This game is the same game the last 6 years
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I think all they change is the cover athlete, year, and new players to account for roster changes. They offer new "Legends" most will never get.
Same gameplay every year. Horrible animations, outfielders that fall or hunch over when about to catch a flyball, fielders that dont throw the ball. Same annoying repetitive commentating. Same "classic" stadiums.
Horrible base running ai that is resistant to run when its a clear hit and overrides your commands to send them and then runs on their own with a runner on third and a tapper to the pitcher. Speaking of which, the hitting the pitcher in the head, neck, and chest animation on 108mph comebacker for them to be fine and my runner out is getting a lil ridiculous now. It happens at least once a game.
The hitting is way off. Physics, check swings are broken. I want to know how lightly tapping, if at all, induces a swing but completely smashing the button on a pitch right down the middle my batter checks? Weird..
Moments? Lmfao. Look, im all for challenges. Im not saying I need it to be easier and im not saying all moments shouldnt take a few tries. But when youre dealing with player locked moments, where all I can do is control the batter. Why take away at bats from me when I need specific hits or bases tallied by 1.) the runner on base I have no control over getting picked off. 2.) the pitcher drilling me in the face 3.) the pitcher walking me... Im right now trying to do the Paul DeJong Topps Now moment where I have to tally 8 bases. 1st AB I get a triple (5 left) 2nd AB a HR!! 1 left!!! Ok here we go, just a single is needed! Last AB...CLUNK!!! Hit by pitch???? These moments shouldnt do everything in their power with things you cant control! Its the equivalent to a Madden Challenge in MUT.. Lets say the mission is your the QB and you have to score a TD from the 20 yd line. You snap the ball and your OWN Center tackles you!! Thats how much this game goes against you! Also...why in gods name, just why...when doing a player locked pitching moment for an AL pitcher vs an AL Team, why do we have to hit with them??? Rodon didnt have to take an AB in his no hitter!!!
Lastly...ITS 2021, when are we going to be able to make different lineups accordingly vs the handed pitcher we have to face?!?!?! Im talking about with the players we ALREADY have in our lineups ans bench. I dont mean make 2 squads with one set of players and another squad with completely different ones. Im saying if Freddie Freeman is my starting 1st Basemen and i have Thomas on my bench, id like to be able to swap them based on who im facing.
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@fallenjedi9614_xbl said in This game is the same game the last 6 years:
I think all they change is the cover athlete, year, and new players to account for roster changes. They offer new "Legends" most will never get.
Same gameplay every year. Horrible animations, outfielders that fall or hunch over when about to catch a flyball, fielders that dont throw the ball. Same annoying repetitive commentating. Same "classic" stadiums.
Horrible base running ai that is resistant to run when its a clear hit and overrides your commands to send them and then runs on their own with a runner on third and a tapper to the pitcher. Speaking of which, the hitting the pitcher in the head, neck, and chest animation on 108mph comebacker for them to be fine and my runner out is getting a lil ridiculous now. It happens at least once a game.
The hitting is way off. Physics, check swings are broken. I want to know how lightly tapping, if at all, induces a swing but completely smashing the button on a pitch right down the middle my batter checks? Weird..
Moments? Lmfao. Look, im all for challenges. Im not saying I need it to be easier and im not saying all moments shouldnt take a few tries. But when youre dealing with player locked moments, where all I can do is control the batter. Why take away at bats from me when I need specific hits or bases tallied by 1.) the runner on base I have no control over getting picked off. 2.) the pitcher drilling me in the face 3.) the pitcher walking me... Im right now trying to do the Paul DeJong Topps Now moment where I have to tally 8 bases. 1st AB I get a triple (5 left) 2nd AB a HR!! 1 left!!! Ok here we go, just a single is needed! Last AB...CLUNK!!! Hit by pitch???? These moments shouldnt do everything in their power with things you cant control! Its the equivalent to a Madden Challenge in MUT.. Lets say the mission is your the QB and you have to score a TD from the 20 yd line. You snap the ball and your OWN Center tackles you!! Thats how much this game goes against you! Also...why in gods name, just why...when doing a player locked pitching moment for an AL pitcher vs an AL Team, why do we have to hit with them??? Rodon didnt have to take an AB in his no hitter!!!
Lastly...ITS 2021, when are we going to be able to make different lineups accordingly vs the handed pitcher we have to face?!?!?! Im talking about with the players we ALREADY have in our lineups ans bench. I dont mean make 2 squads with one set of players and another squad with completely different ones. Im saying if Freddie Freeman is my starting 1st Basemen and i have Thomas on my bench, id like to be able to swap them based on who im facing.
You are just complaining cause you suck at the game. I have no problems with this game so far besides the server issues.
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The game has been refreshing and a total blast. Apart from nothing to do once an inning program is complete, I applaud the changes to XP and all other improvements they've implemented.
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Im complaining because I suck?? What does my skill have to do with the AI going against me and the game being the same game for the last 6 years??
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@fallenjedi9614_xbl said in This game is the same game the last 6 years:
Im complaining because I suck?? What does my skill have to do with the AI going against me and the game being the same game for the last 6 years??
It's not the same game. Parallels have been introduced. It is not someone else's fault that you can't complete a moment.
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This game and MLB the Show 18 ARE NOT THE SAME.
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This game is fun to play in comparison from last year. The gameplay is amazing and a big improvement from last year.
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I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year. -
I think this game has been different and for sure more exciting but all-star difficulty is still broken that’s the only think so far tbh and pci input gotta be more important not just the timing window but sds has a plan and trust it brother
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Agree with you on the part about Moments...I hate moments with every fiber of my being. they are the bane of my existence! There is absolutely zero...zero joy in trying to get 8 total bases or hit a dinger with a guy only to hit perfect just to have it be a warning track bomb with a guy with 97 power (Ruth). The pickoffs, walks, base runner stopping, keeping you from that double on a gapper when you need that one XBH. I'm with ya. Everything else is cream cheese.
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Seems like a lot of YOU issues. The game plays amazingly this year
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It is the same game..... It's baseball....
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@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
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same game lmao dont tell that to us online franchise/league guys and offline franchise guys. So many features from those two modes have been removed simply to add resources to $$$$DD
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@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
What you are not considering though is people who don't play DD and just play the same game for 4 or 5 years until they decide to upgrade.
I know a guy who plays madden 18 and says he won't buy a new game until he is forced to because of next gen only situation that will eventually happen.
Also, why would your card carry over to the new DD season? They would be only usable in offline modes and you will need to get all new cards for 22, just like you do now.
I'm pretty sure the Korean market already works like this.
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Every issue I have with this game has NOTHING to do with skill though and thats my point. If I suck I suck. I will admit when I swing at really bad pitches. I know im not the best. But for the elements I cant control its maddening. Moments are the best example of this but gameplay all around sometimes fights you. My gameplay or myself personally shouldnt be attacked in the forum for stating this. I never said Im great. But Ive done every moment. Ive done all missions. Im maxed out at 650K XP. So im not horrible. As far as it being the same game, i kinda think so. Like I said, they do nothing with commentating every year. Its the same stadiums every year. The same gameplay, nothing new. The same cards. Then the new ones, the really good ones to get are either only obtainable by online play or owning every card in the game. Cmon. Now I have a pretty [censored] good lineup and almost 300k stubs all from playing. But to own every [censored] card in the league? I said earlier, im not complaining about skill or difficulty. Im talking about how the gameplay fights you and the moments do almost all they can at times to set you up to fail. If I swing at bad pitches or get under one or on top of one thats on me. Too early or late, my bad. But to have one at bat to do a mission at times and I get walked or hit by a pitch?? Cmon lol
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@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
What you are not considering though is people who don't play DD and just play the same game for 4 or 5 years until they decide to upgrade.
I know a guy who plays madden 18 and says he won't buy a new game until he is forced to because of next gen only situation that will eventually happen.
Also, why would your card carry over to the new DD season? They would be only usable in offline modes and you will need to get all new cards for 22, just like you do now.
I'm pretty sure the Korean market already works like this.
I didn't include them because if they are already playing the same game without paying for roster updates it's unlikely they would pay for just roster updates.
As for DD your idea of the old cards not being eligible for online there would be a huge backlash for that because in that scenario it's not a new game you are adding onto the existing one. Players who spent $1000s the previous year would be up in arms because they couldn't use the cards in online modes that they spent $1000s on. We see this pop on the forums as it is with people wanting there to be a carryover system from game to game.
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@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
What you are not considering though is people who don't play DD and just play the same game for 4 or 5 years until they decide to upgrade.
I know a guy who plays madden 18 and says he won't buy a new game until he is forced to because of next gen only situation that will eventually happen.
Also, why would your card carry over to the new DD season? They would be only usable in offline modes and you will need to get all new cards for 22, just like you do now.
I'm pretty sure the Korean market already works like this.
I didn't include them because if they are already playing the same game without paying for roster updates it's unlikely they would pay for just roster updates.
As for DD your idea of the old cards not being eligible for online there would be a huge backlash for that because in that scenario it's not a new game you are adding onto the existing one. Players who spent $1000s the previous year would be up in arms because they couldn't use the cards in online modes that they spent $1000s on. We see this pop on the forums as it is with people wanting there to be a carryover system from game to game.
Like you just said, they cannot carry them over now so it would be no different. Also the people who only play franchise could get update rosters for $15 instead of paying $60 for a whole new game.
I think you would be surprised...
It would also allow them to spend more time and resources developing the game. -
@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
What you are not considering though is people who don't play DD and just play the same game for 4 or 5 years until they decide to upgrade.
I know a guy who plays madden 18 and says he won't buy a new game until he is forced to because of next gen only situation that will eventually happen.
Also, why would your card carry over to the new DD season? They would be only usable in offline modes and you will need to get all new cards for 22, just like you do now.
I'm pretty sure the Korean market already works like this.
I didn't include them because if they are already playing the same game without paying for roster updates it's unlikely they would pay for just roster updates.
As for DD your idea of the old cards not being eligible for online there would be a huge backlash for that because in that scenario it's not a new game you are adding onto the existing one. Players who spent $1000s the previous year would be up in arms because they couldn't use the cards in online modes that they spent $1000s on. We see this pop on the forums as it is with people wanting there to be a carryover system from game to game.
Like you just said, they cannot carry them over now so it would be no different. Also the people who only play franchise could get update rosters for $15 instead of paying $60 for a whole new game.
I think you would be surprised...
It would also allow them to spend more time and resources developing the game.But it would be different. It's not a new game it would be in the same sandbox & coding of the previous game. I saw how this went with a mobile sports game that used to release yearly as well. It didn't go over well with a ton of chargebacks, loss of player base, & rating drop.
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@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
@djeternal2_psn said in This game is the same game the last 6 years:
@buddyhightower_xbl said in This game is the same game the last 6 years:
I too despise how yearly released sports games work. I think they would actually make more money by not having yearly releases and just allow players to buy the game once and then buy upgraded features if they choose to over a 4 year period minimum.
For example: if you like DD, next march you can buy the new DD package to continue to compete. More of a franchise guy? OK here is a package of custom rosters you can buy to add to your game. Want new announcers, cool we have that too.
My point is it would be easier for them and just as profitable to sell the individual pieces of the game and just keep the base game for a few years instead of replacing the base game every year.I doubt they'd make more money. For one the way you are suggesting with different smaller packages would definitely be a loser. Let's say they sell 100,000 copies each year @ $60 each that equals 6 million. Now your way let's say they split up franchise & DD (we won't break it down further altho I'm sure some could) at $30 each. I play DD exclusively so they lose $30 from me each year. I'm sure there are some that only play DD like me, only play franchise, & some that would buy both. So conservatively let's say it's 20% for just DD, 20% for just franchise, & the other 60% buy both. With that model and those conservative #s they effectively lose 20% gross compared to releasing a game each year.
This does not even take into account carrying DD teams forward. in order to have the carrot chase each year for DD players we would have cards with 200-300 stats on them by now or 3-4 whole new tiers above diamond further diluting the pool cards you can pull in packs
What you are not considering though is people who don't play DD and just play the same game for 4 or 5 years until they decide to upgrade.
I know a guy who plays madden 18 and says he won't buy a new game until he is forced to because of next gen only situation that will eventually happen.
Also, why would your card carry over to the new DD season? They would be only usable in offline modes and you will need to get all new cards for 22, just like you do now.
I'm pretty sure the Korean market already works like this.
I didn't include them because if they are already playing the same game without paying for roster updates it's unlikely they would pay for just roster updates.
As for DD your idea of the old cards not being eligible for online there would be a huge backlash for that because in that scenario it's not a new game you are adding onto the existing one. Players who spent $1000s the previous year would be up in arms because they couldn't use the cards in online modes that they spent $1000s on. We see this pop on the forums as it is with people wanting there to be a carryover system from game to game.
Like you just said, they cannot carry them over now so it would be no different. Also the people who only play franchise could get update rosters for $15 instead of paying $60 for a whole new game.
I think you would be surprised...
It would also allow them to spend more time and resources developing the game.But it would be different. It's not a new game it would be in the same sandbox & coding of the previous game. I saw how this went with a mobile sports game that used to release yearly as well. It didn't go over well with a ton of chargebacks, loss of player base, & rating drop.
I do believe one of the hurdles they face is changing the way the consumer feels about it. I'm pretty sure the devs and the studio would rather not do yearly releases but it's been part of the experience for so long now that it would be hard to change it.