RS is like the sticky stuff in MLB
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I don't have this completely fleshed out yet. A pretty solid caption, but it's going to have something to do with the way AI predisposes most everything in this game and doesn't hide it so very well.
The pitches that are unhittable, just because the code says so and animates the "too late" "very late" nonsense. I dunno, I'll sleep on it.
And I ask all SDS developers to sleep on it. When I was programming some of my best solutions came to me in a dream state.
Good night ya'al.
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@showprodigy_psn said in RS is like the sticky stuff in MLB:
I don't have this completely fleshed out yet. A pretty solid caption, but it's going to have something to do with the way AI predisposes most everything in this game and doesn't hide it so very well.
The pitches that are unhittable, just because the code says so and animates the "too late" "very late" nonsense. I dunno, I'll sleep on it.
And I ask all SDS developers to sleep on it. When I was programming some of my best solutions came to me in a dream state.
Good night ya'al.
You're a programmer now dude?? Sweet! How you pull that one off overnight?
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@thaghettoblasta said in RS is like the sticky stuff in MLB:
@showprodigy_psn said in RS is like the sticky stuff in MLB:
I don't have this completely fleshed out yet. A pretty solid caption, but it's going to have something to do with the way AI predisposes most everything in this game and doesn't hide it so very well.
The pitches that are unhittable, just because the code says so and animates the "too late" "very late" nonsense. I dunno, I'll sleep on it.
And I ask all SDS developers to sleep on it. When I was programming some of my best solutions came to me in a dream state.
Good night ya'al.
You're a programmer now dude?? Sweet! How you pull that one off overnight?
Not a programmer now. Was for about 20 years in an earlier life. After that I did a whole lot of programmer evaluations as a manager. Now I just critique other programmers online. Ha.
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