idea of Showdown, I really do. When I played the first showdown I thought it had promise. But this is my problem with it: As the Showdown becomes longer and more difficult, so does the penalty for failure. You have to go back and do the entire thing over again. This is frustrating. I think this could be fixed by locking in successful stages. Then you can keep working on a single stage until you get it, including the final stage. I'm not a very good player, but I really wouldn't care how difficult it was if I just didn't have to do the entire thing over if I fail at the end.

    Make it like arcade games back in the day. You fail at level 3, pay another quarter or in this case 500 stubs to continue:

    Jaytal6_PSNJ MRAD2010_XBLM 2 Replies Last reply
    5
  • Jaytal6_PSNJ Offline
    Jaytal6_PSNJ Offline
    Jaytal6_PSN
    replied to Guest on last edited by
    #3

    @raylewissb47_psn said in My take on Showdown:

    @jaytal6_psn said in My take on Showdown:

    I like the idea of Showdown, I really do. When I played the first showdown I thought it had promise. But this is my problem with it: As the Showdown becomes longer and more difficult, so does the penalty for failure. You have to go back and do the entire thing over again. This is frustrating. I think this could be fixed by locking in successful stages. Then you can keep working on a single stage until you get it, including the final stage. I'm not a very good player, but I really wouldn't care how difficult it was if I just didn't have to do the entire thing over if I fail at the end.

    Make it like arcade games back in the day. You fail at level 3, pay another quarter or in this case 500 stubs to continue:

    That's fair enough. I would have no problem with that. It's a fair price.

    1 Reply Last reply
    2
  • Chestnuts20_PSNC Offline
    Chestnuts20_PSNC Offline
    Chestnuts20_PSN
    wrote on last edited by
    #4

    I do think it should progressively increase in cost though. Not the base 500 everytime.

    Jaytal6_PSNJ 1 Reply Last reply
    0
  • Lischynski_PSNL Offline
    Lischynski_PSNL Offline
    Lischynski_PSN
    wrote on last edited by
    #5

    I feel like there are too many stubs in circulation in the market, so this is actually a really good idea to somewhat help that without having to increase the 10% tax on transactions. 👍

    1 Reply Last reply
    1
  • SlipKnoT 008_XBLS Offline
    SlipKnoT 008_XBLS Offline
    SlipKnoT 008_XBL
    wrote on last edited by
    #6

    A good idea in principle but it’s a slippery slope. This could be seen as a method for them to sell more stubs so now you have a monetization factor added. But if it’s kept reasonable saying going up in 500 increments to a maximum of say 2000 that’s okay.

    1 Reply Last reply
    1
  • Jaytal6_PSNJ Offline
    Jaytal6_PSNJ Offline
    Jaytal6_PSN
    replied to Guest on last edited by
    #7

    @chestnuts20_psn said in My take on Showdown:

    I do think it should progressively increase in cost though. Not the base 500 everytime.

    Say maybe a max of 5000 stubs. Too much? That would be pricy for me TBH. 🤣

    1 Reply Last reply
    1
  • MRAD2010_XBLM Offline
    MRAD2010_XBLM Offline
    MRAD2010_XBL
    replied to Guest on last edited by
    #8

    @raylewissb47_psn said in My take on Showdown:

    @jaytal6_psn said in My take on Showdown:

    I like the idea of Showdown, I really do. When I played the first showdown I thought it had promise. But this is my problem with it: As the Showdown becomes longer and more difficult, so does the penalty for failure. You have to go back and do the entire thing over again. This is frustrating. I think this could be fixed by locking in successful stages. Then you can keep working on a single stage until you get it, including the final stage. I'm not a very good player, but I really wouldn't care how difficult it was if I just didn't have to do the entire thing over if I fail at the end.

    Make it like arcade games back in the day. You fail at level 3, pay another quarter or in this case 500 stubs to continue:

    That is the best idea Ive heard yet. 👏

    1 Reply Last reply
    1
  • Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSNS Offline
    Schwizzle_Nizzle_PSN
    wrote on last edited by
    #9

    I didn't want to do thr FOD SD, but I did it yesterday and I went in against Felix 19-20. Hit a single on the first pitch then a HR on the next. Usually they don't go that easy, but it took me like 1.5 hours to do it all. Such a waste of time.

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.