Night and day differences
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I agree 100%. Every year I pray they don’t change the hitting at launch because the games are so fun for the first week or two but like clockwork, every year right after launch the hitting gets ruined. You’re right about it being less fun. It’s not like the game is not fun overall, but it’s so much more enjoyable before they do this EVERY SINGLE YEAR. Love you SDS, but please stop doing this lol.
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You want to strive for realism as much as possible ... Yeah it’s a video game, but I want stats to reflect realism as much as possible... When you set the game to HOF or a legend hitting should be hard, contact difficult.. If it’s just a HR fest it’s not representing a simulation baseball game ... Might as well just play Mario baseball ...
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@boogiewithstu2 said in Night and day differences:
You want to strive for realism as much as possible ... Yeah it’s a video game, but I want stats to reflect realism as much as possible... When you set the game to HOF or a legend hitting should be hard, contact difficult.. If it’s just a HR fest it’s not representing a simulation baseball game ... Might as well just play Mario baseball ...
I agree when you are talking about HOF or legend difficulty. But when you put out a patch note that simply says "Increase to hitting difficulty in Diamond Dynasty." you are affecting those who may already be struggling at All Star and lower difficulties.
You are telling offline players already struggling to finish the first inning Showdown that it will be harder now.
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Yea the ones who really hurt the most are going to be the guys who are strictly offline and/or maybe not that great.
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The problem is that Showdown is an all offensive mode, I was failing before the patch, they made hitting more difficult when people were struggling with an all offensive mode?? Not sure the logic there.
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@nflman2033 said in Night and day differences:
The problem is that Showdown is an all offensive mode, I was failing before the patch, they made hitting more difficult when people were struggling with an all offensive mode?? Not sure the logic there.
There is no logic. It was a knee [censored] reaction to some perceived issue before the general players, who have only had the game for 2 days, had even had a chance to have their input added to the data.
EDIT Wow their filter is aggressive
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@Dolenz said in Night and day differences:
@nflman2033 said in Night and day differences:
The problem is that Showdown is an all offensive mode, I was failing before the patch, they made hitting more difficult when people were struggling with an all offensive mode?? Not sure the logic there.
There is no logic. It was a knee [censored] reaction to some perceived issue before the general players, who have only had the game for 2 days, had even had a chance to have their input added to the data.
EDIT Wow their filter is aggressive
Yes it is, I never curse and I get concerned with soft words like the B word for fear end and I dont mean bottom
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@boogiewithstu2 said in Night and day differences:
You want to strive for realism as much as possible ... Yeah it’s a video game, but I want stats to reflect realism as much as possible... When you set the game to HOF or a legend hitting should be hard, contact difficult.. If it’s just a HR fest it’s not representing a simulation baseball game ... Might as well just play Mario baseball ...
I 100% agree hof and legend should be realistic and very difficult, even for offline challenges but when im struggling on veteran to complete missions and get hits but then i play rtts on all star and crush it makes it very frustrating. Its a weird feeling knowing u tagged something and have it come up short when the night before it was no doubter.
I crushed a hanging curveball over the middle this morning, squared up good nothing goofy and it was a warning track shot, on veteran, it was my breaking point. I just wish i had more time this last weekend to get stuff done because it feels impossible now. Even conquest with a stacked lineup I cant score on all star when since launch ive had no problems winning. Just feels unbalanced now, just my opinion.
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I play offline and I’m loving the new patch, I’m finally not pulling every thing nor am I early on a 98 MPH fastball on the outside corner. Now can hit lasers in the gaps for doubles as well as back up the middle. To me they swung the pendulum in the right direction and it’s more realistic.
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@Dolenz said in Night and day differences:
@boogiewithstu2 said in Night and day differences:
You want to strive for realism as much as possible ... Yeah it’s a video game, but I want stats to reflect realism as much as possible... When you set the game to HOF or a legend hitting should be hard, contact difficult.. If it’s just a HR fest it’s not representing a simulation baseball game ... Might as well just play Mario baseball ...
I agree when you are talking about HOF or legend difficulty. But when you put out a patch note that simply says "Increase to hitting difficulty in Diamond Dynasty." you are affecting those who may already be struggling at All Star and lower difficulties.
You are telling offline players already struggling to finish the first inning Showdown that it will be harder now.
Good point ...
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