1st stage team affinity
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This might have already been asked, but what are the chances we can still grind the 1st stage team affinities when the 2nd stage TA's come out? Just wondering since you cant grind previous inning bosses now thought maybe they would do the same with TA's.
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I'd say they are pretty good since there is no expiration times on stage 1.
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@imbeater_psn said in 1st stage team affinity:
This might have already been asked, but what are the chances we can still grind the 1st stage team affinities when the 2nd stage TA's come out? Just wondering since you cant grind previous inning bosses now thought maybe they would do the same with TA's.
They already confirmed that TA 1 isnt going anywhere and its not linked to 2.so you dont have to have 1 done to start 2.
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You probably won't be able to grind innings though.
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Interested in how they’ll make TA2 separate from TA1; four done, still grinding NL Central and NL East!
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@over50beatdown_mlbts said in 1st stage team affinity:
Interested in how they’ll make TA2 separate from TA1; four done, still grinding NL Central and NL East!
I have no idea but a few ideas that come to mind as possible options:
- Beating the team in vs cpu on AS difficulty (or higher but AS seems to be generally the way they go for most content) ... I think it would be cool to have it beat them on higher difficulties for more points. Say 15 for AS up to 25 for Legend or something.
- Stat grinding with players from a team
- Stat grinding with that teams 42 card
- A new Showdown ticket/exchange
- New moments for TA2 specifically.
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@khain24_psn said in 1st stage team affinity:
@over50beatdown_mlbts said in 1st stage team affinity:
Interested in how they’ll make TA2 separate from TA1; four done, still grinding NL Central and NL East!
I have no idea but a few ideas that come to mind as possible options:
- Beating the team in vs cpu on AS difficulty (or higher but AS seems to be generally the way they go for most content) ... I think it would be cool to have it beat them on higher difficulties for more points. Say 15 for AS up to 25 for Legend or something.
- Stat grinding with players from a team
- Stat grinding with that teams 42 card
- A new Showdown ticket/exchange
- New moments for TA2 specifically.
Good ideas. I liked how they capped Exchanges this year, vice “Exchanging all the way through it! I also like how some cards were no-sell; no way to get them unless you grind it out! I can’t wait to use 99-Jackie
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Do you think we get more legend and flashbacks midway, like the Green and Cole? If they do, they probably are low diamonds.
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@over50beatdown_mlbts said in 1st stage team affinity:
@khain24_psn said in 1st stage team affinity:
@over50beatdown_mlbts said in 1st stage team affinity:
Interested in how they’ll make TA2 separate from TA1; four done, still grinding NL Central and NL East!
I have no idea but a few ideas that come to mind as possible options:
- Beating the team in vs cpu on AS difficulty (or higher but AS seems to be generally the way they go for most content) ... I think it would be cool to have it beat them on higher difficulties for more points. Say 15 for AS up to 25 for Legend or something.
- Stat grinding with players from a team
- Stat grinding with that teams 42 card
- A new Showdown ticket/exchange
- New moments for TA2 specifically.
Good ideas. I liked how they capped Exchanges this year, vice “Exchanging all the way through it! I also like how some cards were no-sell; no way to get them unless you grind it out! I can’t wait to use 99-Jackie
I saw elsewhere and should also mention I'm full expecting a "collect all AL East 42 players from TA1" style collection as an option. I like the limited exchanges (never bothered doing them myself last year) but I will say I miss the stub making opportunity. It was a great time to sell off those gold players.
@dronery687_psn said in 1st stage team affinity:
Do you think we get more legend and flashbacks midway, like the Green and Cole? If they do, they probably are low diamonds.
Its possible they add a few more low diamond cards.
I cant say for sure how long the program will be or how many rewards will be included. TA1 was stuffed with things like "unlockables" and uniforms which really padded it out
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